Pyroar #0668




The data on this page are from Legends: Z-A, the most recent appearance of Pyroar. Use the left menu (blue tab) to see data from other games!

TypingFireNormal
Abilities
Rivalry - Ability 1
Unnerve - Ability 2
Moxie - Hidden
ClassificationThe Royal Pokémon
National ID#0668

Type Effectiveness

Weak x2
Fighting
Ground
Rock
Water
Resists x½
Bug
Steel
Fire
Grass
Ice
Fairy
Immune x0
Ghost
View all Typings:

Official Artwork

Pyroar(pyroar) official artwork

Base Stats

StatAmountNegativeNeutralPositive
HP86
146193
Attack68
651087312080132
Defense72
691117712484136
Sp. Attack109
102144114161125177
Sp. Defense66
631067111878129
Speed106
99142111158122173
Total507Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
12.00%
88.00%
Height1.5 m (4'11")
Weight81.5 kg (179.7 lbs.)

Battle Information

EV Yield
2 Sp. Attack
Base Exp. Yield177
Catch Rate65
Catch Chance~15.74% Success
Exp. Growth RateMedium Slow
Base Friendship50

Learnset via Level-up

The following moves are learned by Pyroar via level-up in Pokémon Legends: Z-A:

LevelNamePowerAcc.TypeCat.
1Ember40100FireSpec.
1Tackle40100NormalPhys.
1Leer100NormalStat.
6RoarNormalStat.
8Work UpNormalStat.
11Headbutt70100NormalPhys.
16Snarl5595DarkSpec.
20Take Down9085NormalPhys.
23Fire Fang6595FirePhys.
28Earth Power90100GroundSpec.
32Flamethrower90100FireSpec.
36Crunch80100DarkPhys.
42Hyper Voice90100NormalSpec.

Learnset via Evolution

The following moves are learned by Pyroar upon evolution:

NamePowerAcc.TypeCat.
Overheat13090FireSpec.

Learnset via TM

The following moves are learned by Pyroar via TM in Pokémon Legends: Z-A:

TMNamePowerAcc.TypeCat.
TM001Headbutt70100NormalPhys.
TM005RoarNormalStat.
TM014Fire Fang6595FirePhys.
TM017ProtectNormalStat.
TM021Thunder Fang6595ElectricPhys.
TM025Crunch80100DarkPhys.
TM027Swift60NormalSpec.
TM028Dig80100GroundPhys.
TM033Body Slam85100NormalPhys.
TM035EndureNormalStat.
TM038Fire Blast11085FireSpec.
TM044Hyper Beam15090NormalSpec.
TM050Overheat13090FireSpec.
TM052Earth Power90100GroundSpec.
TM055Giga Impact15090NormalPhys.
TM056Double-Edge120100NormalPhys.
TM057Will-O-Wisp85FireStat.
TM062Flamethrower90100FireSpec.
TM064Solar Beam120100GrassSpec.
TM068Heat Wave9590FireSpec.
TM071Hyper Voice90100NormalSpec.
TM072Fire Spin3585FireSpec.
TM085SubstituteNormalStat.
TM086Wild Charge90100ElectricPhys.
TM090Dark Pulse80100DarkSpec.
TM095Taunt100DarkStat.
TM103Work UpNormalStat.
TM104Flare Blitz120100FirePhys.

Reminder Moves

The following moves are learned by Pyroar as Reminder Moves in Pokémon Legends: Z-A:

NamePowerAcc.TypeCat.
Hyper Beam15090NormalSpec.

Reminder moves can only be learned by going to a Move Reminder (Generations I-VIII) or using the Pokémon menu (Legends: Arceus and later).

How to Obtain

Available In

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Omega Ruby

Transfer

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

PokeballCatchable

Ultra Moon

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable

The Indigo Disk (Scarlet)

PokeballCatchable

The Indigo Disk (Violet)

PokeballCatchable

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite