Houndoom #0229
| Champions | See this Pokémon's data in Champions |
| Typing | DarkFire |
| Abilities | Early Bird - Ability 1 Flash Fire - Ability 2 Unnerve - Hidden |
| Classification | The Dark Pokémon |
| National ID | #0229 |
| Regional ID | #0124 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 75 | 135—182 | |
| Attack | 90 | 85—156 | |
| Defense | 50 | 49—112 | |
| Sp. Attack | 110 | 103—178 | |
| Sp. Defense | 80 | 76—145 | |
| Speed | 95 | 90—161 | |
| Total | 500 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Field |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 1.4 m (4'7") |
| Weight | 35.0 kg (77.2 lbs.) |
Battle Information
Pokédex Entries
"If you are burned by the flames it shoots from its mouth, the pain will never go away." "Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests." | |
"Long ago, people imagined its eerie howls to be the call of the grim reaper." | |
"They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack." "Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it." | |
"Long ago, people imagined its eerie howls to be the call of the grim reaper." "The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever." | |
"In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves." | |
"The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever." | |
"If you are burned by the flames it shoots from its mouth, the pain will never go away." "Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests." | |
"Upon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests." "If you are burned by the flames it shoots from its mouth, the pain will never go away." | |
"In a HOUNDOOM pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves." | |
"If you are burned by the flames it shoots from its mouth, the pain will never go away." "Upon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests." | |
"The pungent- smelling flame that shoots from its mouth results from toxins burn ing in its body." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 40 | 100 | Fire | Spec. | |
| 1 | — | — | Normal | Stat. | |
| 1 | — | 100 | Normal | Stat. | |
| 1 | — | — | Dark | Stat. | |
| 1 | 30 | 70 | Poison | Spec. | |
| 1 | 65 | 95 | Electric | Phys. | |
| 13 | — | — | Normal | Stat. | |
| 16 | 60 | 100 | Dark | Phys. | |
| 20 | 60 | 100 | Fire | Spec. | |
| 26 | 1 | 100 | Dark | Phys. | |
| 30 | 65 | 95 | Fire | Phys. | |
| 35 | — | 100 | Dark | Stat. | |
| 41 | 1 | 100 | Dark | Phys. | |
| 45 | 95 | 100 | Dark | Phys. | |
| 50 | 90 | 100 | Fire | Spec. | |
| 56 | 80 | 100 | Dark | Phys. | |
| 62 | 100 | 50 | Fire | Spec. |
Pre-evolution Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 1 | 100 | Fighting | Phys. | |
| — | — | Ghost | Stat. | |
| 30 | 100 | Normal | Phys. | |
| 70 | 100 | Dark | Phys. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM005 | 20 | 100 | Ground | Spec. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM008 | 65 | 95 | Fire | Phys. | |
| TM009 | 65 | 95 | Electric | Phys. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM020 | 50 | 100 | Grass | Phys. | |
| TM024 | 35 | 85 | Fire | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM030 | 55 | 95 | Dark | Spec. | |
| TM035 | 55 | 95 | Ground | Spec. | |
| TM038 | 50 | 100 | Fire | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM062 | 95 | 100 | Dark | Phys. | |
| TM063 | 85 | 100 | Psychic | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM085 | — | — | Psychic | Stat. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM094 | 80 | 100 | Dark | Spec. | |
| TM103 | — | — | Normal | Stat. | |
| TM107 | — | 85 | Fire | Stat. | |
| TM108 | 80 | 100 | Dark | Phys. | |
| TM114 | 80 | 100 | Ghost | Spec. | |
| TM117 | 90 | 100 | Normal | Spec. | |
| TM118 | 95 | 90 | Fire | Spec. | |
| TM125 | 90 | 100 | Fire | Spec. | |
| TM130 | — | — | Normal | Stat. | |
| TM134 | 1 | 100 | Fighting | Phys. | |
| TM140 | — | — | Dark | Stat. | |
| TM141 | 110 | 85 | Fire | Spec. | |
| TM148 | 90 | 100 | Poison | Spec. | |
| TM152 | 150 | 90 | Normal | Phys. | |
| TM157 | 130 | 90 | Fire | Spec. | |
| TM163 | 150 | 90 | Normal | Spec. | |
| TM165 | 120 | 100 | Fire | Phys. | |
| TM168 | 120 | 100 | Grass | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM172 | — | — | Normal | Stat. | |
| TM175 | — | 90 | Poison | Stat. | |
| TM177 | — | 100 | Ghost | Stat. | |
| TM183 | 1 | 90 | Normal | Phys. | |
| TM195 | 70 | 100 | Fire | Spec. | |
| TM199 | 75 | 100 | Dark | Phys. | |
| TM202 | — | — | Normal | Stat. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM205 | 1 | 100 | Normal | Phys. | |
| TM207 | 75 | 100 | Fire | Phys. | |
| TM221 | 80 | 100 | Dark | Phys. |
How to Obtain
Available In
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Brilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
Scarlet
CatchableViolet
CatchableThe Teal Mask (Scarlet)
CatchableThe Teal Mask (Violet)
CatchableLegends: Z-A
CatchableGeneration Champions
Champions
TransferWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

