Houndour #0228
| Typing | DarkFire |
| Abilities | Early Bird - Ability 1 Flash Fire - Ability 2 Unnerve - Hidden |
| Classification | The Dark Pokémon |
| National ID | #0228 |
| Regional ID | #0123 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 45 | 105—152 | |
| Attack | 60 | 58—123 | |
| Defense | 30 | 31—90 | |
| Sp. Attack | 80 | 76—145 | |
| Sp. Defense | 50 | 49—112 | |
| Speed | 65 | 63—128 | |
| Total | 330 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Field |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 0.6 m (2'0") |
| Weight | 10.8 kg (23.8 lbs.) |
Battle Information
Pokédex Entries
"It is smart enough to hunt in packs. It uses a variety of cries for communicating with others." "It uses different kinds of cries for communicating with others of its kind and for pursuing its prey." | |
"It conveys its feelings using different cries. It works in a pack to cleverly take down prey." | |
"It cooperates with others skillfully. When it becomes your partner, it’s very loyal to you as its Trainer and will obey your orders." "They make repeated eerie howls before dawn to call attention to their pack." | |
"Around dawn, its ominous howl echoes through the area to announce that this is its territory." "To corner prey, they check each other’s location using barks that only they can understand." | |
"Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon’s remarkable teamwork is unparalleled." | |
"It is smart enough to hunt in packs. It uses a variety of cries for communicating with others." | |
"It uses different kinds of cries for communicating with others of its kind and for pursuing its prey." "To corner prey, they check each other’s location using barks that only they can understand." | |
"To corner prey, they check each other’s location using barks that only they can understand." "It uses different kinds of cries for communicating with others of its kind and for pursuing prey." | |
"HOUNDOUR communicate with each other using a variety of cries to corner their prey. This POKéMON’s remarkable teamwork is simply unparalleled." | |
"It uses different kinds of cries for communicating with others of its kind and for pursuing its prey." "To corner prey, they check each other's location using barks that only they can understand." | |
"Around dawn, its ominous howl echoes through the area to announce that this is its territory." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 40 | 100 | Fire | Spec. | |
| 1 | — | 100 | Normal | Stat. | |
| 4 | — | — | Normal | Stat. | |
| 8 | 30 | 70 | Poison | Spec. | |
| 13 | — | — | Normal | Stat. | |
| 16 | 60 | 100 | Dark | Phys. | |
| 20 | 60 | 100 | Fire | Spec. | |
| 25 | 1 | 100 | Dark | Phys. | |
| 28 | 65 | 95 | Fire | Phys. | |
| 32 | — | 100 | Dark | Stat. | |
| 37 | 1 | 100 | Dark | Phys. | |
| 40 | 95 | 100 | Dark | Phys. | |
| 44 | 90 | 100 | Fire | Spec. | |
| 49 | 80 | 100 | Dark | Phys. | |
| 52 | — | — | Dark | Stat. | |
| 56 | 100 | 50 | Fire | Spec. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 1 | 100 | Fighting | Phys. | |
| — | — | Ghost | Stat. | |
| 30 | 100 | Normal | Phys. | |
| 35 | 85 | Fire | Spec. | |
| 1 | 100 | Fighting | Phys. | |
| — | 100 | Ghost | Stat. | |
| 70 | 100 | Dark | Phys. | |
| 65 | 95 | Electric | Phys. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM005 | 20 | 100 | Ground | Spec. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM008 | 65 | 95 | Fire | Phys. | |
| TM009 | 65 | 95 | Electric | Phys. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM020 | 50 | 100 | Grass | Phys. | |
| TM024 | 35 | 85 | Fire | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM030 | 55 | 95 | Dark | Spec. | |
| TM035 | 55 | 95 | Ground | Spec. | |
| TM038 | 50 | 100 | Fire | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM062 | 95 | 100 | Dark | Phys. | |
| TM063 | 85 | 100 | Psychic | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM085 | — | — | Psychic | Stat. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM094 | 80 | 100 | Dark | Spec. | |
| TM103 | — | — | Normal | Stat. | |
| TM107 | — | 85 | Fire | Stat. | |
| TM108 | 80 | 100 | Dark | Phys. | |
| TM114 | 80 | 100 | Ghost | Spec. | |
| TM117 | 90 | 100 | Normal | Spec. | |
| TM118 | 95 | 90 | Fire | Spec. | |
| TM125 | 90 | 100 | Fire | Spec. | |
| TM130 | — | — | Normal | Stat. | |
| TM134 | 1 | 100 | Fighting | Phys. | |
| TM140 | — | — | Dark | Stat. | |
| TM141 | 110 | 85 | Fire | Spec. | |
| TM148 | 90 | 100 | Poison | Spec. | |
| TM157 | 130 | 90 | Fire | Spec. | |
| TM165 | 120 | 100 | Fire | Phys. | |
| TM168 | 120 | 100 | Grass | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM172 | — | — | Normal | Stat. | |
| TM175 | — | 90 | Poison | Stat. | |
| TM177 | — | 100 | Ghost | Stat. | |
| TM183 | 1 | 90 | Normal | Phys. | |
| TM195 | 70 | 100 | Fire | Spec. | |
| TM199 | 75 | 100 | Dark | Phys. | |
| TM202 | — | — | Normal | Stat. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM207 | 75 | 100 | Fire | Phys. |
How to Obtain
Available In
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Brilliant Diamond
ObtainableShining Pearl
ObtainableGeneration IX
Scarlet
CatchableViolet
CatchableThe Teal Mask (Scarlet)
CatchableThe Teal Mask (Violet)
CatchableLegends: Z-A
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

