Kingdra #0230
| Typing | WaterDragon |
| Abilities | Swift Swim - Ability 1 Sniper - Ability 2 Damp - Hidden |
| Classification | The Dragon Pokémon |
| National ID | #0230 |
| Regional ID | #0054 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 75 | 135—182 | |
| Attack | 95 | 90—161 | |
| Defense | 95 | 90—161 | |
| Sp. Attack | 95 | 90—161 | |
| Sp. Defense | 95 | 90—161 | |
| Speed | 85 | 81—150 | |
| Total | 540 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Water 1 Dragon |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 0.2 m (0'8") |
| Weight | 15.2 kg (33.5 lbs.) |
Battle Information
Pokédex Entries
"It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes." "This Pokémon is said to sleep at the bottom of the sea—deeper than any other life-form can descend—building its energy." | |
"With the arrival of a storm at sea, this Pokémon will show itself on the surface. When a Kingdra and a Dragonite meet, a fierce battle ensues." "Scales shed by this Pokémon have such a splendorous gleam to them that they’ve been given to royalty as gifts." | |
"It lives in caves on the seafloor and creates giant whirlpools every time it moves." | |
"It is said that it usually hides in underwater caves. It can create whirlpools by yawning." "It stores energy by sleeping at underwater depths at which no other life-forms can survive." | |
"Kingdra sleeps on the seafloor where it is otherwise devoid of life. When a storm arrives, the Pokémon is said to awaken and wander about in search of prey." "Kingdra lives at extreme ocean depths that are otherwise uninhabited. It has long been believed that the yawning of this Pokémon creates spiraling ocean currents." | |
"It lives in caves on the seafloor and creates giant whirlpools every time it moves." | |
"It is said that it usually hides in underwater caves. It can create whirlpools by yawning." "It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes." | |
"KINGDRA lives at extreme ocean depths that are otherwise uninhabited. It has long been believed that the yawning of this POKéMON creates spiraling ocean currents." "KINGDRA sleeps on the seafloor where it is otherwise devoid of life. When a storm arrives, the POKéMON is said to awaken and wander about in search of prey." | |
"It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes." "It is said that it usually hides in underwater caves. It can create whirlpools by yawning." | |
"It sleeps quietly, deep on the seafloor. When it comes up to the surface, it creates a huge whirlpool that can swallow even ships." | |
"It is said that it usually hides in underwater caves. It can create whirlpools by yawning." "It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes." | |
"It stores energy by sleeping at underwater depths at which no other life forms can survive." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | — | 100 | Normal | Stat. | |
| 1 | — | 100 | Normal | Stat. | |
| 1 | 40 | 100 | Dragon | Spec. | |
| 1 | 40 | 100 | Water | Spec. | |
| 1 | 35 | 85 | Water | Spec. | |
| 1 | — | — | Normal | Stat. | |
| 15 | — | — | Normal | Stat. | |
| 20 | 60 | 100 | Dragon | Spec. | |
| 25 | 65 | 100 | Water | Spec. | |
| 30 | — | — | Psychic | Stat. | |
| 37 | 60 | 100 | Water | Spec. | |
| 44 | 85 | 100 | Dragon | Spec. | |
| 51 | 110 | 80 | Water | Spec. | |
| 58 | — | — | Dragon | Stat. | |
| 65 | — | — | Water | Stat. | |
| 72 | 120 | 100 | Water | Phys. |
Pre-evolution Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 65 | 100 | Ice | Spec. | |
| 50 | — | Poison | Spec. | |
| — | 100 | Normal | Stat. | |
| 1 | 100 | Normal | Phys. | |
| — | — | Normal | Stat. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM004 | — | — | Psychic | Stat. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM011 | 60 | 100 | Water | Spec. | |
| TM022 | 50 | 100 | Water | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM034 | 55 | 95 | Ice | Spec. | |
| TM047 | — | — | Normal | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM052 | — | — | Ice | Stat. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM077 | 80 | 100 | Water | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM093 | 80 | 100 | Steel | Spec. | |
| TM099 | 80 | 100 | Steel | Phys. | |
| TM100 | — | — | Dragon | Stat. | |
| TM103 | — | — | Normal | Stat. | |
| TM110 | 85 | 100 | Water | Phys. | |
| TM115 | 85 | 100 | Dragon | Spec. | |
| TM123 | 90 | 100 | Water | Spec. | |
| TM135 | 90 | 100 | Ice | Spec. | |
| TM142 | 110 | 80 | Water | Spec. | |
| TM143 | 110 | 70 | Ice | Spec. | |
| TM152 | 150 | 90 | Normal | Phys. | |
| TM156 | 120 | 100 | Dragon | Phys. | |
| TM160 | 110 | 70 | Flying | Spec. | |
| TM163 | 150 | 90 | Normal | Spec. | |
| TM169 | 130 | 90 | Dragon | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM188 | 80 | 100 | Water | Spec. | |
| TM193 | 50 | 100 | Normal | Spec. | |
| TM196 | 60 | 100 | Water | Phys. | |
| TM200 | 25 | 90 | Dragon | Phys. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM208 | 35 | 85 | Water | Spec. | |
| TM209 | 90 | 85 | Water | Spec. | |
| TM222 | 60 | 100 | Dragon | Phys. |
How to Obtain
Available In
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
TransferShield
TransferThe Isle of Armor (Sword)
CatchableThe Isle of Armor (Shield)
CatchableBrilliant Diamond
EvolveShining Pearl
EvolveGeneration IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


