Scizor #0212
The data on this page are from Legends: Z-A, the most recent appearance of Scizor. Use the left menu (blue tab) to see data from other games!
| Typing | BugSteel |
| Abilities | Swarm - Ability 1 Technician - Ability 2 Light Metal - Hidden |
| Classification | The Pincer Pokémon |
| National ID | #0212 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Negative | Neutral | Positive | |
| HP | 70 | 130—177 | |||
| Attack | 130 | 121—163 | 135—182 | 148—200 | |
| Defense | 100 | 94—136 | 105—152 | 115—167 | |
| Sp. Attack | 55 | 54—96 | 60—107 | 66—117 | |
| Sp. Defense | 80 | 76—118 | 85—132 | 93—145 | |
| Speed | 65 | 63—105 | 70—117 | 77—128 | |
| Total | 500 | Calculated Stat Range Based on Nature | |||
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Bug |
| Egg Cycles | 25 |
| Egg Steps | 6400 - Generations II, III, and VII 6375 - Generations IV 6425 - Generations V and VI 6375 - Brilliant Diamond and Shining Pearl 3200 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 1.8 m (5'11") |
| Weight | 118.0 kg (260.1 lbs.) |
Battle Information
| EV Yield | 2 Attack |
| Base Exp. Yield | 175 |
| Catch Rate | 25 |
| Catch Chance | ~7.69% Success |
| Exp. Growth Rate | Medium Fast |
| Base Friendship | 50 |
Learnset via Level-up
The following moves are learned by Scizor via level-up in Pokémon Legends: Z-A:
| Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | Quick Attack | 40 | 100 | Normal | Phys. |
| 1 | Leer | — | 100 | Normal | Stat. |
| 12 | Wing Attack | 60 | 100 | Flying | Phys. |
| 16 | Double Team | — | — | Normal | Stat. |
| 18 | Steel Wing | 70 | 90 | Steel | Phys. |
| 20 | Brutal Swing | 60 | 100 | Dark | Phys. |
| 24 | Slash | 70 | 100 | Normal | Phys. |
| 28 | Focus Energy | — | — | Normal | Stat. |
| 32 | X-Scissor | 80 | 100 | Bug | Phys. |
| 34 | Bug Buzz | 90 | 100 | Bug | Spec. |
| 36 | Air Slash | 75 | 95 | Flying | Spec. |
| 40 | Iron Defense | — | — | Steel | Stat. |
| 42 | Swords Dance | — | — | Normal | Stat. |
| 46 | Lunge | 80 | 100 | Bug | Phys. |
| 48 | Iron Head | 80 | 100 | Steel | Phys. |
Learnset via Evolution
The following moves are learned by Scizor upon evolution:
| Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| Bullet Punch | 40 | 100 | Steel | Phys. |
Learnset via TM
The following moves are learned by Scizor via TM in Pokémon Legends: Z-A:
| TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM010 | Brick Break | 75 | 100 | Fighting | Phys. |
| TM016 | Light Screen | — | — | Psychic | Stat. |
| TM017 | Protect | — | — | Normal | Stat. |
| TM022 | Aerial Ace | 60 | — | Flying | Phys. |
| TM027 | Swift | 60 | — | Normal | Spec. |
| TM030 | Swords Dance | — | — | Normal | Stat. |
| TM032 | Double Team | — | — | Normal | Stat. |
| TM034 | Night Slash | 70 | 100 | Dark | Phys. |
| TM035 | Endure | — | — | Normal | Stat. |
| TM044 | Hyper Beam | 150 | 90 | Normal | Spec. |
| TM045 | Knock Off | 65 | 100 | Dark | Phys. |
| TM047 | Agility | — | — | Psychic | Stat. |
| TM051 | Safeguard | — | — | Normal | Stat. |
| TM055 | Giga Impact | 150 | 90 | Normal | Phys. |
| TM056 | Double-Edge | 120 | 100 | Normal | Phys. |
| TM058 | Iron Head | 80 | 100 | Steel | Phys. |
| TM080 | Iron Defense | — | — | Steel | Stat. |
| TM081 | X-Scissor | 80 | 100 | Bug | Phys. |
| TM082 | U-turn | 70 | 100 | Bug | Phys. |
| TM084 | Flash Cannon | 80 | 100 | Steel | Spec. |
| TM085 | Substitute | — | — | Normal | Stat. |
| TM091 | Curse | — | — | Ghost | Stat. |
| TM107 | Close Combat | 120 | 100 | Fighting | Phys. |
How to Obtain
Available In
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
TransferShield
TransferThe Isle of Armor (Sword)
CatchableThe Isle of Armor (Shield)
CatchableBrilliant Diamond
EvolveShining Pearl
TransferLegends: Arceus
CatchableGeneration IX
Scarlet
CatchableViolet
CatchableThe Indigo Disk (Scarlet)
CatchableThe Indigo Disk (Violet)
CatchableLegends: Z-A
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

