Qwilfish #0211
| Champions | See this Pokémon's data in Champions |
| Typing | WaterPoison |
| Abilities | Poison Point - Ability 1 Swift Swim - Ability 2 Intimidate - Hidden |
| Classification | The Balloon Pokémon |
| National ID | #0211 |
| Regional ID | #0331 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 65 | 125—172 | |
| Attack | 95 | 90—161 | |
| Defense | 85 | 81—150 | |
| Sp. Attack | 55 | 54—117 | |
| Sp. Defense | 55 | 54—117 | |
| Speed | 85 | 81—150 | |
| Total | 440 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Water 2 |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 0.5 m (1'8") |
| Weight | 3.9 kg (8.6 lbs.) |
Battle Information
Pokédex Entries
"Be cautious if this Pokémon starts sucking in water—it will soon attack by scattering the toxic spikes that grow all over its body." "Experienced fishers say they try to catch Qwilfish in the brief moment that these Pokémon become defenseless just after launching poisonous spikes." | |
"When faced with a larger opponent, it swallows as much water as it can to match the opponent’s size." "The small spikes covering its body developed from scales. They inject a toxin that causes fainting." | |
"It shoots the poison spikes on its body in all directions. Its round form makes it a poor swimmer." | |
"To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once." "The small spikes covering its body developed from scales. They inject a toxin that causes fainting." | |
"Qwilfish sucks in water, inflating itself. This Pokémon uses the pressure of the water it swallowed to shoot toxic quills all at once from all over its body. It finds swimming somewhat challenging." | |
"It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer." | |
"To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once." "The small spikes covering its body developed from scales. They inject a toxin that causes fainting." | |
"The small spikes covering its body developed from scales. They inject a toxin that causes fainting." "To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once." | |
"A QWILFISH uses the pressure of water it swallows to shoot toxic quills all at once from all over its body. It finds swimming to be somewhat challenging." | |
"To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once." "The small spikes covering its body developed from scales. They in ject a toxin that causes fainting." | |
"When faced with a larger opponent, it swallows as much water as it can to match the opponent's size." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 15 | 100 | Poison | Phys. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 4 | — | — | Normal | Stat. | |
| 8 | 40 | 100 | Water | Spec. | |
| 12 | 50 | 100 | Bug | Phys. | |
| 16 | — | — | Normal | Stat. | |
| 20 | — | — | Ground | Stat. | |
| 24 | 65 | 100 | Water | Spec. | |
| 28 | 80 | 100 | Poison | Phys. | |
| 32 | 25 | 95 | Bug | Phys. | |
| 36 | — | — | Poison | Stat. | |
| 40 | 1 | 100 | Normal | Spec. | |
| 40 | — | — | Normal | Stat. | |
| 44 | — | 90 | Poison | Stat. | |
| 48 | 90 | 90 | Water | Phys. | |
| 52 | — | — | Normal | Stat. | |
| 56 | — | — | Ghost | Stat. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 40 | 100 | Poison | Spec. | |
| 40 | 100 | Water | Phys. | |
| 30 | 100 | Ghost | Phys. | |
| 60 | 100 | Poison | Phys. | |
| 65 | 100 | Water | Spec. | |
| 1 | 100 | Normal | Phys. | |
| — | — | Ice | Stat. | |
| 200 | 100 | Normal | Phys. | |
| — | 55 | Normal | Stat. | |
| 60 | 100 | Water | Spec. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM004 | — | — | Psychic | Stat. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM011 | 60 | 100 | Water | Spec. | |
| TM013 | 40 | 100 | Poison | Spec. | |
| TM022 | 50 | 100 | Water | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM026 | 50 | 100 | Poison | Phys. | |
| TM029 | 65 | 100 | Ghost | Spec. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM034 | 55 | 95 | Ice | Spec. | |
| TM035 | 55 | 95 | Ground | Spec. | |
| TM045 | 65 | 100 | Poison | Spec. | |
| TM047 | — | — | Normal | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM070 | — | — | Normal | Stat. | |
| TM077 | 80 | 100 | Water | Phys. | |
| TM082 | — | 90 | Electric | Stat. | |
| TM083 | 80 | 100 | Poison | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM088 | — | — | Normal | Stat. | |
| TM090 | — | — | Ground | Stat. | |
| TM091 | — | — | Poison | Stat. | |
| TM102 | 120 | 80 | Poison | Phys. | |
| TM103 | — | — | Normal | Stat. | |
| TM108 | 80 | 100 | Dark | Phys. | |
| TM110 | 85 | 100 | Water | Phys. | |
| TM114 | 80 | 100 | Ghost | Spec. | |
| TM123 | 90 | 100 | Water | Spec. | |
| TM134 | 1 | 100 | Fighting | Phys. | |
| TM135 | 90 | 100 | Ice | Spec. | |
| TM142 | 110 | 80 | Water | Spec. | |
| TM143 | 110 | 70 | Ice | Spec. | |
| TM148 | 90 | 100 | Poison | Spec. | |
| TM152 | 150 | 90 | Normal | Phys. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM174 | — | — | Ice | Stat. | |
| TM175 | — | 90 | Poison | Stat. | |
| TM177 | — | 100 | Ghost | Stat. | |
| TM180 | 1 | 100 | Steel | Phys. | |
| TM196 | 60 | 100 | Water | Phys. | |
| TM200 | 25 | 90 | Dragon | Phys. | |
| TM202 | — | — | Normal | Stat. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM208 | 35 | 85 | Water | Spec. | |
| TM214 | 95 | 100 | Poison | Spec. | |
| TM221 | 80 | 100 | Dark | Phys. | |
| TM224 | — | — | Ghost | Stat. |
How to Obtain
Available In
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
CatchableShield
CatchableThe Isle of Armor (Sword)
CatchableThe Isle of Armor (Shield)
CatchableThe Crown Tundra (Sword)
CatchableThe Crown Tundra (Shield)
CatchableBrilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
Generation Champions
Champions
TransferWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

