Avalugg #0713

Hisuian Avalugg


The Iceberg Pokémon



ChampionsSee this Pokémon's data in Champions
TypingIceRock
Abilities
Strong Jaw - Ability 1
Ice Body - Ability 2
Sturdy - Hidden
ClassificationThe Iceberg Pokémon
National ID#0713
Regional ID#0364

Type Effectiveness

Weak x4
FightingSteel
Weak x2
GroundRockWaterGrass
Resists x½
NormalFlyingPoisonIce
View all Typings:
This page displays data from Violet (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Avalugg Hisuian(avalugg) official artwork

Base Stats

StatAmountStat Range
HP95
155—202
Attack127
118—196
Defense184
170—259
Sp. Attack34
35—94
Sp. Defense36
36—96
Speed38
38—99
Total514Calculated Stat Range
HP95Atk127Def184Spe38SpD36SpA34
Calculated stats: Lv. 50Lv. 100Nature details:

Breeding and Species Information

Egg Group(s)
Monster
Mineral
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height1.4 m (4'7")
Weight262.4 kg (578.5 lbs.)

Battle Information

EV Yield
2 Defense
Base Exp. Yield180
Catch Rate55
Catch Chance
Exp. Growth RateMedium Fast
Base Friendship50
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Pokédex Entries

"The armor of ice covering its lower jaw puts steel to shame and can shatter rocks with ease. This Pokémon barrels along steep mountain paths, cleaving through the deep snow."

Learnset

Learnset via Level-up

The following moves are learned by Hisuian Avalugg via level-up in Pokémon Violet:
Level
Name
Power
Acc.
Type
Cat.
1——NormalStat.
140100IceSpec.
150100NormalPhys.
140100NormalPhys.
1——RockStat.
9——GhostStat.
125595IceSpec.
15——NormalStat.
1860100IcePhys.
2160100DarkPhys.
246595IcePhys.
27——SteelStat.
30——NormalStat.
3380100DarkPhys.
369085NormalPhys.
4111070IceSpec.
46120100NormalPhys.
5110080RockPhys.
6110085IcePhys.

Learnset via Evolution

The following moves are learned by Hisuian Avalugg upon evolution:
Name
Power
Acc.
Type
Cat.
7590RockPhys.

Pre-evolution Moves

The following moves are learned by Hisuian Avalugg via a pre-evolution:
Name
Power
Acc.
Type
Cat.
——IceStat.
1100PsychicSpec.
——IceStat.

Learnset via TM

The following moves are learned by Hisuian Avalugg via TM in Pokémon Violet:
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM006—100NormalStat.
TM007——NormalStat.
TM0106595IcePhys.
TM02250100WaterSpec.
TM02570100NormalPhys.
TM02860100GroundPhys.
TM0345595IceSpec.
TM0366095RockPhys.
TM04660100IcePhys.
TM047——NormalStat.
TM050——WaterStat.
TM051——RockStat.
TM052——IceStat.
TM05580100GroundPhys.
TM06685100NormalPhys.
TM070——NormalStat.
TM0762590RockPhys.
TM08475100GroundPhys.
TM085——PsychicStat.
TM0867590RockPhys.
TM08980100FightingPhys.
TM09980100SteelPhys.
TM103——NormalStat.
TM104——SteelStat.
TM10880100DarkPhys.
TM116——RockStat.
TM1211100SteelPhys.
TM12480100IcePhys.
TM13590100IceSpec.
TM14311070IceSpec.
TM149100100GroundPhys.
TM15010080RockPhys.
TM15215090NormalPhys.
TM16315090NormalSpec.
TM17180100NormalSpec.
TM1801100SteelPhys.
TM1869595GroundPhys.
TM18725100IcePhys.
TM204120100NormalPhys.
TM22012090RockSpec.
TM224——GhostStat.
TM2251100SteelPhys.

How to Obtain

Available In

Generation VIII

Legends: Arceus

PokeballCatchable

Generation IX

Scarlet

Transfer

Violet

Transfer

Legends: Z-A

PokeballCatchable

Generation Champions

Champions

Transfer
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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