Bayleef #0153



The data on this page are from Legends: Z-A, the most recent appearance of Bayleef. Use the left menu (blue tab) to see data from other games!

TypingGrass
Abilities
Overgrow - Ability 1
Overgrow - Ability 2
Leaf Guard - Hidden
ClassificationThe Leaf Pokémon
National ID#0153

Type Effectiveness

Weak x2
Flying
Poison
Bug
Fire
Ice
Resists x½
Ground
Water
Grass
Electric
View all Typings:

Official Artwork

Bayleef(bayleef) official artwork

Base Stats

StatAmountNegativeNeutralPositive
HP60
120167
Attack62
601026711473125
Defense80
761188513293145
Sp. Attack63
611036811574126
Sp. Defense80
761188513293145
Speed60
581006511271123
Total405Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Monster
Grass
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
89.00%
11.00%
Height1.2 m (3'11")
Weight15.8 kg (34.8 lbs.)

Battle Information

EV Yield
1 Defense
1 Sp. Defense
Base Exp. Yield142
Catch Rate45
Catch Chance~11.95% Success
Exp. Growth RateMedium Slow
Base Friendship50

Learnset via Level-up

The following moves are learned by Bayleef via level-up in Pokémon Legends: Z-A:

LevelNamePowerAcc.TypeCat.
1Tail Whip100NormalStat.
1Tackle40100NormalPhys.
6Leafage40100GrassPhys.
9Disarming Voice40FairySpec.
12Razor Leaf5595GrassPhys.
14Leech Seed90GrassStat.
22Body Slam85100NormalPhys.
27ReflectPsychicStat.
36SafeguardNormalStat.
40SynthesisGrassStat.
45Solar Beam120100GrassSpec.
50Light ScreenPsychicStat.
56Leaf Storm13090GrassSpec.

Learnset via Evolution

The following moves are learned by Bayleef upon evolution:

NamePowerAcc.TypeCat.
Giga Drain75100GrassSpec.

Learnset via TM

The following moves are learned by Bayleef via TM in Pokémon Legends: Z-A:

TMNamePowerAcc.TypeCat.
TM001Headbutt70100NormalPhys.
TM004Rock Smash40100FightingPhys.
TM016Light ScreenPsychicStat.
TM017ProtectNormalStat.
TM026Energy Ball90100GrassSpec.
TM030Swords DanceNormalStat.
TM031ReflectPsychicStat.
TM032Double TeamNormalStat.
TM033Body Slam85100NormalPhys.
TM035EndureNormalStat.
TM040Bullet Seed25100GrassPhys.
TM042Giga Drain75100GrassSpec.
TM045Knock Off65100DarkPhys.
TM051SafeguardNormalStat.
TM052Earth Power90100GroundSpec.
TM056Double-Edge120100NormalPhys.
TM064Solar Beam120100GrassSpec.
TM078Bulldoze60100GroundPhys.
TM085SubstituteNormalStat.
TM087Iron Tail10075SteelPhys.
TM091CurseGhostStat.
TM092Dazzling Gleam80100FairySpec.
TM103Work UpNormalStat.

How to Obtain

Available In

Generation II

Gold

Evolve

Silver

Evolve

Crystal

Evolve

Generation III

Ruby

Transfer

Sapphire

Transfer

FireRed

Transfer

LeafGreen

Transfer

Emerald

Evolve

Generation IV

Diamond

Transfer

Pearl

Transfer

Platinum

Transfer

HeartGold

Evolve

Generation V

Black

Transfer

White

Transfer

Black 2

Transfer

White 2

Transfer

Generation VI

X

Transfer

Y

Transfer

Generation VII

Sun

Evolve

Moon

Evolve

Ultra Sun

Transfer

Ultra Moon

Transfer

Generation VIII

Generation IX

What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite