Buneary #0427



TypingNormal
Abilities
Run Away - Ability 1
Klutz - Ability 2
Limber - Hidden
ClassificationThe Rabbit Pokémon
National ID#0427
Regional ID#0067

Type Effectiveness

Weak x2
Fighting
Immune x0
Ghost
View all Typings:
This page displays data from Shining Pearl (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Buneary(buneary) official artwork

Base Stats

StatAmountStat Range
HP55
115162
Attack66
63129
Defense44
44105
Sp. Attack44
44105
Sp. Defense56
54118
Speed85
81150
Total350Calculated Stat Range
HP55Atk66Def44Spe85SpD56SpA44
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Field
Human-Like
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.20%
49.80%
Height0.4 m (1'4")
Weight5.5 kg (12.1 lbs.)

Battle Information

EV Yield
1 Speed
Base Exp. Yield70
Catch Rate190
Catch Chance
Exp. Growth RateMedium Fast
Base Friendship0
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Pokédex Entries

"If both of Buneary’s ears are rolled up, something is wrong with its body or mind. It’s a sure sign the Pokémon is in need of care."

"Buneary can attack by rolling up their ears and then striking with the force created by unrolling them. This attack becomes stronger with training."

"It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain."

"When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur."

"My hypothesis as to why Buneary rolls up its ears is that its hearing is far too keen. I surmise that the Pokémon protects its hearing by limiting the sound that may enter its ears."

"Its arms and legs are weak, but when it rolls its ears up tight and then unleashes them with its full force, it can smash boulders to dust."

"The reason it keeps one ear rolled up is so it can launch a swift counterattack if it’s attacked by an enemy."

"Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder."

"When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur."

"When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur."

"Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder."

"Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder."

"By extending its rolled-up ears and striking the ground, it can bound so high it surprises itself."

"It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain."

"When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur."

"Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder."

"You can tell how it feels by the way it rolls its ears. When it’s scared, both ears are rolled up."

Learnset

Learnset via Level-up

The following moves are learned by Buneary via level-up in Pokémon Shining Pearl:
Level
Name
Power
Acc.
Type
Cat.
140100NormalPhys.
1NormalStat.
4NormalStat.
8100FairyStat.
12NormalStat.
1640100NormalPhys.
2030100FightingPhys.
24100FairyStat.
28NormalStat.
3270100NormalPhys.
36PsychicStat.
40100NormalStat.
44100DarkStat.
488585FlyingPhys.
52PsychicStat.

Egg Moves

The following moves are learned by Buneary as Egg Moves in Pokémon Shining Pearl:
Name
Power
Acc.
Type
Cat.
6090FightingPhys.
NormalStat.
PsychicStat.
3590NormalPhys.
100NormalStat.
40100NormalPhys.
100DarkStat.
75100FirePhys.
1100NormalPhys.
75100IcePhys.
1100FightingPhys.
40100FightingPhys.
75FairyStat.
100DarkStat.
100NormalStat.
75100ElectricPhys.

Learnset via TM

The following moves are learned by Buneary via TM in Pokémon Shining Pearl:
TM
Name
Power
Acc.
Type
Cat.
TM001150100FightingPhys.
TM00360100WaterSpec.
TM010NormalStat.
TM011FireStat.
TM01390100IceSpec.
TM017NormalStat.
TM018WaterStat.
TM022120100GrassSpec.
TM02310075SteelPhys.
TM02490100ElectricSpec.
TM02765100FightingPhys.
TM02880100GroundPhys.
TM03080100GhostSpec.
TM032NormalStat.
TM03460ElectricSpec.
TM04270100NormalPhys.
TM044PsychicStat.
TM045100NormalStat.
TM0561100DarkPhys.
TM0575090ElectricSpec.
TM058NormalStat.
TM06075100FightingPhys.
TM06650100DarkPhys.
TM07390ElectricStat.
TM082NormalStat.
TM0861100GrassSpec.
TM08785NormalStat.
TM090NormalStat.
TM0935095NormalPhys.
TM09840100FightingPhys.

How to Obtain

Available In

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Transfer

Black 2

PokeballCatchable

White 2

Transfer

Generation VI

X

Transfer

Y

Transfer

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

PokeballCatchable

Ultra Moon

PokeballCatchable

Generation VIII

Sword

Transfer

Shield

Transfer

The Isle of Armor (Sword)

PokeballCatchable

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Legends: Arceus

PokeballCatchable

Generation IX

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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