Buneary #0427



The data on this page are from Legends: Z-A, the most recent appearance of Buneary. Use the left menu (blue tab) to see data from other games!

TypingNormal
Abilities
Run Away - Ability 1
Klutz - Ability 2
Limber - Hidden
ClassificationThe Rabbit Pokémon
National ID#0427

Type Effectiveness

Weak x2
Fighting
Immune x0
Ghost
View all Typings:

Official Artwork

Buneary(buneary) official artwork

Base Stats

StatAmountNegativeNeutralPositive
HP55
115162
Attack66
631067111878129
Defense44
4486499653105
Sp. Attack44
4486499653105
Sp. Defense56
54976110867118
Speed85
811239013799150
Total350Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Field
Human-Like
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height0.4 m (1'4")
Weight5.5 kg (12.1 lbs.)

Battle Information

EV Yield
1 Speed
Base Exp. Yield70
Catch Rate190
Catch Chance~35.19% Success
Exp. Growth RateMedium Fast
Base Friendship0

Learnset via Level-up

The following moves are learned by Buneary via level-up in Pokémon Legends: Z-A:

LevelNamePowerAcc.TypeCat.
1Tackle40100NormalPhys.
1SplashNormalStat.
14Draining Kiss50100FairySpec.
16Quick Attack40100NormalPhys.
20AgilityPsychicStat.
24Charm100FairyStat.
28Brutal Swing60100DarkPhys.
32Headbutt70100NormalPhys.
42Cotton GuardGrassStat.
48Bounce8585FlyingPhys.
52Dynamic Punch10050FightingPhys.

Learnset via TM

The following moves are learned by Buneary via TM in Pokémon Legends: Z-A:

TMNamePowerAcc.TypeCat.
TM001Headbutt70100NormalPhys.
TM008Thunder Wave90ElectricStat.
TM013Ice Beam90100IceSpec.
TM017ProtectNormalStat.
TM018Power-Up Punch40100FightingPhys.
TM020Play Rough9090FairyPhys.
TM023Thunder Punch75100ElectricPhys.
TM024Ice Punch75100IcePhys.
TM027Swift60NormalSpec.
TM028Dig80100GroundPhys.
TM029Fire Punch75100FirePhys.
TM035EndureNormalStat.
TM047AgilityPsychicStat.
TM064Solar Beam120100GrassSpec.
TM067Thunderbolt90100ElectricSpec.
TM071Hyper Voice90100NormalSpec.
TM074Shadow Ball80100GhostSpec.
TM085SubstituteNormalStat.
TM087Iron Tail10075SteelPhys.
TM103Work UpNormalStat.
TM107Close Combat120100FightingPhys.

How to Obtain

Available In

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Transfer

Black 2

PokeballCatchable

White 2

Transfer

Generation VI

X

Transfer

Y

Transfer

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

PokeballCatchable

Ultra Moon

PokeballCatchable

Generation VIII

Sword

Transfer

Shield

Transfer

The Isle of Armor (Sword)

PokeballCatchable

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Legends: Arceus

PokeballCatchable

Generation IX

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite