Chespin #0650


The Spiny Nut Pokémon


TypingGrass
Abilities
Bulletproof - Hidden
ClassificationThe Spiny Nut Pokémon
National ID#0650
Regional ID#0209

Type Effectiveness

Weak x2
FlyingPoisonBugFireIce
Resists x½
GroundWaterGrassElectric
View all Typings:
This page displays data from The Indigo Disk (Violet) (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Chespin(chespin) official artwork

Base Stats

StatAmountStat Range
HP56
116163
Attack61
59124
Defense65
63128
Sp. Attack48
47110
Sp. Defense45
45106
Speed38
3899
Total313Calculated Stat Range
HP56Atk61Def65Spe38SpD45SpA48
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
89.00%
11.00%
Height0.0 m (0'0")
Weight0.9 kg (2.0 lbs.)

Battle Information

EV Yield
1 Defense
Base Exp. Yield63
Catch Rate45
Catch Chance
Exp. Growth RateMedium Slow
Base Friendship50
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Pokédex Entries

"When Chespin tenses up just before landing a headbutt, the spikes on its head sharpen to points, piercing the enemy’s body on contact."

"Eating lots of berries makes the bark shell that covers Chespin’s head and body grow sturdier."

"The quills on its head are usually soft. When it flexes them, the points become so hard and sharp that they can pierce rock."

"Such a thick shell of wood covers its head and back that even a direct hit from a truck wouldn’t faze it."

"Such a thick shell of wood covers its head and back that even a direct hit from a truck wouldn’t faze it."

"The quills on its head are usually soft. When it flexes them, the points become so hard and sharp that they can pierce rock."

Learnset

Learnset via Level-up

The following moves are learned by Chespin via level-up in Pokémon The Indigo Disk (Violet):
Level
Name
Power
Acc.
Type
Cat.
1100NormalStat.
145100GrassPhys.
83090RockPhys.
1160100DarkPhys.
1590GrassStat.
182595BugPhys.
279085NormalPhys.
3280100GrassPhys.
355595GroundSpec.
4285100NormalPhys.
45NormalStat.
48120100GrassPhys.

Egg Moves

The following moves are learned by Chespin as Egg Moves in Pokémon The Indigo Disk (Violet):
Name
Power
Acc.
Type
Cat.
NormalStat.
GhostStat.
FightingStat.
GroundStat.
190NormalPhys.
GrassStat.
RockStat.

Learnset via TM

The following moves are learned by Chespin via TM in Pokémon The Indigo Disk (Violet):
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM007NormalStat.
TM0121100FightingPhys.
TM02050100GrassPhys.
TM02570100NormalPhys.
TM02760FlyingPhys.
TM02860100GroundPhys.
TM0315095SteelPhys.
TM03260NormalSpec.
TM03360GrassSpec.
TM0355595GroundSpec.
TM0366095RockPhys.
TM0431100DarkPhys.
TM047NormalStat.
TM049FireStat.
TM050WaterStat.
TM05580100GroundPhys.
TM05625100GrassPhys.
TM05875100FightingPhys.
TM0598090PsychicPhys.
TM06170100GhostPhys.
TM06685100NormalPhys.
TM06875100ElectricPhys.
TM070NormalStat.
TM07180100GrassPhys.
TM07375100FightingPhys.
TM074PsychicStat.
TM0811100GrassSpec.
TM08380100PoisonPhys.
TM08475100GroundPhys.
TM085PsychicStat.
TM0867590RockPhys.
TM090GroundStat.
TM09980100SteelPhys.
TM103NormalStat.
TM11175100GrassSpec.
TM11990100GrassSpec.
TM130NormalStat.
TM137GrassStat.
TM14680100GrassSpec.
TM15913090GrassSpec.
TM168120100GrassSpec.
TM17180100NormalSpec.
TM172NormalStat.
TM183190NormalPhys.
TM192150100FightingPhys.
TM19455100GrassPhys.
TM202NormalStat.
TM2051100NormalPhys.
TM224GhostStat.

How to Obtain

Available In

Generation VI

X

Obtainable

Y

Obtainable

Omega Ruby

Transfer

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

Obtainable

Ultra Moon

Obtainable

Generation IX

Scarlet

Transfer

Violet

Transfer

The Indigo Disk (Scarlet)

PokeballCatchable

The Indigo Disk (Violet)

PokeballCatchable

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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