Corphish #0341
| Typing | Water |
| Abilities | Hyper Cutter - Ability 1 Shell Armor - Ability 2 Adaptability - Hidden |
| Classification | The Ruffian Pokémon |
| National ID | #0341 |
| Regional ID | #0011 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 43 | 103—150 | |
| Attack | 80 | 76—145 | |
| Defense | 65 | 63—128 | |
| Sp. Attack | 50 | 49—112 | |
| Sp. Defense | 35 | 36—95 | |
| Speed | 35 | 36—95 | |
| Total | 308 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Water 3 Water 1 |
| Egg Cycles | 15 |
| Egg Steps | 3840 - Generations II, III, and VII 3825 - Generations IV 3855 - Generations V and VI 3825 - Brilliant Diamond and Shining Pearl 1920 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 0.6 m (2'0") |
| Weight | 11.5 kg (25.4 lbs.) |
Battle Information
Pokédex Entries
"It came from overseas. It is a very hardy creature that will quickly proliferate, even in polluted streams." "It can live in impure water, where it doesn’t need to compete with other water Pokémon for food, so its numbers have steadily increased." | |
"No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive." "It was originally a Pokémon from afar that escaped to the wild. It can adapt to the dirtiest river." | |
"Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey." | |
"Individuals that have been set free by Trainers who could no longer raise them have become common, and they can now be found in Alola." "It can adapt very well to its environment. Feebas and Corphish are about the only Pokémon to live in stagnant ditches." | |
"No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive." "Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey." | |
"Corphish catches prey with its sharp claws. It has no likes or dislikes when it comes to food—it will eat anything. This Pokémon has no trouble living in filthy water." "Corphish were originally foreign Pokémon that were imported as pets. They eventually turned up in the wild. This Pokémon is very hardy and has greatly increased its population." | |
"Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey." | |
"It was originally a Pokémon from afar that escaped to the wild. It can adapt to the dirtiest river." | |
"CORPHISH were originally foreign POKéMON that were imported as pets. They eventually turned up in the wild. This POKéMON is very hardy and has greatly increased its population." "CORPHISH catches prey with its sharp claws. It has no likes or dislikes when it comes to food - it will eat anything. This POKéMON has no trouble living in filthy water." | |
"Once it grips prey with its large pincers, it will never let go, no matter what. It is a hardy POKéMON that can thrive in any environment." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | — | — | Normal | Stat. | |
| 1 | 40 | 100 | Water | Spec. | |
| 4 | — | 100 | Normal | Stat. | |
| 8 | — | 100 | Dark | Stat. | |
| 12 | 65 | 100 | Water | Spec. | |
| 16 | 65 | 100 | Dark | Phys. | |
| 20 | 35 | 90 | Normal | Phys. | |
| 24 | — | — | Normal | Stat. | |
| 28 | 70 | 100 | Dark | Phys. | |
| 32 | 75 | 95 | Water | Phys. | |
| 36 | — | — | Normal | Stat. | |
| 40 | 80 | 100 | Dark | Phys. | |
| 44 | 100 | 90 | Water | Phys. | |
| 48 | 1 | 100 | Normal | Phys. | |
| 52 | 1 | 30 | Normal | Phys. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 60 | 100 | Rock | Spec. | |
| 40 | 100 | Water | Phys. | |
| 120 | 100 | Normal | Phys. | |
| 50 | 95 | Steel | Phys. | |
| 70 | 100 | Normal | Phys. | |
| — | 100 | Dark | Stat. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM007 | — | — | Normal | Stat. | |
| TM011 | 60 | 100 | Water | Spec. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM022 | 50 | 100 | Water | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM031 | 50 | 95 | Steel | Phys. | |
| TM034 | 55 | 95 | Ice | Spec. | |
| TM035 | 55 | 95 | Ground | Spec. | |
| TM036 | 60 | 95 | Rock | Phys. | |
| TM043 | 1 | 100 | Dark | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM057 | 40 | 100 | Normal | Phys. | |
| TM058 | 75 | 100 | Fighting | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM077 | 80 | 100 | Water | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM086 | 75 | 90 | Rock | Phys. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM088 | — | — | Normal | Stat. | |
| TM100 | — | — | Dragon | Stat. | |
| TM103 | — | — | Normal | Stat. | |
| TM104 | — | — | Steel | Stat. | |
| TM105 | 80 | 100 | Bug | Phys. | |
| TM108 | 80 | 100 | Dark | Phys. | |
| TM110 | 85 | 100 | Water | Phys. | |
| TM123 | 90 | 100 | Water | Spec. | |
| TM135 | 90 | 100 | Ice | Spec. | |
| TM142 | 110 | 80 | Water | Spec. | |
| TM143 | 110 | 70 | Ice | Spec. | |
| TM148 | 90 | 100 | Poison | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM181 | 65 | 100 | Dark | Phys. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM205 | 1 | 100 | Normal | Phys. | |
| TM208 | 35 | 85 | Water | Spec. | |
| TM209 | 90 | 85 | Water | Spec. |
How to Obtain
Available In
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
CatchableShield
CatchableThe Isle of Armor (Sword)
CatchableThe Isle of Armor (Shield)
CatchableBrilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

