Darmanitan #0555

Zen Mode Darmanitan




The data on this page are from The Isle of Armor (Sword) and The Isle of Armor (Shield), the most recent appearance of Zen Mode Darmanitan. Use the left menu (blue tab) to see data from other games!

TypingFirePsychic
Abilities
Zen Mode
ClassificationThe Blazing Pokémon
National ID#0555

Type Effectiveness

Weak x2
Ground
Rock
Ghost
Water
Dark
Resists x½
Fighting
Steel
Fire
Grass
Psychic
Ice
Fairy
View all Typings:

Official Artwork

Darmanitan Zen Mode(darmanitan) official artwork

Base Stats

StatAmountNegativeNeutralPositive
HP105
165212
Attack30
317335823890
Defense105
99141110157121172
Sp. Attack140
130172145192159211
Sp. Defense104
98140109156119171
Speed55
54966010766117
Total539Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.20%
49.80%
Height1.3 m (4'3")
Weight92.9 kg (204.8 lbs.)

Battle Information

EV Yield
2 Sp. Attack
Base Exp. Yield189
Catch Rate60
Catch Chance~14.82% Success
Exp. Growth RateMedium Slow
Base Friendship50

Learnset via Level-up

The following moves are learned by Zen Mode Darmanitan via level-up in Pokémon The Isle of Armor (Sword) and The Isle of Armor (Shield):

LevelNamePowerAcc.TypeCat.

Pre-evolution Moves

The following moves are learned by Zen Mode Darmanitan via a pre-evolution:

NamePowerAcc.TypeCat.
Attract100NormalStat.
Belly DrumNormalStat.
Bite60100DarkPhys.
Brick Break75100FightingPhys.
ConfideNormalStat.
Dig80100GroundPhys.
Double TeamNormalStat.
Ember40100FireSpec.
Encore100NormalStat.
Endeavor1100NormalPhys.
EndureNormalStat.
Facade70100NormalPhys.
Fire Blast11085FireSpec.
Fire Fang6595FirePhys.
Fire Punch75100FirePhys.
Fire Spin3585FireSpec.
Flame Charge50100FirePhys.
Flamethrower90100FireSpec.
Flare Blitz120100FirePhys.
Fling1100DarkPhys.
Focus EnergyNormalStat.
Grass Knot1100GrassSpec.
Gyro Ball1100SteelPhys.
Headbutt70100NormalPhys.
Heat Wave9590FireSpec.
Incinerate60100FireSpec.
Mega Kick12075NormalPhys.
Mega Punch8085NormalPhys.
Overheat13090FireSpec.
Power-Up Punch40100FightingPhys.
ProtectNormalStat.
RestPsychicStat.
RoarNormalStat.
Rock Slide7590RockPhys.
Rock Smash40100FightingPhys.
Rock Tomb6095RockPhys.
Rollout3090RockPhys.
Round60100NormalSpec.
Sleep TalkNormalStat.
Snore50100NormalSpec.
Solar Beam120100GrassSpec.
Strength80100NormalPhys.
SubstituteNormalStat.
Sunny DayFireStat.
Superpower120100FightingPhys.
Swagger85NormalStat.
Tackle40100NormalPhys.
Taunt100DarkStat.
Thief60100DarkPhys.
Thrash120100NormalPhys.
Toxic90PoisonStat.
U-turn70100BugPhys.
Uproar90100NormalSpec.
Will-O-Wisp85FireStat.
Work UpNormalStat.
Zen Headbutt8090PsychicPhys.

Egg Moves

The following moves are learned by Zen Mode Darmanitan as Egg Moves in Pokémon The Isle of Armor (Sword) and The Isle of Armor (Shield):

NamePowerAcc.TypeCat.
Extrasensory80100PsychicSpec.
Flame Wheel60100FirePhys.
Focus Punch150100FightingPhys.
Hammer Arm10090FightingPhys.
Take Down9085NormalPhys.
YawnNormalStat.

Learnset via TM

The following moves are learned by Zen Mode Darmanitan via TM in Pokémon The Isle of Armor (Sword) and The Isle of Armor (Shield):

TMNamePowerAcc.TypeCat.

How to Obtain

Available In

Generation V

Black

PokeballCatchable

White

PokeballCatchable

Black 2

Evolve

White 2

Evolve

Generation VI

X

Transfer

Y

Transfer

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

Transfer

Ultra Moon

Transfer

Generation VIII

What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite