Hippowdon #0450
The data on this page are from Legends: Z-A, the most recent appearance of Hippowdon. Use the left menu (blue tab) to see data from other games!
| Typing | Ground |
| Abilities | Sand Stream - Ability 1 Sand Stream - Ability 2 Sand Force - Hidden |
| Classification | The Heavyweight Pokémon |
| National ID | #0450 |
Type Effectiveness
Weak x2
Water
Grass
Ice
Resists x½
Poison
Rock
Immune x0
Electric
View all Typings:
Official Artwork

Base Stats
| Stat | Amount | Negative | Neutral | Positive | |
| HP | 108 | 168—215 | |||
| Attack | 112 | 105—147 | 117—164 | 128—180 | |
| Defense | 118 | 110—153 | 123—170 | 135—187 | |
| Sp. Attack | 68 | 65—108 | 73—120 | 80—132 | |
| Sp. Defense | 72 | 69—111 | 77—124 | 84—136 | |
| Speed | 47 | 46—89 | 52—99 | 57—108 | |
| Total | 525 | Calculated Stat Range Based on Nature | |||
Calculated stats: Lv. 50Lv. 100
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Field |
| Egg Cycles | 30 |
| Egg Steps | 7680 - Generations II, III, and VII 7650 - Generations IV 7710 - Generations V and VI 7650 - Brilliant Diamond and Shining Pearl 3840 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 2.0 m (6'7") |
| Weight | 300.0 kg (661.4 lbs.) |
Battle Information
| EV Yield | 2 Defense |
| Base Exp. Yield | 184 |
| Catch Rate | 60 |
| Catch Chance | ~14.82% Success |
| Exp. Growth Rate | Slow |
| Base Friendship | 50 |
These learnsets come from Legends: Z-A but are presented with "traditional" move data. Head to Hippowdon's Legends: Z-A Page to see data specific to that game (power, cooldowns, Plus moves).
Learnset via Level-up
The following moves are learned by Hippowdon via level-up in Pokémon Legends: Z-A:
| Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | Bite | 60 | 100 | Dark | Phys. |
| 1 | Tackle | 40 | 100 | Normal | Phys. |
| 12 | Sand Tomb | 35 | 85 | Ground | Phys. |
| 16 | Dig | 80 | 100 | Ground | Phys. |
| 20 | Crunch | 80 | 100 | Dark | Phys. |
| 24 | Amnesia | — | — | Psychic | Stat. |
| 28 | Take Down | 90 | 85 | Normal | Phys. |
| 32 | Roar | — | — | Normal | Stat. |
| 36 | Heavy Slam | 1 | 100 | Steel | Phys. |
| 40 | Earthquake | 100 | 100 | Ground | Phys. |
| 44 | Double-Edge | 120 | 100 | Normal | Phys. |
Learnset via TM
The following moves are learned by Hippowdon via TM in Pokémon Legends: Z-A:
| TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM005 | Roar | — | — | Normal | Stat. |
| TM012 | Rock Slide | 75 | 90 | Rock | Phys. |
| TM014 | Fire Fang | 65 | 95 | Fire | Phys. |
| TM015 | Ice Fang | 65 | 95 | Ice | Phys. |
| TM017 | Protect | — | — | Normal | Stat. |
| TM021 | Thunder Fang | 65 | 95 | Electric | Phys. |
| TM025 | Crunch | 80 | 100 | Dark | Phys. |
| TM028 | Dig | 80 | 100 | Ground | Phys. |
| TM033 | Body Slam | 85 | 100 | Normal | Phys. |
| TM035 | Endure | — | — | Normal | Stat. |
| TM036 | Rock Tomb | 60 | 95 | Rock | Phys. |
| TM037 | Stealth Rock | — | — | Rock | Stat. |
| TM044 | Hyper Beam | 150 | 90 | Normal | Spec. |
| TM052 | Earth Power | 90 | 100 | Ground | Spec. |
| TM055 | Giga Impact | 150 | 90 | Normal | Phys. |
| TM056 | Double-Edge | 120 | 100 | Normal | Phys. |
| TM058 | Iron Head | 80 | 100 | Steel | Phys. |
| TM065 | Stone Edge | 100 | 80 | Rock | Phys. |
| TM069 | Earthquake | 100 | 100 | Ground | Phys. |
| TM071 | Hyper Voice | 90 | 100 | Normal | Spec. |
| TM085 | Substitute | — | — | Normal | Stat. |
| TM091 | Curse | — | — | Ghost | Stat. |
| TM094 | Whirlwind | — | — | Normal | Stat. |
| TM109 | Facade | 70 | 100 | Normal | Phys. |
| TM136 | Scorching Sands | 70 | 100 | Ground | Spec. |
| TM140 | Muddy Water | 90 | 85 | Water | Spec. |
| TM154 | Fissure | 1 | 30 | Ground | Phys. |
How to Obtain
Available In
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
CatchableShield
CatchableBrilliant Diamond
CatchableShining Pearl
CatchableLegends: Arceus
CatchableGeneration IX
Generation Champions
Champions
TransferWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

