Hitmontop #0237
| Typing | Fighting |
| Abilities | Intimidate - Ability 1 Technician - Ability 2 Steadfast - Hidden |
| Classification | The Handstand Pokémon |
| National ID | #0237 |
| Regional ID | #0095 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 50 | 110—157 | |
| Attack | 95 | 90—161 | |
| Defense | 95 | 90—161 | |
| Sp. Attack | 35 | 36—95 | |
| Sp. Defense | 110 | 103—178 | |
| Speed | 70 | 67—134 | |
| Total | 455 | Calculated Stat Range |
Evolutionary Family

(Attack is less than Defense)

(Attack is greater than Defense)

(Attack is equal to Defense)

Where to Find
| Generation 9 | |
|---|---|
| The Indigo Disk (DLC) | StaticCanyon Biome |
| Generation 8 | |
| Sw/Sh | WildLake of Outrage |
| Colosseum | StaticAgate VillageCipher LabSnagem Hideout |
Breeding and Species Information
| Egg Group(s) | Human-Like |
| Egg Cycles | 25 |
| Egg Steps | 6400 - Generations II, III, and VII 6375 - Generations IV 6425 - Generations V and VI 6375 - Brilliant Diamond and Shining Pearl 3200 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 100.00% |
| Height | 0.1 m (0'4") |
| Weight | 4.8 kg (10.6 lbs.) |
Battle Information
Pokédex Entries
"This Pokémon is adept at dance-like kicks. The horn atop its head is made from the same substance that generally forms fur and claws." "It spins on its horn while dealing out elegant kicks. Its horn grows continuously through its lifetime." | |
"It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground." "After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves." | |
"It fights while spinning like a top. The centrifugal force boosts its destructive power by a factor of 10." | |
"It fights while spinning like a top. The centrifugal force boosts its destructive power by 10." "If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like." | |
"Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking." | |
"It fights while spinning like a top. The centrifugal force boosts its destructive power by ten." | |
"If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like." "It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground." | |
"It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground." "If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard." | |
"Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking." | |
"If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard." "It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground." | |
"After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 40 | 100 | Normal | Phys. | |
| 1 | 30 | 100 | Normal | Phys. | |
| 1 | — | — | Normal | Stat. | |
| 1 | — | — | Normal | Stat. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 4 | 40 | 100 | Normal | Phys. | |
| 8 | 1 | 100 | Steel | Phys. | |
| 12 | — | — | Fighting | Stat. | |
| 16 | 50 | 100 | Normal | Phys. | |
| 21 | — | — | Fighting | Stat. | |
| 21 | — | — | Rock | Stat. | |
| 24 | 70 | 100 | Dark | Phys. | |
| 28 | — | — | Psychic | Stat. | |
| 32 | 80 | 100 | Ground | Phys. | |
| 36 | 120 | 100 | Fighting | Phys. | |
| 40 | 1 | 100 | Fighting | Phys. | |
| 44 | 1 | 100 | Normal | Phys. |
Learnset via Evolution
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 10 | 90 | Fighting | Phys. |
Pre-evolution Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 40 | 100 | Steel | Phys. | |
| 130 | 90 | Fighting | Phys. | |
| 40 | 100 | Fighting | Phys. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM004 | — | — | Psychic | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM012 | 1 | 100 | Fighting | Phys. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM027 | 60 | — | Flying | Phys. | |
| TM028 | 60 | 100 | Ground | Phys. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM039 | 65 | 100 | Fighting | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM051 | — | — | Rock | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM058 | 75 | 100 | Fighting | Phys. | |
| TM064 | — | — | Fighting | Stat. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM085 | — | — | Psychic | Stat. | |
| TM086 | 75 | 90 | Rock | Phys. | |
| TM103 | — | — | Normal | Stat. | |
| TM106 | 80 | 95 | Ground | Phys. | |
| TM124 | 80 | 100 | Ice | Phys. | |
| TM130 | — | — | Normal | Stat. | |
| TM132 | — | — | Normal | Stat. | |
| TM134 | 1 | 100 | Fighting | Phys. | |
| TM149 | 100 | 100 | Ground | Phys. | |
| TM150 | 100 | 80 | Rock | Phys. | |
| TM152 | 150 | 90 | Normal | Phys. | |
| TM158 | 120 | 70 | Fighting | Spec. | |
| TM167 | 120 | 100 | Fighting | Phys. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM180 | 1 | 100 | Steel | Phys. | |
| TM184 | 40 | 100 | Fighting | Spec. | |
| TM191 | 90 | 100 | Normal | Spec. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM205 | 1 | 100 | Normal | Phys. | |
| TM212 | 20 | 90 | Ice | Phys. | |
| TM213 | — | — | Fighting | Stat. | |
| TM229 | 65 | 100 | Fighting | Phys. |
How to Obtain
Available In
Generation IX
Generation VIII
Sword
CatchableShield
CatchableThe Crown Tundra (Sword)
CatchableThe Crown Tundra (Shield)
CatchableBrilliant Diamond
EvolveShining Pearl
EvolveGeneration VII
Generation VI
Generation V
Generation IV
Generation III
Generation II
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite