Melmetal #0809
The data on this page are from Mega Dimension (Legends: Z-A DLC), the most recent appearance of Melmetal. Use the left menu (blue tab) to see data from other games!
If you have any questions or comments, please reach out on our Discord server!
| Typing | Steel |
| Abilities | Iron Fist - Ability 1 Iron Fist - Ability 2 Iron Fist - Hidden |
| Classification | The Hex Nut Pokémon |
| National ID | #0809 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Negative | Neutral | Positive | |
| HP | 135 | 195—242 | |||
| Attack | 143 | 133—175 | 148—195 | 162—214 | |
| Defense | 143 | 133—175 | 148—195 | 162—214 | |
| Sp. Attack | 80 | 76—118 | 85—132 | 93—145 | |
| Sp. Defense | 65 | 63—105 | 70—117 | 77—128 | |
| Speed | 34 | 35—77 | 39—86 | 42—94 | |
| Total | 600 | Calculated Stat Range Based on Nature | |||
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Undiscovered |
| Egg Cycles | 0 |
| Egg Steps | 0 - Generations II, III, and VII 0 - Generations IV 0 - Generations V and VI 0 - Brilliant Diamond and Shining Pearl 0 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | Unknown |
| Height | 2.5 m (8'2") |
| Weight | 800.0 kg (1763.7 lbs.) |
Battle Information
| EV Yield | 3 Attack |
| Base Exp. Yield | 0 |
| Catch Rate | 45 |
| Catch Chance | ~11.95% Success |
| Exp. Growth Rate | Slow |
| Base Friendship | 0 |
Learnset via Level-up
The following moves are learned by Melmetal via level-up in Pokémon Mega Dimension (Legends: Z-A DLC):
| Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | Harden | — | — | Normal | Stat. |
| 1 | Thunder Shock | 40 | 100 | Electric | Spec. |
| 8 | Tail Whip | — | 100 | Normal | Stat. |
| 11 | Brutal Swing | 60 | 100 | Dark | Phys. |
| 16 | Headbutt | 70 | 100 | Normal | Phys. |
| 24 | Thunder Wave | — | 90 | Electric | Stat. |
| 32 | Acid Armor | — | — | Poison | Stat. |
| 40 | Flash Cannon | 80 | 100 | Steel | Spec. |
| 64 | Discharge | 80 | 100 | Electric | Spec. |
| 72 | Dynamic Punch | 100 | 50 | Fighting | Phys. |
| 80 | Double Iron Bash | 60 | 100 | Steel | Phys. |
| 96 | Hyper Beam | 150 | 90 | Normal | Spec. |
Learnset via Evolution
The following moves are learned by Melmetal upon evolution:
| Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| Heavy Slam | 1 | 100 | Steel | Phys. |
| Thunder Punch | 75 | 100 | Electric | Phys. |
Learnset via TM
The following moves are learned by Melmetal via TM in Pokémon Mega Dimension (Legends: Z-A DLC):
| TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | Headbutt | 70 | 100 | Normal | Phys. |
| TM008 | Thunder Wave | — | 90 | Electric | Stat. |
| TM010 | Brick Break | 75 | 100 | Fighting | Phys. |
| TM012 | Rock Slide | 75 | 90 | Rock | Phys. |
| TM013 | Ice Beam | 90 | 100 | Ice | Spec. |
| TM017 | Protect | — | — | Normal | Stat. |
| TM023 | Thunder Punch | 75 | 100 | Electric | Phys. |
| TM024 | Ice Punch | 75 | 100 | Ice | Phys. |
| TM033 | Body Slam | 85 | 100 | Normal | Phys. |
| TM035 | Endure | — | — | Normal | Stat. |
| TM036 | Rock Tomb | 60 | 95 | Rock | Phys. |
| TM039 | Discharge | 80 | 100 | Electric | Spec. |
| TM044 | Hyper Beam | 150 | 90 | Normal | Spec. |
| TM048 | Self-Destruct | 200 | 100 | Normal | Phys. |
| TM055 | Giga Impact | 150 | 90 | Normal | Phys. |
| TM058 | Iron Head | 80 | 100 | Steel | Phys. |
| TM064 | Solar Beam | 120 | 100 | Grass | Spec. |
| TM067 | Thunderbolt | 90 | 100 | Electric | Spec. |
| TM069 | Earthquake | 100 | 100 | Ground | Phys. |
| TM080 | Iron Defense | — | — | Steel | Stat. |
| TM084 | Flash Cannon | 80 | 100 | Steel | Spec. |
| TM085 | Substitute | — | — | Normal | Stat. |
| TM106 | Thunder | 110 | 70 | Electric | Spec. |
| TM109 | Facade | 70 | 100 | Normal | Phys. |
| TM126 | Magnet Bomb | 60 | — | Steel | Phys. |
| TM130 | Charge Beam | 50 | 90 | Electric | Spec. |
| TM157 | Steel Beam | 140 | 95 | Steel | Spec. |
How to Obtain
Available In
Generation VII
Let's Go, Pikachu!
TransferLet's Go, Eevee!
TransferGeneration VIII
Generation IX
Legends: Z-A
TransferMega Dimension
EvolveWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

