Nuzleaf #0274
| Typing | GrassDark |
| Abilities | Chlorophyll - Ability 1 Early Bird - Ability 2 Pickpocket - Hidden |
| Classification | The Wily Pokémon |
| National ID | #0274 |
| Regional ID | #0055 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 70 | 130—177 | |
| Attack | 70 | 67—134 | |
| Defense | 40 | 40—101 | |
| Sp. Attack | 60 | 58—123 | |
| Sp. Defense | 40 | 40—101 | |
| Speed | 60 | 58—123 | |
| Total | 340 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Grass Field |
| Egg Cycles | 15 |
| Egg Steps | 3840 - Generations II, III, and VII 3825 - Generations IV 3855 - Generations V and VI 3825 - Brilliant Diamond and Shining Pearl 1920 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 1.0 m (3'3") |
| Weight | 28.0 kg (61.7 lbs.) |
Battle Information
Pokédex Entries
"It leads a quiet life deep in the forest. If anything wanders into its territory, Nuzleaf will warn the intruder by sounding its grass flute." "Its sensory functions are concentrated in its pointed nose, which it uses to sense its surroundings. The nose is also its weak point." | |
"It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy." "They live in holes bored in large trees. The sound of Nuzleaf’s grass flute fills listeners with dread." | |
"The sound of its grass flute makes its listeners uneasy. It lives deep in the forest." | |
"The sound of its grass flute makes its listeners uneasy. It lives deep in forests." "It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy." | |
"This Pokémon pulls out the leaf on its head and makes a flute with it. The sound of Nuzleaf’s flute strikes fear and uncertainty in the hearts of people lost in a forest." "Nuzleaf live in densely overgrown forests. They occasionally venture out of the forest to startle people. This Pokémon dislikes having its long nose pinched." | |
"The sound of its grass flute makes its listeners uneasy. It lives deep in forests." | |
"It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy." | |
"NUZLEAF live in densely overgrown forests. They occasionally venture out of the forest to startle people. This POKéMON dislikes having its long nose pinched." "This POKéMON pulls out the leaf on its head and makes a flute with it. The sound of NUZLEAF’s flute strikes fear and uncertainty in the hearts of people lost in a forest." | |
"A forest-dwelling POKéMON that is skilled at climbing trees. Its long and pointed nose is its weak point. It loses power if the nose is gripped." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 20 | 100 | Grass | Spec. | |
| 1 | 60 | 95 | Flying | Spec. | |
| 1 | 30 | 100 | Ghost | Phys. | |
| 1 | 250 | 100 | Normal | Phys. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 1 | — | — | Normal | Stat. | |
| 1 | — | 85 | Normal | Stat. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 1 | — | 100 | Dark | Stat. | |
| 9 | — | — | Normal | Stat. | |
| 12 | 30 | 90 | Rock | Phys. | |
| 18 | 40 | 100 | Grass | Spec. | |
| 24 | 50 | 100 | Dark | Phys. | |
| 30 | — | — | Grass | Stat. | |
| 36 | — | — | Fire | Stat. | |
| 43 | 80 | 100 | Psychic | Spec. | |
| 50 | 70 | 100 | Dark | Phys. | |
| 57 | 90 | 100 | Grass | Phys. |
Learnset via Evolution
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 55 | 95 | Grass | Phys. |
Pre-evolution Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| — | — | Flying | Stat. | |
| 70 | 100 | Normal | Phys. | |
| — | 90 | Grass | Stat. | |
| 70 | 100 | Dark | Phys. | |
| 40 | 100 | Normal | Phys. | |
| — | 100 | Grass | Stat. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM012 | 1 | 100 | Fighting | Phys. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM020 | 50 | 100 | Grass | Phys. | |
| TM022 | 50 | 100 | Water | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM030 | 55 | 95 | Dark | Spec. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM033 | 60 | — | Grass | Spec. | |
| TM036 | 60 | 95 | Rock | Phys. | |
| TM039 | 65 | 100 | Fighting | Phys. | |
| TM040 | 60 | 95 | Flying | Spec. | |
| TM043 | 1 | 100 | Dark | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM056 | 25 | 100 | Grass | Phys. | |
| TM057 | 40 | 100 | Normal | Phys. | |
| TM058 | 75 | 100 | Fighting | Phys. | |
| TM062 | 95 | 100 | Dark | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM071 | 80 | 100 | Grass | Phys. | |
| TM081 | 1 | 100 | Grass | Spec. | |
| TM085 | — | — | Psychic | Stat. | |
| TM086 | 75 | 90 | Rock | Phys. | |
| TM088 | — | — | Normal | Stat. | |
| TM094 | 80 | 100 | Dark | Spec. | |
| TM103 | — | — | Normal | Stat. | |
| TM111 | 75 | 100 | Grass | Spec. | |
| TM114 | 80 | 100 | Ghost | Spec. | |
| TM119 | 90 | 100 | Grass | Spec. | |
| TM128 | — | — | Psychic | Stat. | |
| TM137 | — | — | Grass | Stat. | |
| TM140 | — | — | Dark | Stat. | |
| TM159 | 130 | 90 | Grass | Spec. | |
| TM168 | 120 | 100 | Grass | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM177 | — | 100 | Ghost | Stat. | |
| TM181 | 65 | 100 | Dark | Phys. | |
| TM190 | 125 | 100 | Grass | Phys. | |
| TM191 | 90 | 100 | Normal | Spec. | |
| TM193 | 50 | 100 | Normal | Spec. | |
| TM194 | 55 | 100 | Grass | Phys. | |
| TM199 | 75 | 100 | Dark | Phys. | |
| TM203 | — | — | Normal | Stat. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM205 | 1 | 100 | Normal | Phys. | |
| TM224 | — | — | Ghost | Stat. |
How to Obtain
Available In
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Generation IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


