Squirtle #0007
The data on this page are from Legends: Z-A, the most recent appearance of Squirtle. Use the left menu (blue tab) to see data from other games!
| Typing | Water |
| Abilities | Torrent - Ability 1 Torrent - Ability 2 Rain Dish - Hidden |
| Classification | The Tiny Turtle Pokémon |
| National ID | #0007 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Negative | Neutral | Positive | |
| HP | 44 | 104—151 | |||
| Attack | 48 | 47—90 | 53—100 | 58—110 | |
| Defense | 65 | 63—105 | 70—117 | 77—128 | |
| Sp. Attack | 50 | 49—91 | 55—102 | 60—112 | |
| Sp. Defense | 64 | 62—104 | 69—116 | 75—127 | |
| Speed | 43 | 43—85 | 48—95 | 52—104 | |
| Total | 314 | Calculated Stat Range Based on Nature | |||
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Monster Water 1 |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 89.00% 11.00% |
| Height | 0.5 m (1'8") |
| Weight | 9.0 kg (19.8 lbs.) |
Battle Information
| EV Yield | 1 Defense |
| Base Exp. Yield | 63 |
| Catch Rate | 45 |
| Catch Chance | ~11.95% Success |
| Exp. Growth Rate | Medium Slow |
| Base Friendship | 50 |
Learnset via Level-up
The following moves are learned by Squirtle via level-up in Pokémon Legends: Z-A:
| Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | Tail Whip | — | 100 | Normal | Stat. |
| 1 | Tackle | 40 | 100 | Normal | Phys. |
| 3 | Water Gun | 40 | 100 | Water | Spec. |
| 12 | Bite | 60 | 100 | Dark | Phys. |
| 15 | Bubble Beam | 65 | 100 | Water | Spec. |
| 20 | Icy Wind | 55 | 95 | Ice | Spec. |
| 30 | Aqua Ring | — | — | Water | Stat. |
| 35 | Aqua Jet | 40 | 100 | Water | Phys. |
| 40 | Iron Defense | — | — | Steel | Stat. |
| 45 | Liquidation | 85 | 100 | Water | Phys. |
Learnset via TM
The following moves are learned by Squirtle via TM in Pokémon Legends: Z-A:
| TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | Headbutt | 70 | 100 | Normal | Phys. |
| TM009 | Flip Turn | 60 | 100 | Water | Phys. |
| TM010 | Brick Break | 75 | 100 | Fighting | Phys. |
| TM013 | Ice Beam | 90 | 100 | Ice | Spec. |
| TM017 | Protect | — | — | Normal | Stat. |
| TM024 | Ice Punch | 75 | 100 | Ice | Phys. |
| TM028 | Dig | 80 | 100 | Ground | Phys. |
| TM033 | Body Slam | 85 | 100 | Normal | Phys. |
| TM035 | Endure | — | — | Normal | Stat. |
| TM036 | Rock Tomb | 60 | 95 | Rock | Phys. |
| TM041 | Water Pulse | 60 | 100 | Water | Spec. |
| TM046 | Mud Shot | 55 | 95 | Ground | Spec. |
| TM049 | Icy Wind | 55 | 95 | Ice | Spec. |
| TM056 | Double-Edge | 120 | 100 | Normal | Phys. |
| TM058 | Iron Head | 80 | 100 | Steel | Phys. |
| TM059 | Zen Headbutt | 80 | 90 | Psychic | Phys. |
| TM070 | Whirlpool | 35 | 85 | Water | Spec. |
| TM073 | Surf | 90 | 100 | Water | Spec. |
| TM075 | Dragon Pulse | 85 | 100 | Dragon | Spec. |
| TM076 | Liquidation | 85 | 100 | Water | Phys. |
| TM080 | Iron Defense | — | — | Steel | Stat. |
| TM085 | Substitute | — | — | Normal | Stat. |
| TM087 | Iron Tail | 100 | 75 | Steel | Phys. |
| TM096 | Hydro Pump | 110 | 80 | Water | Spec. |
| TM098 | Waterfall | 80 | 100 | Water | Phys. |
| TM103 | Work Up | — | — | Normal | Stat. |
| TM105 | Blizzard | 110 | 70 | Ice | Spec. |
How to Obtain
Available In
Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Sun
TransferMoon
TransferUltra Sun
CatchableUltra Moon
CatchableLet's Go, Pikachu!
CatchableLet's Go, Eevee!
CatchableGeneration VIII
Sword
TransferShield
TransferThe Isle of Armor (Sword)
ObtainableThe Isle of Armor (Shield)
ObtainableBrilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
Scarlet
TransferViolet
TransferThe Indigo Disk (Scarlet)
CatchableThe Indigo Disk (Violet)
CatchableLegends: Z-A
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


