Banette #0354


The Marionette Pokémon



The data on this page are from Legends: Z-A, the most recent appearance of Banette. Use the left menu (blue tab) to see data from other games!

TypingGhost
Abilities
Insomnia - Ability 1
Frisk - Ability 2
Cursed Body - Hidden
ClassificationThe Marionette Pokémon
National ID#0354

Type Effectiveness

Weak x2
Ghost
Dark
Resists x½
Poison
Bug
Immune x0
Normal
Fighting
View all Typings:

Official Artwork

Banette(banette) official artwork

Base Stats

StatAmountNegativeNeutralPositive
HP64
124171
Attack115
108150120167132183
Defense65
631057011777128
Sp. Attack83
791218813596148
Sp. Defense63
611036811574126
Speed65
631057011777128
Total455Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Amorphous
Egg Cycles25
Egg Steps
6400 - Generations II, III, and VII
6375 - Generations IV
6425 - Generations V and VI
6375 - Brilliant Diamond and Shining Pearl
3200 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height1.1 m (3'7")
Weight12.5 kg (27.6 lbs.)

Battle Information

EV Yield
2 Attack
Base Exp. Yield159
Catch Rate45
Catch Chance~11.95% Success
Exp. Growth RateFast
Base Friendship35

Learnset via Level-up

The following moves are learned by Banette via level-up in Pokémon Legends: Z-A:

LevelNamePowerAcc.TypeCat.
1Screech85NormalStat.
1Lick30100GhostPhys.
1Slash70100NormalPhys.
8Confuse Ray100GhostStat.
12Knock Off65100DarkPhys.
16Will-O-Wisp85FireStat.
19Shadow Sneak40100GhostPhys.
23Shadow Claw70100GhostPhys.
26CurseGhostStat.
30Shadow Ball80100GhostSpec.
34Swords DanceNormalStat.
42Phantom Force90100GhostPhys.
48Gunk Shot12080PoisonPhys.

Learnset via TM

The following moves are learned by Banette via TM in Pokémon Legends: Z-A:

TMNamePowerAcc.TypeCat.
TM001Headbutt70100NormalPhys.
TM006Calm MindPsychicStat.
TM008Thunder Wave90ElectricStat.
TM017ProtectNormalStat.
TM030Swords DanceNormalStat.
TM033Body Slam85100NormalPhys.
TM035EndureNormalStat.
TM044Hyper Beam15090NormalSpec.
TM045Knock Off65100DarkPhys.
TM055Giga Impact15090NormalPhys.
TM057Will-O-Wisp85FireStat.
TM059Zen Headbutt8090PsychicPhys.
TM061Shadow Claw70100GhostPhys.
TM063Psychic90100PsychicSpec.
TM067Thunderbolt90100ElectricSpec.
TM074Shadow Ball80100GhostSpec.
TM083Nasty PlotDarkStat.
TM085SubstituteNormalStat.
TM090Dark Pulse80100DarkSpec.
TM091CurseGhostStat.
TM092Dazzling Gleam80100FairySpec.
TM095Taunt100DarkStat.
TM097Heal Block100PsychicStat.
TM099MetronomeNormalStat.
TM100Gunk Shot12080PoisonPhys.
TM106Thunder11070ElectricSpec.

How to Obtain

Available In

Generation III

Ruby

Evolve

Sapphire

PokeballCatchable

FireRed

Transfer

LeafGreen

Transfer

Emerald

PokeballCatchable

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

Evolve

Generation V

Black

Evolve

White

Evolve

Black 2

PokeballCatchable

White 2

PokeballCatchable

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

PokeballCatchable

Generation VIII

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite