Duskull #0355
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 20 | 80—127 | |
| Attack | 40 | 40—101 | |
| Defense | 90 | 85—156 | |
| Sp. Attack | 30 | 31—90 | |
| Sp. Defense | 90 | 85—156 | |
| Speed | 25 | 27—84 | |
| Total | 295 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Amorphous |
| Egg Cycles | 25 |
| Egg Steps | 6400 - Generations II, III, and VII 6375 - Generations IV 6425 - Generations V and VI 6375 - Brilliant Diamond and Shining Pearl 3200 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 0.8 m (2'7") |
| Weight | 15.0 kg (33.1 lbs.) |
Battle Information
Pokédex Entries
"In the dead of night, these Pokémon wander through towns in search of children, whose vital energy is a Duskull’s favorite food." "Duskull’s victims suffer an intense chill as the Pokémon siphons their life-force away, glaring at them with its bright red eye all the while." | |
"If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said." "Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls." | |
"It doggedly pursues its prey wherever the prey goes. However, the chase is abandoned at sunrise." | |
"I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children." | |
"It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise." "If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said." | |
"Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers." "Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn." | |
"It loves the crying of children. It startles bad kids by passing through walls and making them cry." | |
"If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said." | |
"DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn." "DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers." | |
"A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 30 | 100 | Ghost | Phys. | |
| 1 | — | 100 | Normal | Stat. | |
| 4 | — | 100 | Normal | Stat. | |
| 8 | 40 | 100 | Ghost | Phys. | |
| 12 | — | 100 | Ghost | Stat. | |
| 16 | 1 | 100 | Ghost | Spec. | |
| 20 | 50 | 100 | Dark | Phys. | |
| 24 | — | 85 | Fire | Stat. | |
| 28 | — | — | Normal | Stat. | |
| 32 | 65 | 100 | Ghost | Spec. | |
| 36 | — | — | Ghost | Stat. | |
| 40 | 80 | 100 | Ghost | Spec. | |
| 44 | 120 | 100 | Psychic | Spec. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| — | — | Ice | Stat. | |
| — | 100 | Dark | Stat. | |
| — | — | Normal | Stat. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM007 | — | — | Normal | Stat. | |
| TM017 | — | 100 | Ghost | Stat. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM023 | 50 | 90 | Electric | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM029 | 65 | 100 | Ghost | Spec. | |
| TM034 | 55 | 95 | Ice | Spec. | |
| TM042 | 1 | 100 | Ghost | Spec. | |
| TM043 | 1 | 100 | Dark | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM070 | — | — | Normal | Stat. | |
| TM085 | — | — | Psychic | Stat. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM092 | — | — | Psychic | Stat. | |
| TM094 | 80 | 100 | Dark | Spec. | |
| TM095 | 80 | 100 | Bug | Phys. | |
| TM098 | — | — | Psychic | Stat. | |
| TM103 | — | — | Normal | Stat. | |
| TM107 | — | 85 | Fire | Stat. | |
| TM109 | — | 100 | Psychic | Stat. | |
| TM114 | 80 | 100 | Ghost | Spec. | |
| TM120 | 90 | 100 | Psychic | Spec. | |
| TM129 | — | — | Psychic | Stat. | |
| TM130 | — | — | Normal | Stat. | |
| TM135 | 90 | 100 | Ice | Spec. | |
| TM143 | 110 | 70 | Ice | Spec. | |
| TM151 | 90 | 100 | Ghost | Phys. | |
| TM161 | — | — | Psychic | Stat. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM174 | — | — | Ice | Stat. | |
| TM177 | — | 100 | Ghost | Stat. | |
| TM178 | — | — | Psychic | Stat. | |
| TM198 | 110 | 90 | Ghost | Phys. | |
| TM202 | — | — | Normal | Stat. | |
| TM203 | — | — | Normal | Stat. | |
| TM217 | 120 | 100 | Psychic | Spec. | |
| TM219 | 70 | 90 | Bug | Phys. | |
| TM224 | — | — | Ghost | Stat. |
How to Obtain
Available In
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
CatchableShield
CatchableBrilliant Diamond
CatchableShining Pearl
CatchableLegends: Arceus
CatchableGeneration IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


