Charmander #0004
| Typing | Fire |
| Abilities | Solar Power - Hidden |
| Classification | The Lizard Pokémon |
| National ID | #0004 |
| Regional ID | #0167 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 39 | 99—146 | |
| Attack | 52 | 51—114 | |
| Defense | 43 | 43—104 | |
| Sp. Attack | 60 | 58—123 | |
| Sp. Defense | 50 | 49—112 | |
| Speed | 65 | 63—128 | |
| Total | 309 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Monster Dragon |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 89.00% 11.00% |
| Height | 0.1 m (0'4") |
| Weight | 0.9 kg (2.0 lbs.) |
Battle Information
Pokédex Entries
"The flame on its tail shows the strength of its life-force. If Charmander is weak, the flame also burns weakly." "If Charmander is healthy, the flame on the tip of its tail will burn vigorously and won’t go out even if it gets a bit wet." | |
"It has a preference for hot things. When it rains, steam is said to spout from the tip of its tail." "From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out." | |
"The fire on the tip of its tail is a measure of its life. If the Pokémon is healthy, its tail burns intensely." | |
"The flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places." | |
"The flame on its tail indicates Charmander’s life force. If it is healthy, the flame burns brightly." "From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out." | |
"The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when Charmander is enjoying itself. If the Pokémon becomes enraged, the flame burns fiercely." | |
"The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely." | |
"The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly." "The flame on its tail indicates CHARMANDER’s life force. If it is healthy, the flame burns brightly." | |
"From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out." "It has a preference for hot things. When it rains, steam is said to spout from the tip of its tail." | |
"The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when CHARMANDER is happy, and blazes when it is enraged." | |
"The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly." "The flame on its tail indicates CHARMANDER's life force. If it is healthy, the flame burns brightly." | |
"If it's healthy, the flame on the tip of its tail will burn vigor ously, even if it gets a bit wet." | |
"The flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | — | 100 | Normal | Stat. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 4 | 40 | 100 | Fire | Spec. | |
| 8 | — | 100 | Normal | Stat. | |
| 12 | 60 | 100 | Dragon | Spec. | |
| 17 | 65 | 95 | Fire | Phys. | |
| 20 | 70 | 100 | Normal | Phys. | |
| 24 | 90 | 100 | Fire | Spec. | |
| 28 | — | 100 | Normal | Stat. | |
| 32 | 35 | 85 | Fire | Spec. | |
| 36 | 100 | 50 | Fire | Spec. | |
| 40 | 120 | 100 | Fire | Phys. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 60 | 100 | Rock | Spec. | |
| — | — | Normal | Stat. | |
| 60 | 100 | Dark | Phys. | |
| 1 | 100 | Fighting | Phys. | |
| 100 | 75 | Dragon | Phys. | |
| 60 | 90 | Dragon | Phys. | |
| 100 | 75 | Steel | Phys. | |
| 50 | 95 | Steel | Phys. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM008 | 65 | 95 | Fire | Phys. | |
| TM024 | 35 | 85 | Fire | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM031 | 50 | 95 | Steel | Phys. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM036 | 60 | 95 | Rock | Phys. | |
| TM038 | 50 | 100 | Fire | Phys. | |
| TM043 | 1 | 100 | Dark | Phys. | |
| TM044 | 60 | 90 | Dragon | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM057 | 40 | 100 | Normal | Phys. | |
| TM058 | 75 | 100 | Fighting | Phys. | |
| TM061 | 70 | 100 | Ghost | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM067 | 75 | 100 | Fire | Phys. | |
| TM068 | 75 | 100 | Electric | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM078 | 80 | 100 | Dragon | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM086 | 75 | 90 | Rock | Phys. | |
| TM088 | — | — | Normal | Stat. | |
| TM100 | — | — | Dragon | Stat. | |
| TM103 | — | — | Normal | Stat. | |
| TM107 | — | 85 | Fire | Stat. | |
| TM108 | 80 | 100 | Dark | Phys. | |
| TM115 | 85 | 100 | Dragon | Spec. | |
| TM118 | 95 | 90 | Fire | Spec. | |
| TM125 | 90 | 100 | Fire | Spec. | |
| TM130 | — | — | Normal | Stat. | |
| TM141 | 110 | 85 | Fire | Spec. | |
| TM144 | 80 | 100 | Fire | Spec. | |
| TM156 | 120 | 100 | Dragon | Phys. | |
| TM157 | 130 | 90 | Fire | Spec. | |
| TM158 | 120 | 70 | Fighting | Spec. | |
| TM165 | 120 | 100 | Fire | Phys. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM172 | — | — | Normal | Stat. | |
| TM192 | 150 | 100 | Fighting | Phys. | |
| TM193 | 50 | 100 | Normal | Spec. | |
| TM207 | 75 | 100 | Fire | Phys. | |
| TM222 | 60 | 100 | Dragon | Phys. |
How to Obtain
Available In
Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Sun
TransferMoon
TransferUltra Sun
CatchableUltra Moon
CatchableLet's Go, Pikachu!
CatchableLet's Go, Eevee!
CatchableGeneration VIII
Generation IX
Scarlet
ObtainableViolet
ObtainableThe Indigo Disk (Scarlet)
CatchableThe Indigo Disk (Violet)
CatchableLegends: Z-A
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


