Venusaur #0003




The data on this page are from Legends: Z-A, the most recent appearance of Venusaur. Use the left menu (blue tab) to see data from other games!

TypingGrassPoison
Abilities
Overgrow - Ability 1
Overgrow - Ability 2
Chlorophyll - Hidden
ClassificationThe Seed Pokémon
National ID#0003

Type Effectiveness

Weak x2
Flying
Fire
Psychic
Ice
Resists x½
Fighting
Water
Electric
Fairy
Resists x¼
Grass
View all Typings:

Official Artwork

Venusaur(venusaur) official artwork

Base Stats

StatAmountNegativeNeutralPositive
HP80
140187
Attack82
781208713495147
Defense83
791218813596148
Sp. Attack100
94136105152115167
Sp. Defense100
94136105152115167
Speed80
761188513293145
Total525Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Monster
Grass
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
89.00%
11.00%
Height2.0 m (6'7")
Weight100.0 kg (220.5 lbs.)

Battle Information

EV Yield
2 Sp. Attack
1 Sp. Defense
Base Exp. Yield263
Catch Rate45
Catch Chance~11.95% Success
Exp. Growth RateMedium Slow
Base Friendship50

Learnset via Level-up

The following moves are learned by Venusaur via level-up in Pokémon Legends: Z-A:

LevelNamePowerAcc.TypeCat.
1Tackle40100NormalPhys.
1Growl100NormalStat.
3Vine Whip45100GrassPhys.
6GrowthNormalStat.
9Leech Seed90GrassStat.
12Razor Leaf5595GrassPhys.
15Sleep Powder75GrassStat.
15Poison Powder75PoisonStat.
25Take Down9085NormalPhys.
30Magical Leaf60GrassSpec.
35SynthesisGrassStat.
40AmnesiaPsychicStat.
42Sludge Wave95100PoisonSpec.
45Double-Edge120100NormalPhys.
55Solar Beam120100GrassSpec.

Learnset via Evolution

The following moves are learned by Venusaur upon evolution:

NamePowerAcc.TypeCat.
Power Whip12085GrassPhys.

Learnset via TM

The following moves are learned by Venusaur via TM in Pokémon Legends: Z-A:

TMNamePowerAcc.TypeCat.
TM005RoarNormalStat.
TM007Toxic90PoisonStat.
TM016Light ScreenPsychicStat.
TM017ProtectNormalStat.
TM026Energy Ball90100GrassSpec.
TM030Swords DanceNormalStat.
TM033Body Slam85100NormalPhys.
TM035EndureNormalStat.
TM040Bullet Seed25100GrassPhys.
TM042Giga Drain75100GrassSpec.
TM044Hyper Beam15090NormalSpec.
TM051SafeguardNormalStat.
TM052Earth Power90100GroundSpec.
TM053Sludge Bomb90100PoisonSpec.
TM055Giga Impact15090NormalPhys.
TM056Double-Edge120100NormalPhys.
TM064Solar Beam120100GrassSpec.
TM069Earthquake100100GroundPhys.
TM085SubstituteNormalStat.
TM093Outrage120100DragonPhys.
TM103Work UpNormalStat.

How to Obtain

Available In

Generation I

Red

Evolve

Blue

Evolve

Yellow

Evolve

Generation II

Gold

Transfer

Silver

Transfer

Crystal

Transfer

Generation III

Ruby

Transfer

Sapphire

Transfer

FireRed

Evolve

LeafGreen

Evolve

Emerald

Transfer

Generation IV

Diamond

Transfer

Pearl

Transfer

Platinum

Transfer

HeartGold

Evolve

Generation V

Black

Transfer

White

Transfer

Black 2

Transfer

White 2

Transfer

Generation VI

X

Evolve

Y

Evolve

Omega Ruby

Transfer

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

Evolve

Generation VIII

Sword

Transfer

Shield

Transfer

The Isle of Armor (Sword)

PokeballCatchable

Generation IX

What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite