Cubchoo #0613
| Typing | Ice |
| Abilities | Snow Cloak - Ability 1 Slush Rush - Ability 2 Rattled - Hidden |
| Classification | The Chill Pokémon |
| National ID | #0613 |
| Regional ID | #0153 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 55 | 115—162 | |
| Attack | 70 | 67—134 | |
| Defense | 40 | 40—101 | |
| Sp. Attack | 60 | 58—123 | |
| Sp. Defense | 40 | 40—101 | |
| Speed | 40 | 40—101 | |
| Total | 305 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Field |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 0.1 m (0'4") |
| Weight | 0.9 kg (2.0 lbs.) |
Battle Information
Pokédex Entries
"Many of this species can be found along the shorelines of cold regions. If a Cubchoo lacks dangling snot, there’s a chance it is sick." "When Cubchoo starts sneezing, watch out! If it spatters you with its frosty snot, you’ll get frostbite." | |
"When this Pokémon is in good health, its snot becomes thicker and stickier. It will smear its snot on anyone it doesn’t like." "It sniffles before performing a move, using its frosty snot to provide an icy element to any move that needs it." | |
"Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves." "Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases." | |
"Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases." "Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves." | |
"When it is not feeling well, its mucus gets watery and the power of its Ice-type moves decreases." "Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves." | |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | — | 100 | Normal | Stat. | |
| 1 | 40 | 100 | Ice | Spec. | |
| 3 | — | — | Normal | Stat. | |
| 6 | 18 | 80 | Normal | Phys. | |
| 9 | 55 | 95 | Ice | Spec. | |
| 12 | — | — | Normal | Stat. | |
| 15 | 65 | 100 | Water | Spec. | |
| 18 | 60 | 90 | Ice | Spec. | |
| 21 | 70 | 100 | Normal | Phys. | |
| 24 | 1 | 100 | Normal | Phys. | |
| 27 | — | 100 | Fairy | Stat. | |
| 30 | — | — | Ice | Stat. | |
| 33 | 120 | 100 | Normal | Phys. | |
| 36 | — | — | Psychic | Stat. | |
| 39 | 110 | 70 | Ice | Spec. | |
| 42 | 1 | 30 | Ice | Spec. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 150 | 100 | Fighting | Phys. | |
| 70 | 100 | Dark | Phys. | |
| — | — | Normal | Stat. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM002 | — | 100 | Fairy | Stat. | |
| TM005 | 20 | 100 | Ground | Spec. | |
| TM007 | — | — | Normal | Stat. | |
| TM010 | 65 | 95 | Ice | Phys. | |
| TM011 | 60 | 100 | Water | Spec. | |
| TM012 | 1 | 100 | Fighting | Phys. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM020 | 50 | 100 | Grass | Phys. | |
| TM022 | 50 | 100 | Water | Spec. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM027 | 60 | — | Flying | Phys. | |
| TM028 | 60 | 100 | Ground | Phys. | |
| TM030 | 55 | 95 | Dark | Spec. | |
| TM031 | 50 | 95 | Steel | Phys. | |
| TM034 | 55 | 95 | Ice | Spec. | |
| TM035 | 55 | 95 | Ground | Spec. | |
| TM036 | 60 | 95 | Rock | Phys. | |
| TM043 | 1 | 100 | Dark | Phys. | |
| TM046 | 60 | 100 | Ice | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM052 | — | — | Ice | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM061 | 70 | 100 | Ghost | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM069 | 75 | 100 | Ice | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM081 | 1 | 100 | Grass | Spec. | |
| TM085 | — | — | Psychic | Stat. | |
| TM086 | 75 | 90 | Rock | Phys. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM089 | 80 | 100 | Fighting | Phys. | |
| TM103 | — | — | Normal | Stat. | |
| TM105 | 80 | 100 | Bug | Phys. | |
| TM108 | 80 | 100 | Dark | Phys. | |
| TM110 | 85 | 100 | Water | Phys. | |
| TM121 | 1 | 100 | Steel | Phys. | |
| TM122 | — | 100 | Normal | Stat. | |
| TM123 | 90 | 100 | Water | Spec. | |
| TM127 | 90 | 90 | Fairy | Phys. | |
| TM135 | 90 | 100 | Ice | Spec. | |
| TM143 | 110 | 70 | Ice | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM187 | 25 | 100 | Ice | Phys. | |
| TM192 | 150 | 100 | Fighting | Phys. | |
| TM205 | 1 | 100 | Normal | Phys. |
How to Obtain
Available In
Generation V
Generation VI
Generation VII
Generation VIII
Generation IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

