Cubone #0104
| Typing | Ground |
| Abilities | Rock Head - Ability 1 Lightning Rod - Ability 2 Battle Armor - Hidden |
| Classification | The Lonely Pokémon |
| National ID | #0104 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 50 | 110—157 | |
| Attack | 50 | 49—112 | |
| Defense | 95 | 90—161 | |
| Sp. Attack | 40 | 40—101 | |
| Sp. Defense | 50 | 49—112 | |
| Speed | 35 | 36—95 | |
| Total | 320 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Monster |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.20% 49.80% |
| Height | 0.4 m (1'4") |
| Weight | 6.5 kg (14.3 lbs.) |
Battle Information
Pokédex Entries
"When the memory of its departed mother brings it to tears, its cries echo mournfully within the skull it wears on its head." "This Pokémon wears the skull of its deceased mother. Sometimes Cubone’s dreams make it cry, but each tear Cubone sheds makes it stronger." | |
"When it thinks of its dead mother, it cries. Its crying makes the skull it wears rattle hollowly." | |
"When it thinks of its deceased mother, it weeps loudly. Mandibuzz that hear its cries will attack it from the air." "The skull it wears on its head is that of its dead mother. According to some, it will evolve when it comes to terms with the pain of her death." | |
"At night, it weeps loudly for its dead mother, but those cries only attract its natural enemy—Mandibuzz." "It wears its mother’s skull on its head, so no one knows what its bare face looks like. However, it’s clear that it’s always crying." | |
"Wears the skull of its deceased mother. Its cries echo inside the skull and come out as a sad melody." | |
"It wears the skull of its dead mother on its head. When it becomes lonesome, it is said to cry loudly." "It always wears the skull of its dead mother, so no one has any idea what its hidden face looks like." | |
"Cubone pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull the Pokémon wears are made by the tears it sheds." | |
"When it thinks of its dead mother, it cries. Its crying makes the skull it wears rattle hollowly." | |
"If it is sad or lonely, the skull it wears shakes and emits a plaintive and mournful sound." "It always wears the skull of its dead mother, so no one has any idea what its hidden face looks like." | |
"It wears the skull of its dead mother on its head. When it becomes lonesome, it is said to cry loudly." "Because it never removes its skull helmet, no one has ever seen this POKéMON’s real face." | |
"It pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull it wears are from its tears." | |
"If it is sad or lonely, the skull it wears shakes, and emits a plain tive and mournful sound." "It always wears the skull of its dead mother, so no one has any idea what its hidden face looks like." | |
"It lost its mother after its birth. It wears its mother's skull, never revealing its true face." | |
"Wears the skull of its deceased mother. Its cries echo inside the skull and come out as a sad melody." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | — | 100 | Normal | Stat. | |
| 1 | 20 | 100 | Ground | Spec. | |
| 4 | — | 100 | Normal | Stat. | |
| 8 | 40 | 100 | Normal | Phys. | |
| 12 | 70 | 100 | Normal | Phys. | |
| 16 | 70 | 100 | Normal | Phys. | |
| 20 | 1 | 100 | Dark | Phys. | |
| 24 | 75 | 100 | Ground | Phys. | |
| 29 | 25 | 90 | Ground | Phys. | |
| 32 | — | — | Normal | Stat. | |
| 36 | 1 | 100 | Normal | Phys. | |
| 40 | 50 | 90 | Ground | Phys. | |
| 44 | 120 | 100 | Normal | Phys. | |
| 48 | 120 | 100 | Normal | Phys. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 60 | 100 | Rock | Spec. | |
| — | — | Normal | Stat. | |
| — | — | Ghost | Stat. | |
| — | — | Fighting | Stat. | |
| 30 | 100 | Fighting | Phys. | |
| 80 | 100 | Steel | Phys. | |
| — | 100 | Normal | Stat. | |
| — | — | Normal | Stat. | |
| — | 85 | Normal | Stat. | |
| 130 | 100 | Normal | Phys. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 150 | 100 | Fighting | Phys. | |
| TM011 | — | — | Fire | Stat. | |
| TM013 | 90 | 100 | Ice | Spec. | |
| TM014 | 110 | 70 | Ice | Spec. | |
| TM017 | — | — | Normal | Stat. | |
| TM023 | 100 | 75 | Steel | Phys. | |
| TM026 | 100 | 100 | Ground | Phys. | |
| TM028 | 80 | 100 | Ground | Phys. | |
| TM031 | 75 | 100 | Fighting | Phys. | |
| TM032 | — | — | Normal | Stat. | |
| TM035 | 90 | 100 | Fire | Spec. | |
| TM037 | — | — | Rock | Stat. | |
| TM038 | 110 | 85 | Fire | Spec. | |
| TM039 | 60 | 95 | Rock | Phys. | |
| TM040 | 60 | — | Flying | Phys. | |
| TM042 | 70 | 100 | Normal | Phys. | |
| TM044 | — | — | Psychic | Stat. | |
| TM045 | — | 100 | Normal | Stat. | |
| TM046 | 60 | 100 | Dark | Phys. | |
| TM054 | 40 | 100 | Normal | Phys. | |
| TM056 | 1 | 100 | Dark | Phys. | |
| TM058 | — | — | Normal | Stat. | |
| TM075 | — | — | Normal | Stat. | |
| TM076 | — | — | Rock | Stat. | |
| TM080 | 75 | 90 | Rock | Phys. | |
| TM082 | — | — | Normal | Stat. | |
| TM083 | 60 | 100 | Ground | Phys. | |
| TM087 | — | 85 | Normal | Stat. | |
| TM090 | — | — | Normal | Stat. | |
| TM096 | 80 | 100 | Normal | Phys. | |
| TM098 | 40 | 100 | Fighting | Phys. | |
| TM100 | 90 | 85 | Normal | Phys. |
How to Obtain
Available In
Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Sun
CatchableMoon
CatchableUltra Sun
CatchableUltra Moon
CatchableLet's Go, Pikachu!
CatchableLet's Go, Eevee!
CatchableGeneration VIII
Sword
TransferShield
TransferThe Isle of Armor (Sword)
CatchableThe Isle of Armor (Shield)
CatchableBrilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
Legends: Z-A
TransferMega Dimension
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

