Exeggutor #0103
| Typing | GrassPsychic |
| Abilities | Harvest - Hidden |
| Classification | The Coconut Pokémon |
| National ID | #0103 |
| Regional ID | #0004 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 95 | 155—202 | |
| Attack | 95 | 90—161 | |
| Defense | 85 | 81—150 | |
| Sp. Attack | 125 | 117—194 | |
| Sp. Defense | 75 | 72—139 | |
| Speed | 55 | 54—117 | |
| Total | 530 | Calculated Stat Range |
Evolutionary Family
Where to Find
| Generation 9 | |
|---|---|
| The Indigo Disk (DLC)Alolan | WildCoastal Biome StaticCoastal Biome |
| Generation 8 | |
| The Isle of Armor (DLC)Alolan | Gift & tradeFields of HonorIsle of Armor |
| Generation 7 | |
| LGP/LGEAlolan | Gift & tradePokémon League |
| US/UMAlolan | WildExeggutor Island |
| S/MAlolan | WildExeggutor Island |
| Generation 9 | |
| The Indigo Disk (DLC) | StaticSavanna Biome |
| Generation 8 | |
| The Crown Tundra (DLC) | RaidMax Lair |
| The Isle of Armor (DLC) | StaticInsular SeaWorkout Sea |
| Generation 7 | |
| LGP/LGE | WildRoute 23 |
| XD: Gale of Darkness | StaticCitadark Isle |
Breeding and Species Information
| Egg Group(s) | Grass |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00%50.00% |
| Height | 0.2 m (0'8") |
| Weight | 12.0 kg (26.5 lbs.) |
Battle Information
Pokédex Entries
"It is called the Walking Jungle. Each of the nuts has a face and a will of its own." "It is said that on rare occasions, one of its heads will drop off and continue on as an Exeggcute." | |
"Each of Exeggutor’s three heads is thinking different thoughts. The three don’t seem to be very interested in one another." "When they work together, Exeggutor’s three heads can put out powerful psychic energy. Cloudy days make this Pokémon sluggish." | |
"It is called the Walking Jungle. If a head grows too big, it falls off and becomes an Exeggcute." | |
"Its cries are very noisy. This is because each of the three heads thinks about whatever it likes." | |
"Its three heads think independently. However, they are friendly and never appear to squabble." "It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute." | |
"Exeggutor originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form Exeggcute." | |
"It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an EXEGGCUTE." | |
"Its three heads think independently. However, they are friendly and never appear to squabble." "If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster." | |
"It is called “The Walking Tropical Rainforest.” Each of the nuts has a face and a will of its own." "It is said that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE." | |
"Originally from the tropics, EXEGGUTOR’s heads grow larger from exposure to strong sunlight. It is said that when the heads fall, they group to form an EXEGGCUTE." | |
"Its three heads think independent ly. However, they are friendly and never appear to squabble." "If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster." | |
"Living in a good environment makes it grow lots of heads. A head that drops off becomes an EXEGGCUTE." | |
"Its cries are very noisy. This is because each of the 3 heads thinks about whatever it likes." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 20 | 100 | Grass | Spec. | |
| 1 | 25 | 100 | Grass | Phys. | |
| 1 | 50 | 100 | Psychic | Spec. | |
| 1 | 80 | 100 | Psychic | Spec. | |
| 1 | 75 | 100 | Grass | Spec. | |
| 1 | — | 60 | Psychic | Stat. | |
| 1 | 130 | 90 | Grass | Spec. | |
| 1 | — | 90 | Grass | Stat. | |
| 1 | 40 | 100 | Grass | Spec. | |
| 1 | 80 | 100 | Psychic | Spec. | |
| 1 | — | — | Psychic | Stat. | |
| 1 | 80 | 100 | Grass | Phys. | |
| 1 | 120 | 100 | Grass | Spec. | |
| 1 | — | — | Grass | Stat. | |
| 1 | 90 | 100 | Normal | Spec. | |
| 1 | 120 | 100 | Grass | Phys. | |
| 1 | — | 100 | Grass | Stat. |
Learnset via Evolution
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 65 | 100 | Normal | Phys. |
Pre-evolution Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 60 | 100 | Rock | Spec. | |
| — | — | Normal | Stat. | |
| — | — | Grass | Stat. | |
| — | — | Fairy | Stat. | |
| — | 75 | Poison | Stat. | |
| — | 75 | Grass | Stat. | |
| — | 75 | Grass | Stat. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM007 | — | — | Normal | Stat. | |
| TM012 | 1 | 100 | Fighting | Phys. | |
| TM016 | 65 | 100 | Psychic | Spec. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM028 | 60 | 100 | Ground | Phys. | |
| TM033 | 60 | — | Grass | Spec. | |
| TM041 | 20 | 100 | Psychic | Spec. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM054 | 80 | 100 | Psychic | Spec. | |
| TM056 | 25 | 100 | Grass | Phys. | |
| TM059 | 80 | 90 | Psychic | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM071 | 80 | 100 | Grass | Phys. | |
| TM074 | — | — | Psychic | Stat. | |
| TM075 | — | — | Psychic | Stat. | |
| TM081 | 1 | 100 | Grass | Spec. | |
| TM084 | 75 | 100 | Ground | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM088 | — | — | Normal | Stat. | |
| TM092 | — | — | Psychic | Stat. | |
| TM098 | — | — | Psychic | Stat. | |
| TM103 | — | — | Normal | Stat. | |
| TM109 | — | 100 | Psychic | Stat. | |
| TM111 | 75 | 100 | Grass | Spec. | |
| TM119 | 90 | 100 | Grass | Spec. | |
| TM120 | 90 | 100 | Psychic | Spec. | |
| TM129 | — | — | Psychic | Stat. | |
| TM130 | — | — | Normal | Stat. | |
| TM137 | — | — | Grass | Stat. | |
| TM138 | — | — | Psychic | Stat. | |
| TM148 | 90 | 100 | Poison | Spec. | |
| TM149 | 100 | 100 | Ground | Phys. | |
| TM152 | 150 | 90 | Normal | Phys. | |
| TM159 | 130 | 90 | Grass | Spec. | |
| TM161 | — | — | Psychic | Stat. | |
| TM163 | 150 | 90 | Normal | Spec. | |
| TM168 | 120 | 100 | Grass | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM178 | — | — | Psychic | Stat. | |
| TM191 | 90 | 100 | Normal | Spec. | |
| TM194 | 55 | 100 | Grass | Phys. | |
| TM203 | — | — | Normal | Stat. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM217 | 120 | 100 | Psychic | Spec. | |
| TM218 | 80 | 100 | Psychic | Spec. | |
| TM224 | — | — | Ghost | Stat. | |
| TM228 | 75 | 100 | Psychic | Spec. |
Reminder Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| — | — | Normal | Stat. |
Reminder moves can only be learned by going to a Move Reminder (Generations I-VIII) or using the Pokémon menu (Legends: Arceus and later).
How to Obtain
Available In
Generation IX
Generation VIII
Sword
TransferShield
TransferThe Isle of Armor (Sword)
CatchableThe Isle of Armor (Shield)
CatchableThe Crown Tundra (Sword)
CatchableThe Crown Tundra (Shield)
CatchableBrilliant Diamond
EvolveShining Pearl
EvolveGeneration VII
Sun
TransferMoon
TransferUltra Sun
TransferUltra Moon
TransferLet's Go, Pikachu!
CatchableLet's Go, Eevee!
CatchableGeneration VI
Generation V
Generation IV
Generation III
Generation II
Generation I
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

