Hariyama #0297
The data on this page are from Scarlet and Violet, the most recent appearance of Hariyama. Use the left menu (blue tab) to see data from other games!
| Typing | Fighting |
| Abilities | Thick Fat - Ability 1 Guts - Ability 2 Sheer Force - Hidden |
| Classification | The Arm Thrust Pokémon |
| National ID | #0297 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Negative | Neutral | Positive | |
| HP | 144 | 204—251 | |||
| Attack | 120 | 112—154 | 125—172 | 137—189 | |
| Defense | 60 | 58—100 | 65—112 | 71—123 | |
| Sp. Attack | 40 | 40—82 | 45—92 | 49—101 | |
| Sp. Defense | 60 | 58—100 | 65—112 | 71—123 | |
| Speed | 50 | 49—91 | 55—102 | 60—112 | |
| Total | 474 | Calculated Stat Range Based on Nature | |||
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Human-Like |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 75.00% 28.00% |
| Height | 2.3 m (7'7") |
| Weight | 253.8 kg (559.5 lbs.) |
Battle Information
| EV Yield | 2 HP |
| Base Exp. Yield | 166 |
| Catch Rate | 200 |
| Catch Chance | ~36.57% Success |
| Exp. Growth Rate | Fluctuating |
| Base Friendship | 50 |
Learnset via Level-up
The following moves are learned by Hariyama via level-up in Pokémon Scarlet and Violet:
| Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | Focus Energy | — | — | Normal | Stat. |
| 1 | Tackle | 40 | 100 | Normal | Phys. |
| 1 | Arm Thrust | 15 | 100 | Fighting | Phys. |
| 1 | Brine | 65 | 100 | Water | Spec. |
| 1 | Sand Attack | — | 100 | Ground | Stat. |
| 10 | Fake Out | 40 | 100 | Normal | Phys. |
| 13 | Force Palm | 60 | 100 | Fighting | Phys. |
| 16 | Whirlwind | — | — | Normal | Stat. |
| 19 | Knock Off | 65 | 100 | Dark | Phys. |
| 22 | Bulk Up | — | — | Fighting | Stat. |
| 26 | Belly Drum | — | — | Normal | Stat. |
| 30 | Detect | — | — | Fighting | Stat. |
| 34 | Seismic Toss | 1 | 100 | Fighting | Phys. |
| 38 | Focus Punch | 150 | 100 | Fighting | Phys. |
| 42 | Endure | — | — | Normal | Stat. |
| 46 | Close Combat | 120 | 100 | Fighting | Phys. |
| 50 | Reversal | 1 | 100 | Fighting | Phys. |
| 54 | Heavy Slam | 1 | 100 | Steel | Phys. |
| 60 | Headlong Rush | 120 | 100 | Ground | Phys. |
Egg Moves
The following moves are learned by Hariyama as Egg Moves in Pokémon Scarlet and Violet:
| Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| Wide Guard | — | — | Rock | Stat. |
| Feint | 30 | 100 | Normal | Phys. |
| Cross Chop | 100 | 80 | Fighting | Phys. |
| Helping Hand | — | — | Normal | Stat. |
| Dynamic Punch | 100 | 50 | Fighting | Phys. |
| Bullet Punch | 40 | 100 | Steel | Phys. |
| Counter | 1 | 100 | Fighting | Phys. |
Learnset via TM
The following moves are learned by Hariyama via TM in Pokémon Scarlet and Violet:
| TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | Take Down | 90 | 85 | Normal | Phys. |
| TM005 | Mud-Slap | 20 | 100 | Ground | Spec. |
| TM006 | Scary Face | — | 100 | Normal | Stat. |
| TM007 | Protect | — | — | Normal | Stat. |
| TM012 | Low Kick | 1 | 100 | Fighting | Phys. |
| TM018 | Thief | 60 | 100 | Dark | Phys. |
| TM022 | Chilling Water | 50 | 100 | Water | Spec. |
| TM025 | Facade | 70 | 100 | Normal | Phys. |
| TM028 | Bulldoze | 60 | 100 | Ground | Phys. |
| TM032 | Swift | 60 | — | Normal | Spec. |
| TM035 | Mud Shot | 55 | 95 | Ground | Spec. |
| TM036 | Rock Tomb | 60 | 95 | Rock | Phys. |
| TM039 | Low Sweep | 65 | 100 | Fighting | Phys. |
| TM043 | Fling | 1 | 100 | Dark | Phys. |
| TM047 | Endure | — | — | Normal | Stat. |
| TM049 | Sunny Day | — | — | Fire | Stat. |
| TM050 | Rain Dance | — | — | Water | Stat. |
| TM055 | Dig | 80 | 100 | Ground | Phys. |
| TM058 | Brick Break | 75 | 100 | Fighting | Phys. |
| TM059 | Zen Headbutt | 80 | 90 | Psychic | Phys. |
| TM064 | Bulk Up | — | — | Fighting | Stat. |
| TM066 | Body Slam | 85 | 100 | Normal | Phys. |
| TM067 | Fire Punch | 75 | 100 | Fire | Phys. |
| TM068 | Thunder Punch | 75 | 100 | Electric | Phys. |
| TM069 | Ice Punch | 75 | 100 | Ice | Phys. |
| TM070 | Sleep Talk | — | — | Normal | Stat. |
| TM073 | Drain Punch | 75 | 100 | Fighting | Phys. |
| TM080 | Metronome | — | — | Normal | Stat. |
| TM083 | Poison Jab | 80 | 100 | Poison | Phys. |
| TM084 | Stomping Tantrum | 75 | 100 | Ground | Phys. |
| TM085 | Rest | — | — | Psychic | Stat. |
| TM086 | Rock Slide | 75 | 90 | Rock | Phys. |
| TM087 | Taunt | — | 100 | Dark | Stat. |
| TM089 | Body Press | 80 | 100 | Fighting | Phys. |
| TM099 | Iron Head | 80 | 100 | Steel | Phys. |
| TM103 | Substitute | — | — | Normal | Stat. |
| TM121 | Heavy Slam | 1 | 100 | Steel | Phys. |
| TM123 | Surf | 90 | 100 | Water | Spec. |
| TM130 | Helping Hand | — | — | Normal | Stat. |
| TM134 | Reversal | 1 | 100 | Fighting | Phys. |
| TM149 | Earthquake | 100 | 100 | Ground | Phys. |
| TM150 | Stone Edge | 100 | 80 | Rock | Phys. |
| TM152 | Giga Impact | 150 | 90 | Normal | Phys. |
| TM158 | Focus Blast | 120 | 70 | Fighting | Spec. |
| TM163 | Hyper Beam | 150 | 90 | Normal | Spec. |
| TM167 | Close Combat | 120 | 100 | Fighting | Phys. |
| TM171 | Tera Blast | 80 | 100 | Normal | Spec. |
| TM179 | Smack Down | 50 | 100 | Rock | Phys. |
| TM181 | Knock Off | 65 | 100 | Dark | Phys. |
| TM184 | Vacuum Wave | 40 | 100 | Fighting | Spec. |
| TM192 | Focus Punch | 150 | 100 | Fighting | Phys. |
| TM199 | Lash Out | 75 | 100 | Dark | Phys. |
| TM204 | Double-Edge | 120 | 100 | Normal | Phys. |
| TM213 | Coaching | — | — | Fighting | Stat. |
| TM221 | Throat Chop | 80 | 100 | Dark | Phys. |
| TM224 | Curse | — | — | Ghost | Stat. |
| TM229 | Upper Hand | 65 | 100 | Fighting | Phys. |
How to Obtain
Available In
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Brilliant Diamond
EvolveShining Pearl
EvolveGeneration IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

