Hoopa #0720

Hoopa Unbound




TypingPsychicDark
Abilities
Magician (No Hidden Ability)
ClassificationThe Djinn Pokémon
National ID#0720

Type Effectiveness

Weak x4
Bug
Weak x2
Fairy
Immune x0
Psychic
View all Typings:
This page displays data from Violet (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Hoopa Unbound(hoopa) official artwork

Base Stats

StatAmountStat Range
HP80
140187
Attack160
148233
Defense60
58123
Sp. Attack170
157244
Sp. Defense130
121200
Speed80
76145
Total680Calculated Stat Range
HP80Atk160Def60Spe80SpD130SpA170
Calculated stats: Lv. 50Lv. 100Nature details:

Breeding and Species Information

Egg Group(s)
Undiscovered
Egg Cycles120
Egg Steps
30720 - Generations II, III, and VII
30600 - Generations IV
30840 - Generations V and VI
30600 - Brilliant Diamond and Shining Pearl
15360 - Sword, Shield, Scarlet, and Violet
Gender Ratio
Unknown
Height6.5 m (21'4")
Weight490.0 kg (1080.3 lbs.)

Battle Information

EV Yield
3 Sp. Attack
Base Exp. Yield340
Catch Rate3
Catch Chance
Exp. Growth RateSlow
Base Friendship50
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Learnset

Learnset via Level-up

The following moves are learned by Hoopa Unbound via level-up in Pokémon Violet:
Level
Name
Power
Acc.
Type
Cat.
1PsychicStat.
150100PsychicSpec.
1GhostStat.
630100GhostPhys.
10100PsychicStat.
15PsychicStat.
1965100PsychicSpec.
25PsychicStat.
29PsychicStat.
29PsychicStat.
4665100DarkPhys.
50PsychicStat.
50PsychicStat.
5580100DarkSpec.
7590100PsychicSpec.
85100DarkPhys.

Learnset via TM

The following moves are learned by Hoopa Unbound via TM in Pokémon Violet:
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM006100NormalStat.
TM007NormalStat.
TM01665100PsychicSpec.
TM01860100DarkPhys.
TM02570100NormalPhys.
TM03260NormalSpec.
TM0366095RockPhys.
TM0431100DarkPhys.
TM047NormalStat.
TM049FireStat.
TM050WaterStat.
TM051RockStat.
TM05480100PsychicSpec.
TM05875100FightingPhys.
TM0598090PsychicPhys.
TM06295100DarkPhys.
TM06775100FirePhys.
TM06875100ElectricPhys.
TM06975100IcePhys.
TM070NormalStat.
TM07375100FightingPhys.
TM074PsychicStat.
TM075PsychicStat.
TM0811100GrassSpec.
TM08290ElectricStat.
TM085PsychicStat.
TM087100DarkStat.
TM09480100DarkSpec.
TM098PsychicStat.
TM10212080PoisonPhys.
TM103NormalStat.
TM109100PsychicStat.
TM11480100GhostSpec.
TM11990100GrassSpec.
TM12090100PsychicSpec.
TM12690100ElectricSpec.
TM129PsychicStat.
TM138PsychicStat.
TM140DarkStat.
TM15190100GhostPhys.
TM15215090NormalPhys.
TM15812070FightingSpec.
TM161PsychicStat.
TM16315090NormalSpec.
TM17180100NormalSpec.
TM178PsychicStat.
TM18165100DarkPhys.
TM192150100FightingPhys.
TM19975100DarkPhys.
TM203NormalStat.
TM217120100PsychicSpec.
TM21880100PsychicSpec.
TM2197090BugPhys.
TM22180100DarkPhys.
TM22875100PsychicSpec.

How to Obtain

Available In

Generation VI

X

Event

Y

Event

Generation VII

Sun

Event

Moon

Event

Generation IX

Scarlet

Transfer

Violet

Transfer

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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