Marill #0183


The Aqua Mouse Pokémon


TypingWaterFairy
Abilities
Thick Fat - Ability 1
Huge Power - Ability 2
Sap Sipper - Hidden
ClassificationThe Aqua Mouse Pokémon
National ID#0183
Regional ID#0047

Type Effectiveness

Weak x2
PoisonGrassElectric
Resists x½
FightingBugFireWaterIceDark
Immune x0
Dragon
View all Typings:
This page displays data from Violet (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Marill(marill) official artwork

Base Stats

StatAmountStat Range
HP70
130177
Attack20
2279
Defense50
49112
Sp. Attack20
2279
Sp. Defense50
49112
Speed40
40101
Total250Calculated Stat Range
HP70Atk20Def50Spe40SpD50SpA20
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Fairy
Water 1
Egg Cycles10
Egg Steps
2560 - Generations II, III, and VII
2550 - Generations IV
2570 - Generations V and VI
2550 - Brilliant Diamond and Shining Pearl
1280 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height0.4 m (1'4")
Weight8.5 kg (18.7 lbs.)

Battle Information

EV Yield
2 HP
Base Exp. Yield88
Catch Rate190
Catch Chance
Exp. Growth RateFast
Base Friendship50
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Pokédex Entries

"The fur on its body naturally repels water. It can stay dry even when it plays in the water."

"The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents."

"This Pokémon uses its round tail as a float. The ball of Marill’s tail is filled with nutrients that have been turned into an oil."

"Even after Marill swims in a cold sea, its water- repellent fur dries almost as soon as Marill leaves the water. That’s why this Pokémon is never cold."

"Using its tail as a float, it dives underwater. It likes eating plants that grow in riverbeds."

"The tip of its tail is filled with oil that is lighter than water, so it acts as a float."

"The fur on its body naturally repels water. It can stay dry, even when it plays in the water."

"The tip of its tail is filled with oil that is lighter than water, so it acts as a float."

"When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon’s tail is flexible and configured to stretch."

"Marill’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants."

"The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current."

"The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents."

"Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms."

"The tip of its tail is filled with oil that is lighter than water, so it acts as a float."

"The oil-filled end of its tail floats on water. It keeps MARILL from drowning even in a strong current."

"The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning."

"The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current."

"MARILL’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this POKéMON is diving beneath the water to feed on aquatic plants."

"When fishing for food at the edge of a fast-running stream, MARILL wraps its tail around the trunk of a tree. This POKéMON’s tail is flexible and configured to stretch."

"The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current."

"The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning."

"Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water’s resistance."

"The tip of its tail, which con tains oil that is lighter than wa ter, lets it swim without drowning."

"The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current."

"The fur on its body naturally repels water. It can stay dry, even when it plays in the water."

Learnset

Learnset via Level-up

The following moves are learned by Marill via level-up in Pokémon Violet:
Level
Name
Power
Acc.
Type
Cat.
1NormalStat.
1NormalStat.
13090RockPhys.
140100NormalPhys.
1100NormalStat.
140100WaterSpec.
665100WaterSpec.
9100FairyStat.
128075NormalPhys.
158585FlyingPhys.
199090WaterPhys.
219090FairyPhys.
24WaterStat.
27WaterStat.
3011080WaterSpec.
33120100NormalPhys.
36120100FightingPhys.

Pre-evolution Moves

The following moves are learned by Marill via a pre-evolution:
Name
Power
Acc.
Type
Cat.
40100WaterPhys.
NormalStat.
NormalStat.
NormalStat.
190NormalPhys.
55NormalStat.
100WaterStat.
NormalStat.
55NormalStat.
100NormalStat.

Learnset via TM

The following moves are learned by Marill via TM in Pokémon Violet:
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM002100FairyStat.
TM003100DarkStat.
TM00520100GroundSpec.
TM007NormalStat.
TM01160100WaterSpec.
TM01940FairySpec.
TM02050100GrassPhys.
TM02250100WaterSpec.
TM02570100NormalPhys.
TM02860100GroundPhys.
TM03260NormalSpec.
TM0345595IceSpec.
TM0355595GroundSpec.
TM03750100FairySpec.
TM0431100DarkPhys.
TM047NormalStat.
TM050WaterStat.
TM052IceStat.
TM05580100GroundPhys.
TM05875100FightingPhys.
TM06685100NormalPhys.
TM06975100IcePhys.
TM070NormalStat.
TM075PsychicStat.
TM07780100WaterPhys.
TM080NormalStat.
TM0811100GrassSpec.
TM085PsychicStat.
TM103NormalStat.
TM11085100WaterPhys.
TM11790100NormalSpec.
TM122100NormalStat.
TM12390100WaterSpec.
TM12480100IcePhys.
TM1279090FairyPhys.
TM128PsychicStat.
TM130NormalStat.
TM13590100IceSpec.
TM139FairyStat.
TM14211080WaterSpec.
TM14311070IceSpec.
TM17180100NormalSpec.
TM18165100DarkPhys.
TM192150100FightingPhys.
TM201100100FairySpec.
TM204120100NormalPhys.
TM2083585WaterSpec.
TM2099085WaterSpec.
TM22780100FairySpec.

How to Obtain

Available In

Generation II

Gold

PokeballCatchable

Silver

PokeballCatchable

Crystal

PokeballCatchable

Generation III

Ruby

PokeballCatchable

Sapphire

PokeballCatchable

FireRed

Transfer

LeafGreen

PokeballCatchable

Emerald

PokeballCatchable

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Evolve

Black 2

PokeballCatchable

White 2

PokeballCatchable

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

PokeballCatchable

Moon

PokeballCatchable

Ultra Sun

Transfer

Ultra Moon

Transfer

Generation VIII

Sword

Transfer

Shield

Transfer

The Isle of Armor (Sword)

PokeballCatchable

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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