Nosepass #0299


The Compass Pokémon


TypingRock
Abilities
Sturdy - Ability 1
Magnet Pull - Ability 2
Sand Force - Hidden
ClassificationThe Compass Pokémon
National ID#0299
Regional ID#0107

Type Effectiveness

Weak x2
FightingGroundSteelWaterGrass
Resists x½
NormalFlyingPoisonFire
View all Typings:
This page displays data from The Teal Mask (Violet) (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Nosepass(nosepass) official artwork

Base Stats

StatAmountStat Range
HP30
90137
Attack45
45106
Defense135
126205
Sp. Attack45
45106
Sp. Defense90
85156
Speed30
3190
Total375Calculated Stat Range
HP30Atk45Def135Spe30SpD90SpA45
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Nosepass official artwork
Nosepass
Rock
Level Up at

(electric field)
Probopass official artwork
Probopass
RockSteel

Breeding and Species Information

Egg Group(s)
Mineral
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height1.0 m (3'3")
Weight97.0 kg (213.8 lbs.)

Battle Information

EV Yield
1 Defense
Base Exp. Yield75
Catch Rate255
Catch Chance
Exp. Growth RateMedium Fast
Base Friendship50
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Pokédex Entries

"The magnet in Nosepass’s nose provides an unerring compass, making this Pokémon an excellent partner for Trainers going on a journey."

"When endangered, it may protect itself by increasing its magnetism and drawing nearby iron objects to its body."

"Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north."

"Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses."

"The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey."

"It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself."

"It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second."

"It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close."

"Its magnetic nose always faces north and draws iron objects to its body to protect itself better."

"Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings."

"Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year."

"Nosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another."

"When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body."

"Its magnetic nose always faces north and draws iron objects to its body to protect itself better."

"Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north."

"When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body."

"If two of these meet, they cannot get too close because their noses repel each other."

"NOSEPASS’s magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another."

"NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKéMON actually moves by a little over 3/8 of an inch every year."

"Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings."

"Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons."

Learnset

Learnset via Level-up

The following moves are learned by Nosepass via level-up in Pokémon The Teal Mask (Violet):
Level
Name
Power
Acc.
Type
Cat.
140100NormalPhys.
4NormalStat.
7NormalStat.
105090RockPhys.
1390ElectricStat.
16PsychicStat.
1965100ElectricPhys.
227590RockPhys.
2580100RockSpec.
282590RockPhys.
3180100ElectricSpec.
34RockStat.
3790100GroundSpec.
4010080RockPhys.
43NormalStat.
4312050ElectricSpec.

Egg Moves

The following moves are learned by Nosepass as Egg Moves in Pokémon The Teal Mask (Violet):
Name
Power
Acc.
Type
Cat.
120100NormalPhys.
15080RockPhys.
3090RockPhys.
RockStat.

Learnset via TM

The following moves are learned by Nosepass via TM in Pokémon The Teal Mask (Violet):
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM007NormalStat.
TM02570100NormalPhys.
TM02860100GroundPhys.
TM0366095RockPhys.
TM047NormalStat.
TM04870100ElectricSpec.
TM049FireStat.
TM051RockStat.
TM06685100NormalPhys.
TM06775100FirePhys.
TM06875100ElectricPhys.
TM06975100IcePhys.
TM070NormalStat.
TM0762590RockPhys.
TM07980100FairySpec.
TM08290ElectricStat.
TM08475100GroundPhys.
TM085PsychicStat.
TM0867590RockPhys.
TM087100DarkStat.
TM08980100FightingPhys.
TM09380100SteelSpec.
TM10180100RockSpec.
TM103NormalStat.
TM104SteelStat.
TM116RockStat.
TM1211100SteelPhys.
TM12690100ElectricSpec.
TM130NormalStat.
TM13390100GroundSpec.
TM149100100GroundPhys.
TM15010080RockPhys.
TM16611070ElectricSpec.
TM17014095SteelSpec.
TM17180100NormalSpec.
TM1763585GroundPhys.
TM178PsychicStat.
TM17950100RockPhys.
TM1869595GroundPhys.
TM202NormalStat.
TM204120100NormalPhys.
TM22012090RockSpec.
TM224GhostStat.

How to Obtain

Available In

Generation III

Ruby

PokeballCatchable

Sapphire

PokeballCatchable

FireRed

Transfer

LeafGreen

Transfer

Emerald

PokeballCatchable

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Transfer

Black 2

PokeballCatchable

White 2

PokeballCatchable

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

PokeballCatchable

Moon

PokeballCatchable

Ultra Sun

PokeballCatchable

Ultra Moon

PokeballCatchable

Generation VIII

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Legends: Arceus

PokeballCatchable

Generation IX

Scarlet

Transfer

Violet

Transfer

The Teal Mask (Scarlet)

PokeballCatchable

The Teal Mask (Violet)

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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