Primeape #0057
| Typing | Fighting |
| Abilities | Vital Spirit - Ability 1 Anger Point - Ability 2 Defiant - Hidden |
| Classification | The Pig Monkey Pokémon |
| National ID | #0057 |
| Regional ID | #0100 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 65 | 125—172 | |
| Attack | 105 | 99—172 | |
| Defense | 60 | 58—123 | |
| Sp. Attack | 60 | 58—123 | |
| Sp. Defense | 70 | 67—134 | |
| Speed | 95 | 90—161 | |
| Total | 455 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Field |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 1.0 m (3'3") |
| Weight | 32.0 kg (70.5 lbs.) |
Battle Information
Pokédex Entries
"It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare." "Some researchers theorize that Primeape remains angry even when inside a Poké Ball." | |
"It becomes angry if it sees an opponent’s eyes and gets angrier if the opponent runs. Even after it beats the opponent, it is still angry." | |
"It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however." "Some researchers theorize that Primeape remains angry even when inside a Poké Ball." | |
"It will never forgive opponents who have angered it. Even after it has beaten them down until they can’t move, it never ever forgives." "The blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging." | |
"It stops being angry only when nobody else is around. To view this moment is very difficult." | |
"It stops being angry only when nobody else is around. To view this moment is very difficult." "It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far." | |
"When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time." | |
"It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder." | |
"If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep." "It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare." | |
"It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far." "Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up." | |
"When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent." | |
"If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep." "It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare." | |
"It will beat up anyone who makes it mad, even if it has to chase them until the end of the world." | |
"It stops being angry only when nobody else is around. To view this moment is very difficult." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 1 | 100 | Dark | Phys. | |
| 1 | — | — | Normal | Stat. | |
| 1 | — | 100 | Normal | Stat. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 5 | 18 | 80 | Normal | Phys. | |
| 8 | 1 | 100 | Fighting | Phys. | |
| 15 | 1 | 100 | Fighting | Phys. | |
| 17 | — | 85 | Normal | Stat. | |
| 22 | 100 | 80 | Fighting | Phys. | |
| 26 | 60 | 100 | Dark | Phys. | |
| 30 | 120 | 100 | Normal | Phys. | |
| 35 | 50 | 100 | Ghost | Phys. | |
| 39 | 120 | 100 | Fighting | Phys. | |
| 44 | — | 85 | Normal | Stat. | |
| 48 | 75 | 100 | Ground | Phys. | |
| 53 | 120 | 100 | Dragon | Phys. | |
| 57 | 1 | 100 | Fighting | Spec. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM012 | 1 | 100 | Fighting | Phys. | |
| TM014 | 55 | 100 | Flying | Phys. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM028 | 60 | 100 | Ground | Phys. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM036 | 60 | 95 | Rock | Phys. | |
| TM039 | 65 | 100 | Fighting | Phys. | |
| TM043 | 1 | 100 | Dark | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM058 | 75 | 100 | Fighting | Phys. | |
| TM060 | 70 | 100 | Bug | Phys. | |
| TM061 | 70 | 100 | Ghost | Phys. | |
| TM064 | — | — | Fighting | Stat. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM067 | 75 | 100 | Fire | Phys. | |
| TM068 | 75 | 100 | Electric | Phys. | |
| TM069 | 75 | 100 | Ice | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM071 | 80 | 100 | Grass | Phys. | |
| TM073 | 75 | 100 | Fighting | Phys. | |
| TM080 | — | — | Normal | Stat. | |
| TM083 | 80 | 100 | Poison | Phys. | |
| TM084 | 75 | 100 | Ground | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM086 | 75 | 90 | Rock | Phys. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM102 | 120 | 80 | Poison | Phys. | |
| TM103 | — | — | Normal | Stat. | |
| TM116 | — | — | Rock | Stat. | |
| TM122 | — | 100 | Normal | Stat. | |
| TM126 | 90 | 100 | Electric | Spec. | |
| TM130 | — | — | Normal | Stat. | |
| TM134 | 1 | 100 | Fighting | Phys. | |
| TM149 | 100 | 100 | Ground | Phys. | |
| TM150 | 100 | 80 | Rock | Phys. | |
| TM152 | 150 | 90 | Normal | Phys. | |
| TM156 | 120 | 100 | Dragon | Phys. | |
| TM157 | 130 | 90 | Fire | Spec. | |
| TM158 | 120 | 70 | Fighting | Spec. | |
| TM163 | 150 | 90 | Normal | Spec. | |
| TM166 | 110 | 70 | Electric | Spec. | |
| TM167 | 120 | 100 | Fighting | Phys. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM177 | — | 100 | Ghost | Stat. | |
| TM179 | 50 | 100 | Rock | Phys. | |
| TM184 | 40 | 100 | Fighting | Spec. | |
| TM191 | 90 | 100 | Normal | Spec. | |
| TM192 | 150 | 100 | Fighting | Phys. | |
| TM199 | 75 | 100 | Dark | Phys. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM205 | 1 | 100 | Normal | Phys. | |
| TM221 | 80 | 100 | Dark | Phys. | |
| TM224 | — | — | Ghost | Stat. |
How to Obtain
Available In
Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Sun
CatchableMoon
CatchableUltra Sun
CatchableUltra Moon
CatchableLet's Go, Pikachu!
EvolveLet's Go, Eevee!
TransferGeneration VIII
Brilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
Scarlet
CatchableViolet
CatchableThe Teal Mask (Scarlet)
CatchableThe Teal Mask (Violet)
CatchableLegends: Z-A
TransferMega Dimension
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


