Primeape #0057


The Pig Monkey Pokémon


TypingFighting
Abilities
Vital Spirit - Ability 1
Anger Point - Ability 2
Defiant - Hidden
ClassificationThe Pig Monkey Pokémon
National ID#0057
Regional ID#0100

Type Effectiveness

Weak x2
FlyingPsychicFairy
Resists x½
RockBugDark
View all Typings:
This page displays data from The Teal Mask (Violet) (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Primeape(primeape) official artwork

Base Stats

StatAmountStat Range
HP65
125172
Attack105
99172
Defense60
58123
Sp. Attack60
58123
Sp. Defense70
67134
Speed95
90161
Total455Calculated Stat Range
HP65Atk105Def60Spe95SpD70SpA60
Calculated stats: Lv. 50Lv. 100Nature details:

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height1.0 m (3'3")
Weight32.0 kg (70.5 lbs.)

Battle Information

EV Yield
2 Attack
Base Exp. Yield159
Catch Rate75
Catch Chance
Exp. Growth RateMedium Fast
Base Friendship50
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Pokédex Entries

"It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare."

"Some researchers theorize that Primeape remains angry even when inside a Poké Ball."

"It becomes angry if it sees an opponent’s eyes and gets angrier if the opponent runs. Even after it beats the opponent, it is still angry."

"It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however."

"Some researchers theorize that Primeape remains angry even when inside a Poké Ball."

"It will never forgive opponents who have angered it. Even after it has beaten them down until they can’t move, it never ever forgives."

"The blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging."

"It stops being angry only when nobody else is around. To view this moment is very difficult."

"It stops being angry only when nobody else is around. To view this moment is very difficult."

"It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far."

"When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time."

"It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder."

"It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder."

"It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder."

"It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder."

"If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep."

"It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare."

"When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time."

"It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far."

"Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up."

"When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent."

"If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep."

"It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare."

"It will beat up anyone who makes it mad, even if it has to chase them until the end of the world."

"Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught."

"It stops being angry only when nobody else is around. To view this moment is very difficult."

Learnset

Learnset via Level-up

The following moves are learned by Primeape via level-up in Pokémon The Teal Mask (Violet):
Level
Name
Power
Acc.
Type
Cat.
11100DarkPhys.
1NormalStat.
1100NormalStat.
140100NormalPhys.
51880NormalPhys.
81100FightingPhys.
151100FightingPhys.
1785NormalStat.
2210080FightingPhys.
2660100DarkPhys.
30120100NormalPhys.
3550100GhostPhys.
39120100FightingPhys.
4485NormalStat.
4875100GroundPhys.
53120100DragonPhys.
571100FightingSpec.

Pre-evolution Moves

The following moves are learned by Primeape via a pre-evolution:
Name
Power
Acc.
Type
Cat.
1100DarkPhys.
1100FightingPhys.
60100NormalPhys.
70100DarkPhys.

Learnset via TM

The following moves are learned by Primeape via TM in Pokémon The Teal Mask (Violet):
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM006100NormalStat.
TM007NormalStat.
TM0121100FightingPhys.
TM01455100FlyingPhys.
TM01860100DarkPhys.
TM02570100NormalPhys.
TM02860100GroundPhys.
TM03260NormalSpec.
TM0366095RockPhys.
TM03965100FightingPhys.
TM0431100DarkPhys.
TM047NormalStat.
TM049FireStat.
TM050WaterStat.
TM05580100GroundPhys.
TM05875100FightingPhys.
TM06070100BugPhys.
TM06170100GhostPhys.
TM064FightingStat.
TM06685100NormalPhys.
TM06775100FirePhys.
TM06875100ElectricPhys.
TM06975100IcePhys.
TM070NormalStat.
TM07180100GrassPhys.
TM07375100FightingPhys.
TM080NormalStat.
TM08380100PoisonPhys.
TM08475100GroundPhys.
TM085PsychicStat.
TM0867590RockPhys.
TM087100DarkStat.
TM10212080PoisonPhys.
TM103NormalStat.
TM116RockStat.
TM122100NormalStat.
TM12690100ElectricSpec.
TM130NormalStat.
TM1341100FightingPhys.
TM149100100GroundPhys.
TM15010080RockPhys.
TM15215090NormalPhys.
TM156120100DragonPhys.
TM15713090FireSpec.
TM15812070FightingSpec.
TM16315090NormalSpec.
TM16611070ElectricSpec.
TM167120100FightingPhys.
TM17180100NormalSpec.
TM177100GhostStat.
TM17950100RockPhys.
TM18440100FightingSpec.
TM19190100NormalSpec.
TM192150100FightingPhys.
TM19975100DarkPhys.
TM204120100NormalPhys.
TM2051100NormalPhys.
TM22180100DarkPhys.
TM224GhostStat.

How to Obtain

Available In

Generation I

Red

Evolve

Blue

Transfer

Yellow

PokeballCatchable

Generation II

Gold

PokeballCatchable

Silver

Transfer

Crystal

Transfer

Generation III

Ruby

Transfer

Sapphire

Transfer

FireRed

PokeballCatchable

LeafGreen

PokeballCatchable

Emerald

Transfer

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

Transfer

Generation V

Black

Evolve

White

Evolve

Black 2

Evolve

White 2

Evolve

Generation VI

X

Evolve

Y

Evolve

Generation VII

Sun

PokeballCatchable

Moon

PokeballCatchable

Ultra Sun

PokeballCatchable

Ultra Moon

PokeballCatchable

Generation VIII

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable

The Teal Mask (Scarlet)

PokeballCatchable

The Teal Mask (Violet)

PokeballCatchable

Legends: Z-A

Transfer

Mega Dimension

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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