Mankey #0056
| Typing | Fighting |
| Abilities | Vital Spirit - Ability 1 Anger Point - Ability 2 Defiant - Hidden |
| Classification | The Pig Monkey Pokémon |
| National ID | #0056 |
| Regional ID | #0099 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 40 | 100—147 | |
| Attack | 80 | 76—145 | |
| Defense | 35 | 36—95 | |
| Sp. Attack | 35 | 36—95 | |
| Sp. Defense | 45 | 45—106 | |
| Speed | 70 | 67—134 | |
| Total | 305 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Field |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 0.5 m (1'8") |
| Weight | 28.0 kg (61.7 lbs.) |
Battle Information
Pokédex Entries
"It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness." "It is extremely quick to anger. It could be docile one moment, then thrashing away the next instant." | |
"It lives in treetop colonies. If one member of the group becomes enraged, the whole colony rampages for no reason." | |
"It can spontaneously become enraged. Everyone near it clears out as it rampages, and the resulting loneliness makes it angrier still." "Its raging tires it out and causes it to fall asleep, but the anger resonating in its dreams causes it to wake up—which infuriates it all over again." | |
"The smallest of things could cause it to lose its temper. Because it doesn’t hold in its stress, this Pokémon can live a long time." "If one gets angry, all the others around it will get angry, so silence is a rare visitor in a troop of Mankey." | |
"An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything." | |
"It’s unsafe to approach if it gets violently enraged for no reason and can’t distinguish friends from foes." "It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason." | |
"When Mankey starts shaking and its nasal breathing turns rough, it’s a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath." | |
"It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason." | |
"It is extremely ill-tempered. Groups of them will attack any handy target for no reason." "It’s unsafe to approach if it gets violently enraged for no reason and can’t distinguish friends from foes." | |
"Light and agile on its feet, and ferocious in temperament. When angered, it flies into an uncontrollable frenzy." "Extremely quick to anger. It could be docile one moment, then thrashing away the next instant." | |
"When it starts shaking and its nasal breathing turns rough, it’s a sure sign of anger. However, since this happens instantly, there is no time to flee." | |
"It is extremely ill-tempered. Groups of them will attack any handy target for no reason." "It's unsafe to ap proach if it gets violently enraged for no reason and can't distinguish friends from foes." | |
"It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness." | |
"An agile POKéMON that lives in trees. It angers easily and will not hesitate to attack anything." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 60 | 100 | Normal | Phys. | |
| 1 | — | — | Normal | Stat. | |
| 1 | — | 100 | Normal | Stat. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 5 | 18 | 80 | Normal | Phys. | |
| 8 | 1 | 100 | Fighting | Phys. | |
| 12 | 1 | 100 | Fighting | Phys. | |
| 17 | — | 85 | Normal | Stat. | |
| 22 | 100 | 80 | Fighting | Phys. | |
| 26 | 60 | 100 | Dark | Phys. | |
| 29 | 120 | 100 | Normal | Phys. | |
| 33 | 120 | 100 | Fighting | Phys. | |
| 36 | — | 85 | Normal | Stat. | |
| 40 | 75 | 100 | Ground | Phys. | |
| 44 | 120 | 100 | Dragon | Phys. | |
| 48 | 1 | 100 | Fighting | Spec. |
Egg Moves
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM012 | 1 | 100 | Fighting | Phys. | |
| TM014 | 55 | 100 | Flying | Phys. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM028 | 60 | 100 | Ground | Phys. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM036 | 60 | 95 | Rock | Phys. | |
| TM039 | 65 | 100 | Fighting | Phys. | |
| TM043 | 1 | 100 | Dark | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM058 | 75 | 100 | Fighting | Phys. | |
| TM060 | 70 | 100 | Bug | Phys. | |
| TM061 | 70 | 100 | Ghost | Phys. | |
| TM064 | — | — | Fighting | Stat. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM067 | 75 | 100 | Fire | Phys. | |
| TM068 | 75 | 100 | Electric | Phys. | |
| TM069 | 75 | 100 | Ice | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM071 | 80 | 100 | Grass | Phys. | |
| TM073 | 75 | 100 | Fighting | Phys. | |
| TM080 | — | — | Normal | Stat. | |
| TM083 | 80 | 100 | Poison | Phys. | |
| TM084 | 75 | 100 | Ground | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM086 | 75 | 90 | Rock | Phys. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM102 | 120 | 80 | Poison | Phys. | |
| TM103 | — | — | Normal | Stat. | |
| TM122 | — | 100 | Normal | Stat. | |
| TM126 | 90 | 100 | Electric | Spec. | |
| TM130 | — | — | Normal | Stat. | |
| TM134 | 1 | 100 | Fighting | Phys. | |
| TM149 | 100 | 100 | Ground | Phys. | |
| TM150 | 100 | 80 | Rock | Phys. | |
| TM156 | 120 | 100 | Dragon | Phys. | |
| TM157 | 130 | 90 | Fire | Spec. | |
| TM158 | 120 | 70 | Fighting | Spec. | |
| TM167 | 120 | 100 | Fighting | Phys. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM177 | — | 100 | Ghost | Stat. | |
| TM191 | 90 | 100 | Normal | Spec. | |
| TM192 | 150 | 100 | Fighting | Phys. | |
| TM199 | 75 | 100 | Dark | Phys. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM205 | 1 | 100 | Normal | Phys. | |
| TM221 | 80 | 100 | Dark | Phys. | |
| TM224 | — | — | Ghost | Stat. |
How to Obtain
Available In
Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Sun
CatchableMoon
CatchableUltra Sun
CatchableUltra Moon
CatchableLet's Go, Pikachu!
CatchableLet's Go, Eevee!
TransferGeneration VIII
Brilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
Scarlet
CatchableViolet
CatchableThe Teal Mask (Scarlet)
CatchableThe Teal Mask (Violet)
CatchableLegends: Z-A
TransferMega Dimension
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


