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Pokémon GO Best Raid Attackers

The attackers worth powering up, across every Tier 5 and Mega raid boss.

!is:mega!is:shadow!is:legendaryt:steelgen:4A space is AND, or is OR, ! excludes and * is a wildcard.Full Syntax

349 of 349 rows

Gain Baselines
  1. #AttackerWins WithTotal GainAvg GainBossesTop PicksBest Against
  2. 1Mega Mewtwo XEMFightingPsychicGhost192.6 Total Gain+1.7% Avg Gain115 of 135 Bosses45 Top PicksMega SharpedoMega AbsolMega Kangaskhan
  3. 2Mega Mewtwo YEMPsychicGhostIce183.4 Total Gain+1.6% Avg Gain112 of 135 Bosses46 Top PicksMega FalinksMega VictreebelMega Lopunny
  4. 3Mega RayquazaEFlyingDragon168.7 Total Gain+1.9% Avg Gain89 of 135 Bosses33 Top PicksPheromosaMega HeracrossBuzzwole
  5. 4Mega Mewtwo XEFightingPsychicGhost159.9 Total Gain+1.4% Avg Gain111 of 135 Bosses41 Top PicksMega FalinksMega SharpedoMega Gengar
  6. 5Mega RayquazaFlyingDragon159.2 Total Gain+1.9% Avg Gain82 of 135 Bosses33 Top PicksPheromosaMega HeracrossBuzzwole
  7. 6Mega Mewtwo YEPsychicGhostFighting157.4 Total Gain+1.4% Avg Gain109 of 135 Bosses35 Top PicksMega FalinksMega VictreebelMega Blaziken
  8. 7Mega Mewtwo YMPsychicIceElectric129.5 Total Gain+1.5% Avg Gain84 of 135 Bosses41 Top PicksMega FalinksMega VictreebelMega Lopunny
  9. 8Mega Mewtwo XMFightingPsychicIce115.0 Total Gain+1.5% Avg Gain77 of 135 Bosses40 Top PicksMega LopunnyMega KangaskhanMega Falinks
  10. 9Primal GroudonEGroundGrass90.5 Total Gain+2.3% Avg Gain39 of 135 Bosses23 Top PicksMega ManectricMega Raichu YMega Raichu X
  11. 10Mega BlazikenEFightingFire90.0 Total Gain+2.2% Avg Gain41 of 135 Bosses31 Top PicksMega ScizorMega AbomasnowMega Absol
  12. 11Mega DelphoxMFirePsychic90.0 Total Gain+2.7% Avg Gain33 of 135 Bosses23 Top PicksMega AbomasnowMega MawileMega Scizor
  13. 12Mega Mewtwo YPsychicIceElectric79.9 Total Gain+1.1% Avg Gain75 of 135 Bosses23 Top PicksMega FalinksMega BlazikenMega Gengar
  14. 13Mega GarchompEGroundDragon76.6 Total Gain+1.7% Avg Gain44 of 135 Bosses24 Top PicksMega ManectricMega AmpharosMega Raichu Y
  15. 14Dawn Wings NecrozmaGhost74.8 Total Gain+1.5% Avg Gain50 of 135 Bosses29 Top PicksMega MedichamMega SlowbroMega Gallade
  16. 15Mega Mewtwo XPsychicFightingIce74.4 Total Gain+1.1% Avg Gain68 of 135 Bosses24 Top PicksMega FalinksMega GengarMega Beedrill
  17. 16Mega BlazikenFightingFire73.2 Total Gain+1.8% Avg Gain40 of 135 Bosses31 Top PicksMega AbsolMega GlalieMega Sharpedo
  18. 17Mega DelphoxEFirePsychic69.7 Total Gain+2.2% Avg Gain31 of 135 Bosses18 Top PicksMega AbomasnowMega MawileMega Scizor
  19. 18Crowned Sword ZacianSteelFairy69.4 Total Gain+2.1% Avg Gain33 of 135 Bosses15 Top PicksMega AltariaMega AudinoKyurem
  20. 19Mega GarchompGroundDragon68.0 Total Gain+1.5% Avg Gain44 of 135 Bosses23 Top PicksMega ManectricMega AmpharosMega Raichu Y
  21. 20Mega LucarioEFightingSteel66.6 Total Gain+1.9% Avg Gain35 of 135 Bosses25 Top PicksMega SharpedoMega AbsolMega Glalie
  22. 21EternatusEDragonPoison60.0 Total Gain+1.0% Avg Gain60 of 135 Bosses18 Top PicksMega AmpharosRegidragoMega Charizard X
  23. 22Shadow ReshiramEFireDragon59.7 Total Gain+1.6% Avg Gain37 of 135 Bosses18 Top PicksMega ScizorMega AbomasnowBurn Drive Genesect
  24. 23Mega Charizard YEFire59.3 Total Gain+2.6% Avg Gain23 of 135 Bosses15 Top PicksMega ScizorMega AbomasnowBurn Drive Genesect
  25. 24Primal GroudonGroundGrass58.7 Total Gain+1.7% Avg Gain35 of 135 Bosses14 Top PicksMega ManectricMega Raichu YMega Raichu X
  26. 25White KyuremIceFireDragon57.2 Total Gain+1.5% Avg Gain38 of 135 Bosses20 Top PicksMega SceptileMega GarchompMega Salamence
  27. 26Crowned Shield ZamazentaSteel56.6 Total Gain+3.0% Avg Gain19 of 135 Bosses14 Top PicksMega AudinoMega AerodactylMega Glalie
  28. 27Mega TyranitarEDarkRock52.9 Total Gain+1.2% Avg Gain43 of 135 Bosses11 Top PicksAttack Forme DeoxysLunalaMega Alakazam
  29. 28Dusk Mane NecrozmaSteel49.2 Total Gain+1.9% Avg Gain26 of 135 Bosses12 Top PicksMega AudinoMega AltariaMega Aerodactyl
  30. 29Mega LucarioFightingSteel47.3 Total Gain+1.5% Avg Gain32 of 135 Bosses24 Top PicksMega SharpedoMega AbsolMega Audino
  31. 30Mega HoundoomMDarkFire46.8 Total Gain+1.6% Avg Gain30 of 135 Bosses21 Top PicksAttack Forme DeoxysLunalaMega Alakazam
  32. 31BlacephalonEFireGhost45.9 Total Gain+1.2% Avg Gain39 of 135 Bosses14 Top PicksMega AbomasnowMega MawileMega Scizor
  33. 32Mega TyranitarDarkRock44.9 Total Gain+1.5% Avg Gain30 of 135 Bosses15 Top PicksAttack Forme DeoxysLunalaMega Alakazam
  34. 33Black KyuremIceDragonElectric44.8 Total Gain+0.9% Avg Gain49 of 135 Bosses21 Top PicksRegidragoMega AmpharosMega Sceptile
  35. 34Shadow MoltresFlyingFire43.1 Total Gain+1.3% Avg Gain34 of 135 Bosses5 Top PicksPheromosaBuzzwoleMega Medicham
  36. 35Mega DelphoxFirePsychic43.1 Total Gain+1.4% Avg Gain30 of 135 Bosses12 Top PicksMega AbomasnowMega ScizorMega Mawile
  37. 36Mega GengarEGhostPoisonPsychic42.8 Total Gain+1.0% Avg Gain44 of 135 Bosses20 Top PicksMega MedichamMega GengarMega Slowbro
  38. 37Shadow RegigigasENormal42.6 Total Gain+0.6% Avg Gain77 of 135 Bosses1 Top PicksMega AudinoMega ManectricMega Altaria
  39. 38Shadow ReshiramFireDragon42.1 Total Gain+1.1% Avg Gain37 of 135 Bosses11 Top PicksMega ScizorMega AbomasnowBurn Drive Genesect
  40. 39Shadow HeatranEFire40.3 Total Gain+1.8% Avg Gain23 of 135 Bosses4 Top PicksMega AbomasnowMega ScizorDouse Drive Genesect
  41. 40Mega GardevoirFairyPsychicGhost39.1 Total Gain+1.0% Avg Gain40 of 135 Bosses2 Top PicksGuzzlordMega SableyeMega Medicham
  42. 41Shadow GarchompEGroundDragon37.7 Total Gain+0.9% Avg Gain42 of 135 Bosses9 Top PicksMega ManectricMega AmpharosMega Raichu Y
  43. 42Mega StaraptorEMFlying36.3 Total Gain+2.3% Avg Gain16 of 135 Bosses6 Top PicksPheromosaMega HeracrossBuzzwole
  44. 43Resolute Form KeldeoFighting36.1 Total Gain+1.6% Avg Gain22 of 135 Bosses11 Top PicksMega SharpedoMega GlalieMega Absol
  45. 44Mega GengarGhostPoison35.6 Total Gain+0.8% Avg Gain42 of 135 Bosses20 Top PicksMega MedichamMega GengarMega Slowbro
  46. 45Mega GalladeFightingPsychicGrass34.9 Total Gain+1.1% Avg Gain33 of 135 Bosses5 Top PicksMega SharpedoMega LopunnyMega Kangaskhan
  47. 46Mega StaraptorMFlying34.6 Total Gain+2.0% Avg Gain17 of 135 Bosses8 Top PicksPheromosaMega HeracrossBuzzwole
  48. 47Shadow GroudonEGround34.5 Total Gain+1.1% Avg Gain32 of 135 Bosses9 Top PicksMega ManectricMega Raichu XMega Raichu Y
  49. 48Mega Charizard YFire34.3 Total Gain+1.5% Avg Gain23 of 135 Bosses10 Top PicksMega ScizorMega AbomasnowBurn Drive Genesect
  50. 49Shadow ZekromEElectricDragon34.2 Total Gain+1.0% Avg Gain33 of 135 Bosses12 Top PicksMega PidgeotMega SharpedoMega Aerodactyl
  51. 50Shadow ChandelureFireGhost33.7 Total Gain+0.7% Avg Gain51 of 135 Bosses4 Top PicksMega MawileMega AbomasnowMega Medicham

E Needs an Elite TM or a legacy move. A Pokémon with one of these rows has a second row for its best moveset on the moves it learns today.

M A Super Mega move, which only that Mega can use. A Mega with one also gets a row for its best moveset without it.

How This Works

Every attacker is rated against every Tier 5 and Mega raid boss and compared with that boss’s baseline, the best attacker against it that isn’t a Mega, Shadow or Legendary.

Gain is how much more of a boss’s health an attacker takes off than the baseline would, usually a few percent a boss. Avg Gain is that figure averaged over the bosses it beats the baseline against. Total Gain adds it up over the same bosses into a score, so a Pokémon that is a little better against many bosses can outrank one that is far better against a few.

Bosses is how many bosses it beats the baseline against. Top Picks is how many it is one of the six best attackers for.

Pick an attack type to rank movesets with a fast or a charged move of that type against the bosses weak to it. On a type’s board each row is one moveset, rated against every one of those bosses, so the numbers are what you get if you teach it those two moves and leave them. Sometimes a fast move of the type with a different charged move behind it is the stronger set. The Pokémon doesn’t have to be that type. Mega Lucario with Meteor Mash is a Steel attacker. Nothing is weak to Normal, so Normal attackers are rated against every boss that doesn’t resist them, and none of them rate high. Strength is its eDPS as a percent of the best attacker’s, averaged over those bosses. 100% would mean it is the best against every one. Avg eDPS is the plain figure, averaged over the same bosses. Everything is rated against the real raid bosses instead of one average opponent, so the order can differ from other sites’. A Mega whose own move is super effective against most of them rates high here.

Tiers sorts a type’s attackers by Strength, with SS for 90% and up, then a step down every 10%. With no type picked, each Pokémon goes in the highest tier it reaches with any type. There you can also switch to Worth the Dust, which tiers by Total Gain, so a Pokémon that improves many raids ranks above one that is brilliant in a few. The cuts are the same for every type, so a type with no standout attacker has nobody in SS or S. If you need that type anyway, switch the tiers to compare against its own best attacker.

The baseline is always rated on moves it learns today. A Pokémon whose best moveset with an Elite TM or legacy move beats what it learns today gets two rows: that moveset, and its best on moves it learns today. That way you can see what the Elite TM is worth, or how a Pokémon you already have with an old move compares. An old move that does no better gets no row. Switch Elite TM Moves off to hide those rows. A move marked E needs an Elite TM. With no type picked, a row adds up a Pokémon’s best showing against each boss, whichever moveset that takes.

A type’s board lists every Pokémon with a fast or charged move of that type, so you can find where yours stands. The filter takes the same tokens as the Pokédex: a name, is:mega, !is:shadow, t:steel for the Pokémon’s own type, atk>250, gen:4. A Pokémon keeps its rank from the whole list when you filter.

Level 40 rates everything at level 40. Budget puts Legendary and Mythical Pokémon and Ultra Beasts at level 40 and everything else at level 50, since the Candy XL for level 50 is far easier to come by for a Pokémon you can catch in the wild. The baseline moves to level 50 with it, so Gain there is measured from a higher mark. To compare Pokémon at levels of your own, use the compare page.

Everything is rated at 15/15/15 with no weather boost. Megas start at Max level, and Mega Level rates them at any of the four. Base is what you get the first time you Mega Evolve, and Super Max is everything spent, for the Megas that have it. Only a Mega whose best moveset uses its own Mega move changes much between them. Damage is worked out the same way as on the raid counters page.