Beldum #0374
| Typing | SteelPsychic |
| Abilities | Light Metal - Hidden |
| Classification | The Iron Ball Pokémon |
| National ID | #0374 |
| Regional ID | #0137 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 40 | 100—147 | |
| Attack | 55 | 54—117 | |
| Defense | 80 | 76—145 | |
| Sp. Attack | 35 | 36—95 | |
| Sp. Defense | 60 | 58—123 | |
| Speed | 30 | 31—90 | |
| Total | 300 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Mineral |
| Egg Cycles | 40 |
| Egg Steps | 10240 - Generations II, III, and VII 10200 - Generations IV 10280 - Generations V and VI 10200 - Brilliant Diamond and Shining Pearl 5120 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | Unknown |
| Height | 0.1 m (0'4") |
| Weight | 9.5 kg (20.9 lbs.) |
Battle Information
Pokédex Entries
"The magnetic force generated by its body repels the ground’s natural magnetism, letting it float." "All its cells are magnets. It communicates with others of its kind by transmitting magnetic forces from its body." | |
"From its rear, Beldum emits a magnetic force that rapidly pulls opponents in. They get skewered on Beldum’s sharp claws." "The cells in this Pokémon’s body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum’s body." | |
"They converse with one another by using magnetic pulses. In a swarm, they move in perfect unison." | |
"Its cells are all magnets. It uses magnetism to communicate with others of its kind." "With magnetic traction, it pulls its opponents in close. When they’re in range, it slashes them with its rear claws." | |
"Instead of blood, magnetism flows through its body. When it’s feeling bad, try giving it a magnet." "If you anger it, it will do more than rampage. It will also burst out strong magnetism, causing nearby machines to break." | |
"The magnetic force generated by its body repels the ground’s natural magnetism, letting it float." "It converses with others by using magnetic pulses. In a swarm, they move in perfect unison." | |
"Beldum keeps itself floating by generating a magnetic force that repels earth’s natural magnetism. When it sleeps, this Pokémon anchors itself to a cliff using the hooks on its rear." "Instead of blood, a powerful magnetic force courses throughout Beldum’s body. This Pokémon communicates with others by sending controlled pulses of magnetism." | |
"It converses with others by using magnetic pulses. In a swarm, they move in perfect unison." | |
"The magnetic force generated by its body repels the ground’s natural magnetism, letting it float." | |
"Instead of blood, a powerful magnetic force courses throughout BELDUM’s body. This POKéMON communicates with others by sending controlled pulses of magnetism." "BELDUM keeps itself floating by generating a magnetic force that repels earth’s natural magnetism. When it sleeps, this POKéMON anchors itself to a cliff using the hooks on its rear." | |
"When BELDUM gather in a swarm, they move in perfect unison as if they were but one POKéMON. They communicate with each other using brain waves." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 40 | 100 | Normal | Phys. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM059 | 80 | 90 | Psychic | Phys. | |
| TM099 | 80 | 100 | Steel | Phys. | |
| TM104 | — | — | Steel | Stat. | |
| TM170 | 140 | 95 | Steel | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. |
How to Obtain
Available In
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
TransferShield
TransferThe Crown Tundra (Sword)
CatchableThe Crown Tundra (Shield)
CatchableBrilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
Scarlet
TransferViolet
TransferThe Indigo Disk (Scarlet)
CatchableThe Indigo Disk (Violet)
CatchableLegends: Z-A
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


