Klang #0600
| Typing | Steel |
| Abilities | Plus - Ability 1 Minus - Ability 2 Clear Body - Hidden |
| Classification | The Gear Pokémon |
| National ID | #0600 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 60 | 120—167 | |
| Attack | 80 | 76—145 | |
| Defense | 95 | 90—161 | |
| Sp. Attack | 70 | 67—134 | |
| Sp. Defense | 85 | 81—150 | |
| Speed | 50 | 49—112 | |
| Total | 440 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Mineral |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | Unknown |
| Height | 0.6 m (2'0") |
| Weight | 51.0 kg (112.4 lbs.) |
Battle Information
Pokédex Entries
"When Klang goes all out, the minigear links up perfectly with the outer part of the big gear, and this Pokémon’s rotation speed increases sharply." "Many companies in the Galar region choose Klang as their logo. This Pokémon is considered the symbol of industrial technology." | |
"By changing the direction in which it rotates, it communicates its feelings to others. When angry, it rotates faster." "A minigear and big gear comprise its body. If the minigear it launches at a foe doesn’t return, it will die." | |
"A minigear and big gear comprise its body. If the minigear it launches at a foe doesn’t return, it will die." "By changing the direction in which it rotates, it communicates its feelings to others. When angry, it rotates faster." | |
"By changing the direction in which it rotates, it communicates its feelings to others. When angry, it rotates faster." "Spinning minigears are rotated at high speed and repeatedly fired away. It is dangerous if the gears don’t return." | |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 15 | 85 | Normal | Phys. | |
| 1 | — | — | Electric | Stat. | |
| 1 | 40 | 100 | Electric | Spec. | |
| 1 | 55 | 100 | Normal | Phys. | |
| 12 | 50 | 90 | Electric | Spec. | |
| 16 | — | 85 | Steel | Stat. | |
| 20 | — | — | Steel | Stat. | |
| 24 | 80 | 100 | Electric | Spec. | |
| 28 | — | 85 | Normal | Stat. | |
| 32 | 50 | 85 | Steel | Phys. | |
| 36 | — | — | Normal | Stat. | |
| 42 | — | — | Steel | Stat. | |
| 48 | 120 | 50 | Electric | Spec. | |
| 54 | 150 | 90 | Normal | Spec. |
Tutor Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 70 | 100 | Electric | Spec. | |
| 140 | 95 | Steel | Spec. | |
| 130 | 100 | Steel | Phys. |
Tutor moves can only be learned by visiting a special Move Tutor.
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM008 | 150 | 90 | Normal | Spec. | |
| TM008 | 90 | 100 | Electric | Spec. | |
| TM014 | — | 90 | Electric | Stat. | |
| TM016 | — | 85 | Normal | Stat. | |
| TM020 | — | — | Normal | Stat. | |
| TM021 | — | — | Psychic | Stat. | |
| TM024 | 50 | 100 | Normal | Spec. | |
| TM025 | — | — | Normal | Stat. | |
| TM026 | — | — | Normal | Stat. | |
| TM027 | — | — | Normal | Stat. | |
| TM032 | — | — | Rock | Stat. | |
| TM035 | 90 | 100 | Normal | Spec. | |
| TM039 | 70 | 100 | Normal | Phys. | |
| TM046 | — | — | Steel | Stat. | |
| TM058 | 60 | 100 | Dark | Phys. | |
| TM063 | 80 | 100 | Rock | Spec. | |
| TM070 | 80 | 100 | Steel | Spec. | |
| TM076 | 60 | 100 | Normal | Spec. | |
| TM080 | 70 | 100 | Electric | Spec. | |
| TM083 | — | — | Psychic | Stat. | |
| TM086 | 90 | 100 | Electric | Phys. |
Transfer Moves
Name | Origin Games | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
ORAS XY SM USUM | — | — | Normal | Stat. | |
BW B2W2 ORAS XY SM USUM | — | — | Normal | Stat. | |
BW B2W2 ORAS XY SM USUM | 1 | 100 | Normal | Phys. | |
B2W2 ORAS USUM | — | — | Psychic | Stat. | |
BW B2W2 ORAS XY SM USUM | 60 | 100 | Normal | Spec. | |
B2W2 ORAS USUM | — | — | Psychic | Stat. | |
B2W2 ORAS USUM | — | — | Electric | Stat. | |
BW B2W2 ORAS XY SM USUM | 65 | 85 | Steel | Spec. | |
B2W2 ORAS USUM | — | — | Normal | Stat. | |
BW B2W2 ORAS XY SM USUM | 1 | 100 | Normal | Phys. | |
BW B2W2 ORAS XY SM USUM | — | — | Rock | Stat. | |
BW B2W2 ORAS XY | 40 | 100 | Fighting | Phys. | |
ORAS | 70 | 100 | Normal | Phys. | |
ORAS USUM | 60 | — | Electric | Spec. | |
B2W2 ORAS USUM | 75 | 100 | Bug | Spec. | |
BW B2W2 ORAS XY SM USUM | — | 85 | Normal | Stat. | |
USUM | — | — | Psychic | Stat. | |
BW B2W2 ORAS XY SM USUM | — | 90 | Poison | Stat. |
Transfer moves require transferring the Pokémon from a previous generation where it could learn the move.
How to Obtain
Available In
Generation V
Generation VI
Generation VII
Generation VIII
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

