Kubfu #0891



The data on this page are from The Indigo Disk (Scarlet) and The Indigo Disk (Violet), the most recent appearance of Kubfu. Use the left menu (blue tab) to see data from other games!

TypingFighting
Abilities
Inner Focus - Ability 1
Inner Focus - Ability 2
Inner Focus - Hidden
ClassificationThe Wushu Pokémon
National ID#0891

Type Effectiveness

keyboard_arrow_upWeak x2
Flying
Psychic
Fairy
keyboard_arrow_downResists x½
Rock
Bug
Dark
View all Typings:
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Official Artwork

Kubfu(kubfu) official artwork
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Base Stats

StatAmountNegativeNeutralPositive
HP60
120167
Attack90
8512795142104156
Defense60
581006511271123
Sp. Attack53
52945810563115
Sp. Defense50
49915510260112
Speed72
691117712484136
Total385Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100
egg

Breeding and Species Information

Egg Group(s)
Undiscovered
Egg Cycles120
Egg Steps
30720 - Generations II, III, and VII
30600 - Generations IV
30840 - Generations V and VI
30600 - Brilliant Diamond and Shining Pearl
15360 - Sword, Shield, Scarlet, and Violet
Gender Ratio
89.00%male
11.00%female
Height0.1 m (0'4")
Weight1.2 kg (2.6 lbs.)
sports_mma

Battle Information

EV Yield
1 Attack
Base Exp. Yield77
Catch Rate3
Catch Chance~1.57% Success
Exp. Growth RateSlow
Base Friendship50
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Learnset via Level-up

The following moves are learned by Kubfu via level-up in Pokémon The Indigo Disk (Scarlet) and The Indigo Disk (Violet):

Level unfold_moreName unfold_morePower unfold_moreAcc. unfold_moreType unfold_moreCat. unfold_more
1Leer100NormalStat.
1Rock Smash40100FightingPhys.
4EndureNormalStat.
8Focus EnergyNormalStat.
12Aerial Ace60FlyingPhys.
16Scary Face100NormalStat.
20Headbutt70100NormalPhys.
24Brick Break75100FightingPhys.
28DetectFightingStat.
32Bulk UpFightingStat.
36Iron Head80100SteelPhys.
40Dynamic Punch10050FightingPhys.
44Counter1100FightingPhys.
48Close Combat120100FightingPhys.
52Focus Punch150100FightingPhys.
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Learnset via TM

The following moves are learned by Kubfu via TM in Pokémon The Indigo Disk (Scarlet) and The Indigo Disk (Violet):

TM unfold_moreName unfold_morePower unfold_moreAcc. unfold_moreType unfold_moreCat. unfold_more
TM001Take Down9085NormalPhys.
TM006Scary Face100NormalStat.
TM007ProtectNormalStat.
TM012Low Kick1100FightingPhys.
TM014Acrobatics55100FlyingPhys.
TM025Facade70100NormalPhys.
TM027Aerial Ace60FlyingPhys.
TM031Metal Claw5095SteelPhys.
TM039Low Sweep65100FightingPhys.
TM043Fling1100DarkPhys.
TM047EndureNormalStat.
TM055Dig80100GroundPhys.
TM058Brick Break75100FightingPhys.
TM059Zen Headbutt8090PsychicPhys.
TM060U-turn70100BugPhys.
TM064Bulk UpFightingStat.
TM066Body Slam85100NormalPhys.
TM067Fire Punch75100FirePhys.
TM068Thunder Punch75100ElectricPhys.
TM069Ice Punch75100IcePhys.
TM070Sleep TalkNormalStat.
TM085RestPsychicStat.
TM088Swords DanceNormalStat.
TM099Iron Head80100SteelPhys.
TM103SubstituteNormalStat.
TM130Helping HandNormalStat.
TM134Reversal1100FightingPhys.
TM167Close Combat120100FightingPhys.
TM171Tera Blast80100NormalSpec.
TM192Focus Punch150100FightingPhys.
TM204Double-Edge120100NormalPhys.
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How to Obtain

Available In

Generation VIII

Sword

swap_horizTransfer

Shield

swap_horizTransfer

The Isle of Armor (Sword)

PokeballCatchable

Generation IX

Scarlet

swap_horizTransfer

Violet

swap_horizTransfer

The Indigo Disk (Scarlet)

PokeballCatchable

The Indigo Disk (Violet)

PokeballCatchable
What does each category mean?

PokeballCatchable Can be caught in the base game without special requirements. It spawns somewhere in game.

card_giftcardObtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

arrow_upwardEvolve Only available through evolution. A pre-evolution is available for catching or obtaining.

celebrationEvent Only available through some sort of event or distribution.

swap_horizTransfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

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In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite