Manectric #0310


The Discharge Pokémon



The data on this page are from Legends: Z-A, the most recent appearance of Manectric. Use the left menu (blue tab) to see data from other games!

TypingElectric
Abilities
Static - Ability 1
Lightning Rod - Ability 2
Minus - Hidden
ClassificationThe Discharge Pokémon
National ID#0310

Type Effectiveness

Weak x2
Ground
Resists x½
Flying
Steel
Electric
View all Typings:

Official Artwork

Manectric(manectric) official artwork

Base Stats

StatAmountNegativeNeutralPositive
HP70
130177
Attack75
721148012788139
Defense60
581006511271123
Sp. Attack105
99141110157121172
Sp. Defense60
581006511271123
Speed105
99141110157121172
Total475Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height1.5 m (4'11")
Weight40.2 kg (88.6 lbs.)

Battle Information

EV Yield
2 Speed
Base Exp. Yield166
Catch Rate45
Catch Chance~11.95% Success
Exp. Growth RateSlow
Base Friendship50

Learnset via Level-up

The following moves are learned by Manectric via level-up in Pokémon Legends: Z-A:

LevelNamePowerAcc.TypeCat.
1Quick Attack40100NormalPhys.
1Leer100NormalStat.
1Tackle40100NormalPhys.
1Fire Fang6595FirePhys.
8Thunder Shock40100ElectricSpec.
12Thunder Wave90ElectricStat.
16Spark65100ElectricPhys.
20Bite60100DarkPhys.
22Eerie Impulse100ElectricStat.
24Thunder Fang6595ElectricPhys.
28RoarNormalStat.
30Snarl5595DarkSpec.
36ChargeElectricStat.
40Thunderbolt90100ElectricSpec.
44Wild Charge90100ElectricPhys.
50Thunder11070ElectricSpec.

Learnset via TM

The following moves are learned by Manectric via TM in Pokémon Legends: Z-A:

TMNamePowerAcc.TypeCat.
TM001Headbutt70100NormalPhys.
TM005RoarNormalStat.
TM008Thunder Wave90ElectricStat.
TM014Fire Fang6595FirePhys.
TM015Ice Fang6595IcePhys.
TM016Light ScreenPsychicStat.
TM017ProtectNormalStat.
TM021Thunder Fang6595ElectricPhys.
TM025Crunch80100DarkPhys.
TM027Swift60NormalSpec.
TM033Body Slam85100NormalPhys.
TM035EndureNormalStat.
TM039Discharge80100ElectricSpec.
TM044Hyper Beam15090NormalSpec.
TM047AgilityPsychicStat.
TM050Overheat13090FireSpec.
TM055Giga Impact15090NormalPhys.
TM062Flamethrower90100FireSpec.
TM066Volt Switch70100ElectricSpec.
TM067Thunderbolt90100ElectricSpec.
TM071Hyper Voice90100NormalSpec.
TM085SubstituteNormalStat.
TM086Wild Charge90100ElectricPhys.
TM091CurseGhostStat.
TM106Thunder11070ElectricSpec.

How to Obtain

Available In

Generation III

Ruby

PokeballCatchable

Sapphire

PokeballCatchable

FireRed

Transfer

LeafGreen

Transfer

Emerald

PokeballCatchable

Generation IV

Diamond

Evolve

Pearl

Evolve

Platinum

Evolve

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Transfer

Black 2

PokeballCatchable

White 2

PokeballCatchable

Generation VI

X

Transfer

Y

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

Transfer

Ultra Moon

PokeballCatchable

Generation VIII

Sword

PokeballCatchable

Shield

PokeballCatchable

The Isle of Armor (Sword)

PokeballCatchable

The Crown Tundra (Sword)

PokeballCatchable

The Crown Tundra (Shield)

PokeballCatchable

Generation IX

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite