Pinsir #0127
| Champions | See this Pokémon's data in Champions |
| Typing | Bug |
| Abilities | Hyper Cutter - Ability 1 Mold Breaker - Ability 2 Moxie - Hidden |
| Classification | The Stag Beetle Pokémon |
| National ID | #0127 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 65 | 125—172 | |
| Attack | 125 | 117—194 | |
| Defense | 100 | 94—167 | |
| Sp. Attack | 55 | 54—117 | |
| Sp. Defense | 70 | 67—134 | |
| Speed | 85 | 81—150 | |
| Total | 500 | Calculated Stat Range |
Where to Find
| Generation 9 | |
|---|---|
| Mega Dimension (DLC) | HyperspaceHyperspace Lumiose |
| Legends: Z-A | |
| Generation 8 | |
| BD/SP | WildRoute 229 Grand UndergroundGrand Underground |
| The Isle of Armor (DLC) | |
| Generation 7 | |
| LGP/LGE | |
| US/UM | Poké PelagoPoké Pelago StaticExeggutor Island |
| S/M | Poké PelagoPoké Pelago |
| Generation 6 | |
| OR/AS | WildSafari Zone |
| X/Y | WildRoute 12 Friend SafariFriend Safari |
| Generation 5 | |
| B2/W2 | Hidden GrottoLostlorn Forest |
| B/W | WildRoute 12 |
| Generation 4 | |
| HG/SS | WildNational Park |
| Platinum | WildRoute 229 |
| D/P | WildRoute 229 |
| Generation 3 | |
| XD: Gale of Darkness | StaticCitadark Isle |
| Emerald | WildSafari Zone |
| FR/LG | WildSafari Zone Gift & tradeCeladon City |
| R/S | WildSafari Zone |
| Generation 2 | |
| Crystal | WildNational Park |
| G/S | WildNational Park |
| Generation 1 | |
| Yellow | Gift & tradeCeladon City |
| R/B | Gift & tradeCeladon City |
| Blue (Japan) | WildSafari Zone (Kanto) |
| Red/Green (Japan) | WildSafari Zone (Kanto) Gift & tradeCeladon City |
Breeding and Species Information
| Egg Group(s) | Bug |
| Egg Cycles | 25 |
| Egg Steps | 6400 - Generations II, III, and VII 6375 - Generations IV 6425 - Generations V and VI 6375 - Brilliant Diamond and Shining Pearl 3200 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.20%49.80% |
| Height | 1.5 m (4'11") |
| Weight | 55.0 kg (121.3 lbs.) |
Battle Information
Pokédex Entries
"These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender." "This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away." | |
"It grips prey with its pincers until the prey is torn apart. What it can’t tear, it tosses far away." | |
"It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold." "One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt." | |
"It gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola." "Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps." | |
"Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places." | |
"It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far." "It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests." | |
"Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape." "Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places." | |
"It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far." | |
"With its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body." "It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests." | |
"PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This POKéMON’s movements turn sluggish in cold places." "PINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape." | |
"Its two long pincer horns are powerful. Once they grip an enemy, they won’t release until the foe is torn." "If it fails to crush the foe in its pincers, it will swing around and toss the opponent." | |
"Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights." | |
"With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body." "Swings its long antlers wildly to attack. During cold periods, it hides deep in forests." | |
"When the tempera ture drops at night, it sleeps on treetops or among roots where it is well hidden." | |
"Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | — | — | Normal | Stat. | |
| 1 | 55 | 100 | Normal | Phys. | |
| 4 | — | — | Normal | Stat. | |
| 8 | 15 | 85 | Normal | Phys. | |
| 12 | 1 | 100 | Fighting | Phys. | |
| 16 | 60 | 100 | Bug | Phys. | |
| 20 | 60 | 100 | Fighting | Phys. | |
| 24 | 35 | 90 | Normal | Phys. | |
| 28 | 70 | — | Fighting | Phys. | |
| 32 | 80 | 100 | Bug | Phys. | |
| 36 | 80 | 100 | Normal | Phys. | |
| 40 | — | — | Normal | Stat. | |
| 44 | 80 | 80 | Fighting | Phys. | |
| 48 | 1 | 30 | Normal | Phys. | |
| 52 | 120 | 100 | Fighting | Phys. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 60 | 100 | Bug | Phys. | |
| 120 | 100 | Fighting | Phys. | |
| 30 | 100 | Normal | Phys. | |
| 1 | 100 | Normal | Phys. | |
| 15 | 85 | Normal | Phys. | |
| 40 | 100 | Normal | Phys. | |
| 120 | 100 | Fighting | Phys. | |
| 120 | 100 | Normal | Phys. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 150 | 100 | Fighting | Phys. | |
| TM008 | — | — | Fighting | Stat. | |
| TM011 | — | — | Fire | Stat. | |
| TM015 | 150 | 90 | Normal | Spec. | |
| TM017 | — | — | Normal | Stat. | |
| TM018 | — | — | Water | Stat. | |
| TM026 | 100 | 100 | Ground | Phys. | |
| TM028 | 80 | 100 | Ground | Phys. | |
| TM031 | 75 | 100 | Fighting | Phys. | |
| TM032 | — | — | Normal | Stat. | |
| TM039 | 60 | 95 | Rock | Phys. | |
| TM042 | 70 | 100 | Normal | Phys. | |
| TM044 | — | — | Psychic | Stat. | |
| TM045 | — | 100 | Normal | Stat. | |
| TM046 | 60 | 100 | Dark | Phys. | |
| TM052 | 120 | 70 | Fighting | Spec. | |
| TM054 | 40 | 100 | Normal | Phys. | |
| TM056 | 1 | 100 | Dark | Phys. | |
| TM058 | — | — | Normal | Stat. | |
| TM068 | 150 | 90 | Normal | Phys. | |
| TM071 | 100 | 80 | Rock | Phys. | |
| TM075 | — | — | Normal | Stat. | |
| TM076 | — | — | Rock | Stat. | |
| TM080 | 75 | 90 | Rock | Phys. | |
| TM081 | 80 | 100 | Bug | Phys. | |
| TM082 | — | — | Normal | Stat. | |
| TM083 | 60 | 100 | Ground | Phys. | |
| TM087 | — | 85 | Normal | Stat. | |
| TM090 | — | — | Normal | Stat. | |
| TM093 | 50 | 95 | Normal | Phys. | |
| TM096 | 80 | 100 | Normal | Phys. | |
| TM098 | 40 | 100 | Fighting | Phys. | |
| TM100 | 90 | 85 | Normal | Phys. |
How to Obtain
Available In
Generation Champions
Champions
TransferGeneration IX
Legends: Z-A
CatchableMega Dimension
CatchableGeneration VIII
Sword
TransferShield
TransferThe Isle of Armor (Sword)
CatchableThe Isle of Armor (Shield)
TransferBrilliant Diamond
TransferShining Pearl
CatchableGeneration VII
Sun
CatchableMoon
CatchableUltra Sun
CatchableUltra Moon
CatchableLet's Go, Pikachu!
TransferLet's Go, Eevee!
CatchableGeneration VI
Generation V
Generation IV
Generation III
Generation II
Generation I
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite