Pinsir #0127


The Stag Beetle Pokémon



The data on this page are from Legends: Z-A, the most recent appearance of Pinsir. Use the left menu (blue tab) to see data from other games!

TypingBug
Abilities
Hyper Cutter - Ability 1
Mold Breaker - Ability 2
Moxie - Hidden
ClassificationThe Stag Beetle Pokémon
National ID#0127

Type Effectiveness

Weak x2
Flying
Rock
Fire
Resists x½
Fighting
Ground
Grass
View all Typings:

Official Artwork

Pinsir(pinsir) official artwork

Base Stats

StatAmountNegativeNeutralPositive
HP65
125172
Attack125
117159130177143194
Defense100
94136105152115167
Sp. Attack55
54966010766117
Sp. Defense70
671097512282134
Speed85
811239013799150
Total500Calculated Stat Range Based on Nature
Calculated stats: Lv. 50Lv. 100

Breeding and Species Information

Egg Group(s)
Bug
Egg Cycles25
Egg Steps
6400 - Generations II, III, and VII
6375 - Generations IV
6425 - Generations V and VI
6375 - Brilliant Diamond and Shining Pearl
3200 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height1.5 m (4'11")
Weight55.0 kg (121.3 lbs.)

Battle Information

EV Yield
2 Attack
Base Exp. Yield175
Catch Rate45
Catch Chance~11.95% Success
Exp. Growth RateSlow
Base Friendship50

Learnset via Level-up

The following moves are learned by Pinsir via level-up in Pokémon Legends: Z-A:

LevelNamePowerAcc.TypeCat.
1HardenNormalStat.
1Tackle40100NormalPhys.
4Focus EnergyNormalStat.
8Rock Smash40100FightingPhys.
16Brutal Swing60100DarkPhys.
20DetectFightingStat.
24Take Down9085NormalPhys.
32X-Scissor80100BugPhys.
36Lunge80100BugPhys.
40Swords DanceNormalStat.
50Close Combat120100FightingPhys.

Learnset via TM

The following moves are learned by Pinsir via TM in Pokémon Legends: Z-A:

TMNamePowerAcc.TypeCat.
TM004Rock Smash40100FightingPhys.
TM010Brick Break75100FightingPhys.
TM011Bulk UpFightingStat.
TM012Rock Slide7590RockPhys.
TM017ProtectNormalStat.
TM022Aerial Ace60FlyingPhys.
TM028Dig80100GroundPhys.
TM030Swords DanceNormalStat.
TM035EndureNormalStat.
TM036Rock Tomb6095RockPhys.
TM037Stealth RockRockStat.
TM044Hyper Beam15090NormalSpec.
TM055Giga Impact15090NormalPhys.
TM065Stone Edge10080RockPhys.
TM069Earthquake100100GroundPhys.
TM080Iron DefenseSteelStat.
TM081X-Scissor80100BugPhys.
TM085SubstituteNormalStat.
TM093Outrage120100DragonPhys.
TM102Focus Blast12070FightingSpec.
TM107Close Combat120100FightingPhys.

How to Obtain

Available In

Generation I

Red

Transfer

Blue

PokeballCatchable

Yellow

PokeballCatchable

Generation II

Gold

PokeballCatchable

Silver

PokeballCatchable

Crystal

PokeballCatchable

Generation III

Ruby

PokeballCatchable

Sapphire

PokeballCatchable

FireRed

Transfer

LeafGreen

PokeballCatchable

Emerald

PokeballCatchable

Generation IV

Diamond

Transfer

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

PokeballCatchable

White

PokeballCatchable

Black 2

PokeballCatchable

White 2

PokeballCatchable

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

PokeballCatchable

Moon

PokeballCatchable

Ultra Sun

PokeballCatchable

Ultra Moon

PokeballCatchable

Let's Go, Eevee!

PokeballCatchable

Generation VIII

Sword

Transfer

Shield

Transfer

The Isle of Armor (Sword)

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation IX

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite