Pinsir #0127


The Stag Beetle Pokémon



ChampionsSee this Pokémon's data in Champions
TypingBug
Abilities
Hyper Cutter - Ability 1
Mold Breaker - Ability 2
Moxie - Hidden
ClassificationThe Stag Beetle Pokémon
National ID#0127

Type Effectiveness

Weak x2
FlyingRockFire
Resists x½
FightingGroundGrass
View all Typings:
This page displays data from Shining Pearl (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Pinsir(pinsir) official artwork

Base Stats

StatAmountStat Range
HP65
125—172
Attack125
117—194
Defense100
94—167
Sp. Attack55
54—117
Sp. Defense70
67—134
Speed85
81—150
Total500Calculated Stat Range
HP65Atk125Def100Spe85SpD70SpA55
Calculated stats: Lv. 50Lv. 100Nature details:

Breeding and Species Information

Egg Group(s)
Bug
Egg Cycles25
Egg Steps
6400 - Generations II, III, and VII
6375 - Generations IV
6425 - Generations V and VI
6375 - Brilliant Diamond and Shining Pearl
3200 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.20%49.80%
Height1.5 m (4'11")
Weight55.0 kg (121.3 lbs.)

Battle Information

EV Yield
2 Attack
Base Exp. Yield175
Catch Rate45
Catch Chance
Exp. Growth RateSlow
Base Friendship50
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Pokédex Entries

"These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender."

"This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away."

"It grips prey with its pincers until the prey is torn apart. What it can’t tear, it tosses far away."

"It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold."

"One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt."

"It gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola."

"Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps."

"Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places."

"It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far."

"It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests."

"Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape."

"Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places."

"It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far."

"It grips prey with its powerful pincers and will not let go until the prey is torn in half."

"It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far."

"It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far."

"With its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body."

"It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests."

"PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This POKéMON’s movements turn sluggish in cold places."

"PINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape."

"Its two long pincer horns are powerful. Once they grip an enemy, they won’t release until the foe is torn."

"If it fails to crush the foe in its pincers, it will swing around and toss the opponent."

"Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights."

"With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body."

"Swings its long antlers wildly to attack. During cold periods, it hides deep in forests."

"When the tempera ture drops at night, it sleeps on treetops or among roots where it is well hidden."

"If it fails to crush the victim in its pincers, it will swing it around and toss it hard."

"Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places."

Learnset

Learnset via Level-up

The following moves are learned by Pinsir via level-up in Pokémon Shining Pearl:
Level
Name
Power
Acc.
Type
Cat.
1——NormalStat.
155100NormalPhys.
4——NormalStat.
81585NormalPhys.
121100FightingPhys.
1660100BugPhys.
2060100FightingPhys.
243590NormalPhys.
2870—FightingPhys.
3280100BugPhys.
3680100NormalPhys.
40——NormalStat.
448080FightingPhys.
48130NormalPhys.
52120100FightingPhys.

Egg Moves

The following moves are learned by Pinsir as Egg Moves in Pokémon Shining Pearl:
Name
Power
Acc.
Type
Cat.
60100BugPhys.
120100FightingPhys.
30100NormalPhys.
1100NormalPhys.
1585NormalPhys.
40100NormalPhys.
120100FightingPhys.
120100NormalPhys.

Learnset via TM

The following moves are learned by Pinsir via TM in Pokémon Shining Pearl:
TM
Name
Power
Acc.
Type
Cat.
TM001150100FightingPhys.
TM008——FightingStat.
TM011——FireStat.
TM01515090NormalSpec.
TM017——NormalStat.
TM018——WaterStat.
TM026100100GroundPhys.
TM02880100GroundPhys.
TM03175100FightingPhys.
TM032——NormalStat.
TM0396095RockPhys.
TM04270100NormalPhys.
TM044——PsychicStat.
TM045—100NormalStat.
TM04660100DarkPhys.
TM05212070FightingSpec.
TM05440100NormalPhys.
TM0561100DarkPhys.
TM058——NormalStat.
TM06815090NormalPhys.
TM07110080RockPhys.
TM075——NormalStat.
TM076——RockStat.
TM0807590RockPhys.
TM08180100BugPhys.
TM082——NormalStat.
TM08360100GroundPhys.
TM087—85NormalStat.
TM090——NormalStat.
TM0935095NormalPhys.
TM09680100NormalPhys.
TM09840100FightingPhys.
TM1009085NormalPhys.

How to Obtain

Available In

Generation Champions

Champions

Transfer

Generation IX

Legends: Z-A

PokeballCatchable

Mega Dimension

PokeballCatchable

Generation VIII

Sword

Transfer

Shield

Transfer

The Isle of Armor (Sword)

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation VII

Sun

PokeballCatchable

Moon

PokeballCatchable

Ultra Sun

PokeballCatchable

Ultra Moon

PokeballCatchable

Let's Go, Eevee!

PokeballCatchable

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation V

Black

PokeballCatchable

White

PokeballCatchable

Black 2

PokeballCatchable

White 2

PokeballCatchable

Generation IV

Diamond

Transfer

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation III

Ruby

PokeballCatchable

Sapphire

PokeballCatchable

FireRed

Transfer

LeafGreen

PokeballCatchable

Emerald

PokeballCatchable

Colosseum

Transfer

XD: Gale of Darkness

Unknown

Generation II

Gold

PokeballCatchable

Silver

PokeballCatchable

Crystal

PokeballCatchable

Generation I

Red (Japan)

Transfer

Green

PokeballCatchable

Blue (Japan)

PokeballCatchable

Red

Transfer

Blue

PokeballCatchable

Yellow

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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