Spoink #0325


The Bounce Pokémon


TypingPsychic
Abilities
Thick Fat - Ability 1
Own Tempo - Ability 2
Gluttony - Hidden
ClassificationThe Bounce Pokémon
National ID#0325
Regional ID#0125

Type Effectiveness

Weak x2
BugGhostDark
Resists x½
FightingPsychic
View all Typings:
This page displays data from The Teal Mask (Violet) (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Spoink(spoink) official artwork

Base Stats

StatAmountStat Range
HP60
120—167
Attack25
27—84
Defense35
36—95
Sp. Attack70
67—134
Sp. Defense80
76—145
Speed60
58—123
Total330Calculated Stat Range
HP60Atk25Def35Spe60SpD80SpA70
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height0.7 m (2'4")
Weight30.6 kg (67.5 lbs.)

Battle Information

EV Yield
1 Sp. Defense
Base Exp. Yield66
Catch Rate255
Catch Chance
Exp. Growth RateFast
Base Friendship50
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Pokédex Entries

"Spoink will die if it stops bouncing. The pearl on its head amplifies its psychic powers."

"Using its tail like a spring, it keeps its heart beating by bouncing constantly. If it stops, it dies."

"It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating."

"It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating."

"It bounces around on its tail to keep its heart pumping. It carries a pearl from Clamperl on its head."

"Spoink keeps a pearl on top of its head. The pearl functions to amplify this Pokémon’s psychokinetic powers. It is therefore on a constant search for a bigger pearl."

"Spoink bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokémon cannot afford to stop bouncing—if it stops, its heart will stop."

"It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating."

"Using its tail like a spring, it keeps its heart beating by bouncing constantly. If it stops, it dies."

"It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating."

"It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating."

"It bounces around on its tail to keep its heart pumping. It carries a pearl from CLAMPERL on its head."

"SPOINK bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this POKéMON cannot afford to stop bouncing - if it stops, its heart will stop."

"SPOINK keeps a pearl on top of its head. The pearl functions to amplify this POKéMON’s psychokinetic powers. It is therefore on a constant search for a bigger pearl."

"It apparently dies if it stops bouncing about. It carries a pearl from CLAMPERL on its head."

"A POKéMON that manipulates psychic power at will. It doesn’t stop bouncing even when it is asleep. It loves eating mushrooms that grow underground."

Learnset

Learnset via Level-up

The following moves are learned by Spoink via level-up in Pokémon The Teal Mask (Violet):
Level
Name
Power
Acc.
Type
Cat.
1——NormalStat.
750100PsychicSpec.
10—100NormalStat.
1465100PsychicSpec.
18——NormalStat.
22—100GhostStat.
2980100RockSpec.
29——PsychicStat.
3350100NormalSpec.
3880100PsychicSpec.
4050100DarkPhys.
4490100PsychicSpec.
508585FlyingPhys.

Egg Moves

The following moves are learned by Spoink as Egg Moves in Pokémon The Teal Mask (Violet):
Name
Power
Acc.
Type
Cat.
——PsychicStat.
80100PsychicSpec.
120100PsychicSpec.
1100PsychicSpec.
—100NormalStat.
—100PsychicStat.
——NormalStat.
8090PsychicPhys.

Learnset via TM

The following moves are learned by Spoink via TM in Pokémon The Teal Mask (Violet):
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM007——NormalStat.
TM01665100PsychicSpec.
TM017—100GhostStat.
TM01860100DarkPhys.
TM02050100GrassPhys.
TM02250100WaterSpec.
TM0235090ElectricSpec.
TM02570100NormalPhys.
TM0305595DarkSpec.
TM03260—NormalSpec.
TM0345595IceSpec.
TM04120100PsychicSpec.
TM0421100GhostSpec.
TM047——NormalStat.
TM049——FireStat.
TM050——WaterStat.
TM052——IceStat.
TM05480100PsychicSpec.
TM0598090PsychicPhys.
TM06685100NormalPhys.
TM070——NormalStat.
TM074——PsychicStat.
TM075——PsychicStat.
TM07980100FairySpec.
TM0811100GrassSpec.
TM082—90ElectricStat.
TM085——PsychicStat.
TM087—100DarkStat.
TM092——PsychicStat.
TM09380100SteelSpec.
TM098——PsychicStat.
TM10180100RockSpec.
TM103——NormalStat.
TM109—100PsychicStat.
TM11480100GhostSpec.
TM12090100PsychicSpec.
TM122—100NormalStat.
TM128——PsychicStat.
TM129——PsychicStat.
TM130——NormalStat.
TM138——PsychicStat.
TM161——PsychicStat.
TM17180100NormalSpec.
TM18580100BugPhys.
TM19190100NormalSpec.
TM203——NormalStat.
TM2051100NormalPhys.
TM217120100PsychicSpec.
TM21880100PsychicSpec.

How to Obtain

Available In

Generation III

Ruby

PokeballCatchable

Sapphire

PokeballCatchable

FireRed

Transfer

LeafGreen

Transfer

Emerald

PokeballCatchable

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Transfer

Black 2

PokeballCatchable

White 2

Transfer

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

Obtainable

Ultra Moon

Obtainable

Generation VIII

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable

The Teal Mask (Scarlet)

PokeballCatchable

The Teal Mask (Violet)

PokeballCatchable

Legends: Z-A

Transfer

Mega Dimension

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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