Alakazam #0065
| Champions | See this Pokémon's data in Champions |
| Typing | Psychic |
| Abilities | Synchronize - Ability 1 Inner Focus - Ability 2 Magic Guard - Hidden |
| Classification | The Psi Pokémon |
| National ID | #0065 |
| Regional ID | #0022 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 55 | 115—162 | |
| Attack | 50 | 49—112 | |
| Defense | 45 | 45—106 | |
| Sp. Attack | 135 | 126—205 | |
| Sp. Defense | 95 | 90—161 | |
| Speed | 120 | 112—189 | |
| Total | 500 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Human-Like |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 75.49% 24.51% |
| Height | 1.5 m (4'11") |
| Weight | 48.0 kg (105.8 lbs.) |
Battle Information
Pokédex Entries
"It has an incredibly high level of intelligence. Some say that Alakazam remembers everything that ever happens to it, from birth till death." "Alakazam wields potent psychic powers. It’s said that this Pokémon used these powers to create the spoons it holds." | |
"Its superb memory lets it recall everything it has experienced from birth. Its IQ exceeds 5,000." "Its highly developed brain is on par with a supercomputer. It can use all forms of psychic abilities." | |
"The longer Alakazam lives, the larger and heavier its head becomes. Our tests have shown that the strength of its psychic powers correlates positively to the weight of its head." | |
"It is said to have an IQ of approximately 5,000. Its overflowing psychokinetic powers cause headaches to anyone nearby." "Its brain cells continue to increase in number until its death. The older the Alakazam, the larger its head." | |
"Alakazam uses its psychic powers to make the spoons it carries. Each spoon is an original that there’s only one of in the whole world." "If it trusts someone deeply, it will let them have one of its spoons. Anything you eat with that spoon is apparently delicious." | |
"A Pokémon that can memorize anything. It never forgets what it learns—that’s why this Pokémon is smart." | |
"Its brain cells multiply continually until it dies. As a result, it remembers everything." "Its brain can outperform a supercomputer. Its IQ (intelligence quotient) is said to be around 5,000." | |
"Alakazam’s brain continually grows, infinitely multiplying brain cells. This amazing brain gives this Pokémon an astoundingly high IQ of 5,000. It has a thorough memory of everything that has occurred in the world." "Alakazam’s brain continually grows, making its head far too heavy to support with its neck. This Pokémon holds its head up using its psychokinetic power instead." | |
"Its superb memory lets it recall everything it has experienced from birth. Its IQ exceeds 5,000." "Its highly developed brain is on par with a supercomputer. It can use all forms of psychic abilities." | |
"The spoons clutched in its hands are said to have been created by its psychic powers." | |
"Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes." "Its brain cells multiply continually until it dies. As a result, it remembers everything." | |
"ALAKAZAM’s brain continually grows, making its head far too heavy to support with its neck. This POKéMON holds its head up using its psychokinetic power instead." "ALAKAZAM’s brain continually grows, infinitely multiplying brain cells. This amazing brain gives this POKéMON an astoundingly high IQ of 5,000. It has a thorough memory of everything that has occurred in the world." | |
"It does not like physical attacks very much. Instead, it freely uses extra sensory powers to defeat foes." "Its brain can outperform a supercomputer. Its IQ (intelligence quotient) is said to be around 5,000." | |
"While it has strong psychic abilities and high intelligence, an ALAKAZAM’s muscles are very weak. It uses psychic power to move its body." | |
"Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes." "Its brain cells multiply continu ally until it dies. As a result, it remembers everything." | |
"It has an IQ of 5000. It calcu lates many things in order to gain the edge in every battle." | |
"A POKéMON that can memorize anything. It never forgets what it learns-- that's why this POKéMON is smart." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 50 | 100 | Psychic | Spec. | |
| 1 | — | 100 | Normal | Stat. | |
| 1 | — | 80 | Psychic | Stat. | |
| 1 | — | — | Psychic | Stat. | |
| 5 | 65 | 100 | Psychic | Spec. | |
| 10 | — | — | Psychic | Stat. | |
| 15 | — | — | Psychic | Stat. | |
| 20 | 70 | 100 | Psychic | Phys. | |
| 25 | — | — | Normal | Stat. | |
| 30 | 80 | 100 | Psychic | Spec. | |
| 35 | 90 | 100 | Psychic | Spec. | |
| 40 | — | — | Psychic | Stat. | |
| 45 | 120 | 100 | Psychic | Spec. | |
| 50 | — | — | Psychic | Stat. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| — | — | Psychic | Stat. | |
| 50 | 100 | Psychic | Spec. | |
| — | 100 | Normal | Stat. | |
| 75 | 100 | Fire | Phys. | |
| — | — | Psychic | Stat. | |
| — | — | Psychic | Stat. | |
| 75 | 100 | Ice | Phys. | |
| 65 | 100 | Dark | Phys. | |
| — | — | Psychic | Stat. | |
| — | — | Psychic | Stat. | |
| — | 100 | Psychic | Stat. | |
| 75 | 100 | Electric | Phys. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 150 | 100 | Fighting | Phys. | |
| TM004 | — | — | Psychic | Stat. | |
| TM011 | — | — | Fire | Stat. | |
| TM012 | — | 100 | Dark | Stat. | |
| TM015 | 150 | 90 | Normal | Spec. | |
| TM016 | — | — | Psychic | Stat. | |
| TM017 | — | — | Normal | Stat. | |
| TM018 | — | — | Water | Stat. | |
| TM020 | — | — | Normal | Stat. | |
| TM021 | 80 | 100 | Fairy | Spec. | |
| TM023 | 100 | 75 | Steel | Phys. | |
| TM029 | 90 | 100 | Psychic | Spec. | |
| TM030 | 80 | 100 | Ghost | Spec. | |
| TM032 | — | — | Normal | Stat. | |
| TM033 | — | — | Psychic | Stat. | |
| TM034 | 60 | — | Electric | Spec. | |
| TM041 | — | 100 | Dark | Stat. | |
| TM042 | 70 | 100 | Normal | Phys. | |
| TM044 | — | — | Psychic | Stat. | |
| TM045 | — | 100 | Normal | Stat. | |
| TM046 | 60 | 100 | Dark | Phys. | |
| TM048 | — | — | Psychic | Stat. | |
| TM052 | 120 | 70 | Fighting | Spec. | |
| TM053 | 90 | 100 | Grass | Spec. | |
| TM056 | 1 | 100 | Dark | Phys. | |
| TM057 | 50 | 90 | Electric | Spec. | |
| TM058 | — | — | Normal | Stat. | |
| TM060 | 75 | 100 | Fighting | Phys. | |
| TM063 | — | — | Dark | Stat. | |
| TM067 | — | — | Normal | Stat. | |
| TM068 | 150 | 90 | Normal | Phys. | |
| TM070 | — | 100 | Normal | Stat. | |
| TM073 | — | 90 | Electric | Stat. | |
| TM077 | — | — | Normal | Stat. | |
| TM082 | — | — | Normal | Stat. | |
| TM085 | 100 | 100 | Psychic | Spec. | |
| TM086 | 1 | 100 | Grass | Spec. | |
| TM087 | — | 85 | Normal | Stat. | |
| TM090 | — | — | Normal | Stat. | |
| TM092 | — | — | Psychic | Stat. |
How to Obtain
Available In
Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
TransferShield
TransferThe Isle of Armor (Sword)
CatchableThe Isle of Armor (Shield)
CatchableBrilliant Diamond
EvolveShining Pearl
EvolveLegends: Arceus
CatchableGeneration IX
Legends: Z-A
CatchableGeneration Champions
Champions
TransferWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


