Baxcalibur #0998
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| Typing | DragonIce |
| Abilities | Thermal Exchange - Ability 1 Thermal Exchange - Ability 2 Ice Body - Hidden |
| Classification | The Ice Dragon Pokémon |
| National ID | #0998 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Negative | Neutral | Positive | |
| HP | 115 | 175—222 | |||
| Attack | 145 | 135—177 | 150—197 | 165—216 | |
| Defense | 92 | 87—129 | 97—144 | 106—158 | |
| Sp. Attack | 75 | 72—114 | 80—127 | 88—139 | |
| Sp. Defense | 86 | 81—124 | 91—138 | 100—151 | |
| Speed | 87 | 82—125 | 92—139 | 101—152 | |
| Total | 600 | Calculated Stat Range Based on Nature | |||
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Mineral Dragon |
| Egg Cycles | 40 |
| Egg Steps | 10240 - Generations II, III, and VII 10200 - Generations IV 10280 - Generations V and VI 10200 - Brilliant Diamond and Shining Pearl 5120 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 2.1 m (6'11") |
| Weight | 210.0 kg (463.0 lbs.) |
Battle Information
| EV Yield | 3 Attack |
| Base Exp. Yield | 300 |
| Catch Rate | 20 |
| Catch Chance | ~6.5% Success |
| Exp. Growth Rate | Slow |
| Base Friendship | 50 |
Learnset via Level-up
| Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | Breaking Swipe | 60 | 100 | Dragon | Phys. |
| 1 | Leer | — | 100 | Normal | Stat. |
| 1 | Tackle | 40 | 100 | Normal | Phys. |
| 6 | Icy Wind | 55 | 95 | Ice | Spec. |
| 12 | Dragon Breath | 60 | 100 | Dragon | Spec. |
| 18 | Focus Energy | — | — | Normal | Stat. |
| 24 | Bite | 60 | 100 | Dark | Phys. |
| 29 | Ice Fang | 65 | 95 | Ice | Phys. |
| 32 | Dragon Claw | 80 | 100 | Dragon | Phys. |
| 36 | Take Down | 90 | 85 | Normal | Phys. |
| 40 | Ice Beam | 90 | 100 | Ice | Spec. |
| 44 | Crunch | 80 | 100 | Dark | Phys. |
| 50 | Freeze-Dry | 70 | 100 | Ice | Spec. |
| 54 | Icicle Crash | 85 | 90 | Ice | Phys. |
| 60 | Dragon Rush | 100 | 75 | Dragon | Phys. |
| 65 | Ice Hammer | 100 | 90 | Ice | Phys. |
Learnset via Evolution
| Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| Glaive Rush | 120 | 100 | Dragon | Phys. |
Learnset via TM
| TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM002 | Dragon Claw | 80 | 100 | Dragon | Phys. |
| TM010 | Brick Break | 75 | 100 | Fighting | Phys. |
| TM013 | Ice Beam | 90 | 100 | Ice | Spec. |
| TM015 | Ice Fang | 65 | 95 | Ice | Phys. |
| TM017 | Protect | — | — | Normal | Stat. |
| TM021 | Thunder Fang | 65 | 95 | Electric | Phys. |
| TM022 | Aerial Ace | 60 | — | Flying | Phys. |
| TM025 | Crunch | 80 | 100 | Dark | Phys. |
| TM028 | Dig | 80 | 100 | Ground | Phys. |
| TM030 | Swords Dance | — | — | Normal | Stat. |
| TM033 | Body Slam | 85 | 100 | Normal | Phys. |
| TM035 | Endure | — | — | Normal | Stat. |
| TM044 | Hyper Beam | 150 | 90 | Normal | Spec. |
| TM049 | Icy Wind | 55 | 95 | Ice | Spec. |
| TM054 | Draco Meteor | 130 | 90 | Dragon | Spec. |
| TM055 | Giga Impact | 150 | 90 | Normal | Phys. |
| TM056 | Double-Edge | 120 | 100 | Normal | Phys. |
| TM058 | Iron Head | 80 | 100 | Steel | Phys. |
| TM059 | Zen Headbutt | 80 | 90 | Psychic | Phys. |
| TM069 | Earthquake | 100 | 100 | Ground | Phys. |
| TM075 | Dragon Pulse | 85 | 100 | Dragon | Spec. |
| TM078 | Bulldoze | 60 | 100 | Ground | Phys. |
| TM085 | Substitute | — | — | Normal | Stat. |
| TM093 | Outrage | 120 | 100 | Dragon | Phys. |
| TM105 | Blizzard | 110 | 70 | Ice | Spec. |
| TM109 | Facade | 70 | 100 | Normal | Phys. |
| TM122 | False Swipe | 40 | 100 | Normal | Phys. |
| TM124 | Psychic Fangs | 85 | 100 | Psychic | Phys. |
| TM138 | Frost Breath | 60 | 90 | Ice | Spec. |
| TM143 | Scale Shot | 25 | 90 | Dragon | Phys. |
| TM149 | Icicle Spear | 25 | 100 | Ice | Phys. |
| TM155 | Sheer Cold | 1 | 30 | Ice | Spec. |
Reminder Moves
| Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| Ice Shard | 40 | 100 | Ice | Phys. |
Reminder moves can only be learned by going to a Move Reminder (Generations I-VIII) or using the Pokémon menu (Legends: Arceus and later).
How to Obtain
Available In
Generation IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


