Gible #0443
| Typing | DragonGround |
| Abilities | Rough Skin - Hidden |
| Classification | The Land Shark Pokémon |
| National ID | #0443 |
| Regional ID | #0164 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 58 | 118—165 | |
| Attack | 70 | 67—134 | |
| Defense | 45 | 45—106 | |
| Sp. Attack | 40 | 40—101 | |
| Sp. Defense | 45 | 45—106 | |
| Speed | 42 | 42—103 | |
| Total | 300 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Monster Dragon |
| Egg Cycles | 40 |
| Egg Steps | 10240 - Generations II, III, and VII 10200 - Generations IV 10280 - Generations V and VI 10200 - Brilliant Diamond and Shining Pearl 5120 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 0.7 m (2'4") |
| Weight | 20.5 kg (45.2 lbs.) |
Battle Information
Pokédex Entries
"It skulks in caves, and when prey or an enemy passes by, it leaps out and chomps them. The force of its attack sometimes chips its teeth." "It nests in horizontal holes warmed by geothermal heat. Foes who get too close can expect to be pounced on and bitten." | |
"Gible prefers to stay in narrow holes in the sides of caves heated by geothermal energy. This way, Gible can stay warm even during a blizzard." "Gible attacks anything that moves, and it drags whatever it catches into the crevice that is its lair. Despite the big mouth, Gible’s stomach is small." | |
"It nests in small, horizontal holes in cave walls. It pounces to catch prey that stray too close." "It once lived in the tropics. To avoid the cold, it lives in caves warmed by geothermal heat." | |
"It nests in caves untouched by sunlight. Its sharp teeth may fall out when worn away or after an impact, but they regrow within a few days." | |
"It lives in caves warmed by geothermal heat. Even so, when the weather gets cold, it will huddle close with others of its kind." "It skulks in caves, and when prey or an enemy passes by, it leaps out and chomps them. The force of its attack sometimes chips its teeth." | |
"It reacts to anything that moves—flies right at it and bites it. Sometimes it injures itself, but it doesn’t care too much." "Its original home is an area much hotter than Alola. If you’re planning to live with one, your heating bill will soar." | |
"It nests in horizontal holes warmed by geothermal heat. Foes who get too close can expect to be pounced on and bitten." "It nests in small, horizontal holes in cave walls. It pounces to catch prey that stray too close." | |
"It nests in small, horizontal holes in cave walls. It pounces to catch prey that stray too close." "It nests in horizontal holes warmed by geothermal heat. Foes who get too close can expect to be pounced on and bitten." | |
"It nests in small, horizontal holes in cave walls. It pounces to catch prey that stray too close." "It once lived in the tropics. To avoid the cold, it lives in caves warmed by geothermal heat." | |
"It attacks using its huge mouth. While its attacks are powerful, it hurts itself out of clumsiness, too." | |
"It nests in horizontal holes warmed by geothermal heat. Foes who get too close can expect to be pounced on and bitten." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 35 | 85 | Ground | Phys. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 6 | — | 100 | Ground | Stat. | |
| 12 | 60 | 100 | Dragon | Spec. | |
| 18 | 60 | 100 | Ground | Phys. | |
| 25 | 60 | 100 | Dark | Phys. | |
| 30 | 70 | 100 | Normal | Phys. | |
| 36 | 80 | 100 | Dragon | Phys. | |
| 42 | 80 | 100 | Ground | Phys. | |
| 48 | — | — | Rock | Stat. | |
| 54 | 90 | 85 | Normal | Phys. | |
| 60 | 100 | 75 | Dragon | Phys. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 120 | 100 | Normal | Phys. | |
| 50 | 95 | Steel | Phys. | |
| 120 | 100 | Normal | Phys. | |
| 40 | 100 | Dragon | Spec. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM008 | 65 | 95 | Fire | Phys. | |
| TM009 | 65 | 95 | Electric | Phys. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM028 | 60 | 100 | Ground | Phys. | |
| TM031 | 50 | 95 | Steel | Phys. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM035 | 55 | 95 | Ground | Spec. | |
| TM036 | 60 | 95 | Rock | Phys. | |
| TM044 | 60 | 90 | Dragon | Phys. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM051 | — | — | Rock | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM057 | 40 | 100 | Normal | Phys. | |
| TM061 | 70 | 100 | Ghost | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM078 | 80 | 100 | Dragon | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM086 | 75 | 90 | Rock | Phys. | |
| TM088 | — | — | Normal | Stat. | |
| TM099 | 80 | 100 | Steel | Phys. | |
| TM103 | — | — | Normal | Stat. | |
| TM115 | 85 | 100 | Dragon | Spec. | |
| TM116 | — | — | Rock | Stat. | |
| TM125 | 90 | 100 | Fire | Spec. | |
| TM130 | — | — | Normal | Stat. | |
| TM133 | 90 | 100 | Ground | Spec. | |
| TM141 | 110 | 85 | Fire | Spec. | |
| TM149 | 100 | 100 | Ground | Phys. | |
| TM150 | 100 | 80 | Rock | Phys. | |
| TM156 | 120 | 100 | Dragon | Phys. | |
| TM169 | 130 | 90 | Dragon | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM176 | 35 | 85 | Ground | Phys. | |
| TM200 | 25 | 90 | Dragon | Phys. | |
| TM204 | 120 | 100 | Normal | Phys. | |
| TM215 | 70 | 100 | Ground | Spec. | |
| TM226 | — | — | Dragon | Stat. |
How to Obtain
Available In
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Sword
TransferShield
TransferThe Crown Tundra (Sword)
ObtainableThe Crown Tundra (Shield)
CatchableBrilliant Diamond
CatchableShining Pearl
CatchableLegends: Arceus
CatchableGeneration IX
Scarlet
CatchableViolet
CatchableThe Teal Mask (Scarlet)
CatchableThe Teal Mask (Violet)
CatchableLegends: Z-A
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


