Luxray #0405


The Gleam Eyes Pokémon


ChampionsSee this Pokémon's data in Champions
TypingElectric
Abilities
Rivalry - Ability 1
Intimidate - Ability 2
Guts - Hidden
ClassificationThe Gleam Eyes Pokémon
National ID#0405
Regional ID#0111

Type Effectiveness

Weak x2
Ground
Resists x½
FlyingSteelElectric
View all Typings:
This page displays data from The Teal Mask (Violet) (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Luxray(luxray) official artwork

Base Stats

StatAmountStat Range
HP80
140187
Attack120
112189
Defense79
75144
Sp. Attack95
90161
Sp. Defense79
75144
Speed70
67134
Total523Calculated Stat Range
HP80Atk120Def79Spe70SpD79SpA95
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height1.4 m (4'7")
Weight42.0 kg (92.6 lbs.)

Battle Information

EV Yield
3 Attack
Base Exp. Yield262
Catch Rate45
Catch Chance
Exp. Growth RateMedium Slow
Base Friendship50
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Pokédex Entries

"It can see clearly through walls to track down its prey and seek its lost young."

"Luxray’s ability to see through objects comes in handy when it’s scouting for danger."

"Luxray can see through solid objects. It will instantly spot prey trying to hide behind walls, even if the walls are thick."

"Seeing through solid objects uses up a lot of Luxray’s electricity, so the Pokémon sleeps for long periods of time to store up energy."

"It has eyes that can see through anything. It spots and captures prey hiding behind objects."

"When its eyes gleam gold, it can spot hiding prey—even those taking shelter behind a wall."

"They form packs, each having one male as leader. Legends say that when Luxray's two eyes shimmer with gold, the Pokémon can see through anything."

"When its eyes gleam gold, it can spot hiding prey--even those taking shelter behind a wall."

"Luxray’s ability to see through objects comes in handy when it’s scouting for danger."

"Luxray’s ability to see through objects comes in handy when it’s scouting for danger."

"When its eyes gleam gold, it can spot hiding prey—even those taking shelter behind a wall."

"It can see clearly through walls to track down its prey and seek its lost young."

"It can see clearly through walls to track down its prey and seek its lost young."

"It has eyes that can see through anything. It spots and captures prey hiding behind objects."

"When its eyes gleam gold, it can spot hiding prey--even those taking shelter behind a wall."

"It can see clearly through walls to track down its prey and seek its lost young."

"LUXRAY’s ability to see through objects comes in handy when it’s scouting for danger."

Learnset

Learnset via Level-up

The following moves are learned by Luxray via level-up in Pokémon The Teal Mask (Violet):
Level
Name
Power
Acc.
Type
Cat.
1ElectricStat.
1ElectricStat.
1100NormalStat.
140100NormalPhys.
140100ElectricSpec.
1260100DarkPhys.
1865100ElectricPhys.
24NormalStat.
3370100ElectricSpec.
40100NormalStat.
4890ElectricStat.
5680100DarkPhys.
6480100ElectricSpec.
7285NormalStat.
8090100ElectricPhys.

Pre-evolution Moves

The following moves are learned by Luxray via a pre-evolution:
Name
Power
Acc.
Type
Cat.
100FairyStat.
30100FightingPhys.
NormalStat.
70100DarkPhys.
40100NormalPhys.
60ElectricSpec.

Learnset via TM

The following moves are learned by Luxray via TM in Pokémon The Teal Mask (Violet):
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM003100DarkStat.
TM004PsychicStat.
TM006100NormalStat.
TM007NormalStat.
TM0086595FirePhys.
TM0096595ElectricPhys.
TM0106595IcePhys.
TM017100GhostStat.
TM01860100DarkPhys.
TM02050100GrassPhys.
TM0235090ElectricSpec.
TM02570100NormalPhys.
TM0305595DarkSpec.
TM03260NormalSpec.
TM047NormalStat.
TM04870100ElectricSpec.
TM049FireStat.
TM050WaterStat.
TM06385100PsychicPhys.
TM06685100NormalPhys.
TM070NormalStat.
TM0721100ElectricSpec.
TM075PsychicStat.
TM08290ElectricStat.
TM085PsychicStat.
TM096100ElectricStat.
TM103NormalStat.
TM10880100DarkPhys.
TM12690100ElectricSpec.
TM1279090FairyPhys.
TM130NormalStat.
TM136ElectricStat.
TM14790100ElectricPhys.
TM15215090NormalPhys.
TM16315090NormalSpec.
TM16611070ElectricSpec.
TM17180100NormalSpec.
TM172NormalStat.
TM173ElectricStat.
TM204120100NormalPhys.
TM21010095ElectricPhys.
TM2115595ElectricSpec.
TM22180100DarkPhys.

How to Obtain

Available In

Generation IV

Diamond

Evolve

Pearl

Evolve

Platinum

Evolve

HeartGold

Evolve

Generation V

Black

Transfer

White

Evolve

Black 2

Transfer

White 2

Transfer

Generation VI

X

Evolve

Y

Evolve

Generation VII

Sun

Evolve

Moon

Evolve

Ultra Sun

Transfer

Ultra Moon

Transfer

Generation VIII

Sword

Transfer

Shield

Transfer

The Isle of Armor (Sword)

PokeballCatchable

The Crown Tundra (Sword)

PokeballCatchable

The Crown Tundra (Shield)

PokeballCatchable

Legends: Arceus

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable

The Teal Mask (Scarlet)

PokeballCatchable

The Teal Mask (Violet)

PokeballCatchable

Generation Champions

Champions

Transfer
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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