Medicham #0308
The data on this page are from Legends: Z-A, the most recent appearance of Medicham. Use the left menu (blue tab) to see data from other games!
| Typing | FightingPsychic |
| Abilities | Pure Power - Ability 1 Pure Power - Ability 2 Telepathy - Hidden |
| Classification | The Meditate Pokémon |
| National ID | #0308 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Negative | Neutral | Positive | |
| HP | 60 | 120—167 | |||
| Attack | 84 | 80—122 | 89—136 | 97—149 | |
| Defense | 75 | 72—114 | 80—127 | 88—139 | |
| Sp. Attack | 60 | 58—100 | 65—112 | 71—123 | |
| Sp. Defense | 75 | 72—114 | 80—127 | 88—139 | |
| Speed | 80 | 76—118 | 85—132 | 93—145 | |
| Total | 434 | Calculated Stat Range Based on Nature | |||
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Human-Like |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00%male 50.00%female |
| Height | 1.3 m (4'3") |
| Weight | 31.5 kg (69.4 lbs.) |
Battle Information
| EV Yield | 2 Speed |
| Base Exp. Yield | 152 |
| Catch Rate | 90 |
| Catch Chance | ~20.09% Success |
| Exp. Growth Rate | Medium Fast |
| Base Friendship | 50 |
Learnset via Level-up
The following moves are learned by Medicham via level-up in Pokémon Legends: Z-A:
| Level unfold_more | Name unfold_more | Power unfold_more | Acc. unfold_more | Type unfold_more | Cat. unfold_more |
|---|---|---|---|---|---|
| 1 | Work Up | — | — | Normal | Stat. |
| 1 | Confusion | 50 | 100 | Psychic | Spec. |
| 9 | Detect | — | — | Fighting | Stat. |
| 12 | Endure | — | — | Normal | Stat. |
| 14 | Rock Smash | 40 | 100 | Fighting | Phys. |
| 16 | Bullet Punch | 40 | 100 | Steel | Phys. |
| 20 | Psybeam | 65 | 100 | Psychic | Spec. |
| 23 | Calm Mind | — | — | Psychic | Stat. |
| 25 | Zen Headbutt | 80 | 90 | Psychic | Phys. |
| 30 | Take Down | 90 | 85 | Normal | Phys. |
| 34 | Agility | — | — | Psychic | Stat. |
| 41 | Recover | — | — | Normal | Stat. |
| 52 | Dynamic Punch | 100 | 50 | Fighting | Phys. |
Learnset via TM
The following moves are learned by Medicham via TM in Pokémon Legends: Z-A:
| TM unfold_more | Name unfold_more | Power unfold_more | Acc. unfold_more | Type unfold_more | Cat. unfold_more |
|---|---|---|---|---|---|
| TM003 | Psyshock | 80 | 100 | Psychic | Spec. |
| TM004 | Rock Smash | 40 | 100 | Fighting | Phys. |
| TM006 | Calm Mind | — | — | Psychic | Stat. |
| TM010 | Brick Break | 75 | 100 | Fighting | Phys. |
| TM011 | Bulk Up | — | — | Fighting | Stat. |
| TM012 | Rock Slide | 75 | 90 | Rock | Phys. |
| TM016 | Light Screen | — | — | Psychic | Stat. |
| TM017 | Protect | — | — | Normal | Stat. |
| TM018 | Power-Up Punch | 40 | 100 | Fighting | Phys. |
| TM022 | Aerial Ace | 60 | — | Flying | Phys. |
| TM023 | Thunder Punch | 75 | 100 | Electric | Phys. |
| TM024 | Ice Punch | 75 | 100 | Ice | Phys. |
| TM027 | Swift | 60 | — | Normal | Spec. |
| TM029 | Fire Punch | 75 | 100 | Fire | Phys. |
| TM031 | Reflect | — | — | Psychic | Stat. |
| TM033 | Body Slam | 85 | 100 | Normal | Phys. |
| TM035 | Endure | — | — | Normal | Stat. |
| TM036 | Rock Tomb | 60 | 95 | Rock | Phys. |
| TM044 | Hyper Beam | 150 | 90 | Normal | Spec. |
| TM047 | Agility | — | — | Psychic | Stat. |
| TM055 | Giga Impact | 150 | 90 | Normal | Phys. |
| TM059 | Zen Headbutt | 80 | 90 | Psychic | Phys. |
| TM063 | Psychic | 90 | 100 | Psychic | Spec. |
| TM074 | Shadow Ball | 80 | 100 | Ghost | Spec. |
| TM077 | Poison Jab | 80 | 100 | Poison | Phys. |
| TM085 | Substitute | — | — | Normal | Stat. |
| TM095 | Taunt | — | 100 | Dark | Stat. |
| TM099 | Metronome | — | — | Normal | Stat. |
| TM102 | Focus Blast | 120 | 70 | Fighting | Spec. |
| TM103 | Work Up | — | — | Normal | Stat. |
| TM107 | Close Combat | 120 | 100 | Fighting | Phys. |
Reminder Moves
The following moves are learned by Medicham as Reminder Moves in Pokémon Legends: Z-A:
| Name expand_less | Power unfold_more | Acc. unfold_more | Type unfold_more | Cat. unfold_more |
|---|---|---|---|---|
| Fire Punch | 75 | 100 | Fire | Phys. |
| Ice Punch | 75 | 100 | Ice | Phys. |
| Thunder Punch | 75 | 100 | Electric | Phys. |
Reminder moves can only be learned by going to a Move Reminder (Generations I-VIII) or using the Pokémon menu (Legends: Arceus and later).
How to Obtain
Available In
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Brilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
card_giftcardObtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
arrow_upwardEvolve Only available through evolution. A pre-evolution is available for catching or obtaining.
celebrationEvent Only available through some sort of event or distribution.
swap_horizTransfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

