Numel #0322



TypingFireGround
Abilities
Oblivious - Ability 1
Simple - Ability 2
Own Tempo - Hidden
ClassificationThe Numb Pokémon
National ID#0322
Regional ID#0125

Type Effectiveness

Weak x4
Water
Weak x2
Ground
Resists x½
PoisonBugSteelFireFairy
Immune x0
Electric
View all Typings:
This page displays data from The Indigo Disk (Violet) (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Numel(numel) official artwork

Base Stats

StatAmountStat Range
HP60
120167
Attack60
58123
Defense40
40101
Sp. Attack65
63128
Sp. Defense45
45106
Speed35
3695
Total305Calculated Stat Range
HP60Atk60Def40Spe35SpD45SpA65
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height0.1 m (0'4")
Weight2.4 kg (5.3 lbs.)

Battle Information

EV Yield
1 Sp. Attack
Base Exp. Yield61
Catch Rate255
Catch Chance
Exp. Growth RateMedium Fast
Base Friendship50
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Pokédex Entries

"Magma of almost 2,200 degrees Fahrenheit courses through its body. When it grows cold, the magma hardens and slows it."

"The flaming magma it stores in the hump on its back is the source of its tremendous power."

"Its humped back stores intensely hot magma. In rain, the magma cools, slowing Numel down."

"Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement."

"The magma in its body reaches 2,200 degrees Fahrenheit. Its hump gets smaller when it uses Fire-type moves."

"Numel stores magma of almost 2,200 degrees Fahrenheit within its body. If it gets wet, the magma cools and hardens. In that event, the Pokémon’s body grows heavy and its movements become sluggish."

"Numel is extremely dull witted—it doesn’t notice being hit. However, it can’t stand hunger for even a second. This Pokémon’s body is a seething cauldron of boiling magma."

"Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement."

"The magma in its body reaches 2,200 degrees F. Its hump gets smaller when it uses Fire-type moves."

"Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement."

"Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement."

"The flaming magma it stores in the hump on its back is the source of its tremendous power."

"NUMEL is extremely dull witted - it doesn’t notice being hit. However, it can’t stand hunger for even a second. This POKéMON’s body is a seething cauldron of boiling magma."

"NUMEL stores magma of almost 2,200 degrees F within its body. If it gets wet, the magma cools and hardens. In that event, the POKéMON’s body grows heavy and its movements become sluggish."

"Magma of almost 2,200 degrees Fahrenheit courses through its body. When it grows cold, the magma hardens and slows it."

"A NUMEL stores boiling magma in the hump on its back. It is a hardy POKéMON that can transport a 220-pound load. It has served humans at work since long ago."

Learnset

Learnset via Level-up

The following moves are learned by Numel via level-up in Pokémon The Indigo Disk (Violet):
Level
Name
Power
Acc.
Type
Cat.
1100NormalStat.
140100NormalPhys.
540100FireSpec.
8NormalStat.
1260100GroundPhys.
1560100FireSpec.
19PsychicStat.
2280100FireSpec.
2690100GroundSpec.
29GhostStat.
319085NormalPhys.
40100100GroundPhys.
4390100FireSpec.
47120100NormalPhys.

Egg Moves

The following moves are learned by Numel as Egg Moves in Pokémon The Indigo Disk (Violet):
Name
Power
Acc.
Type
Cat.
60100RockSpec.
85100NormalPhys.
NormalStat.
NormalStat.
9590FireSpec.
1100SteelPhys.
NormalStat.
80100SteelPhys.
3090RockPhys.
100NormalStat.
1100NormalSpec.
NormalStat.
65100NormalPhys.
NormalStat.
NormalStat.

Learnset via TM

The following moves are learned by Numel via TM in Pokémon The Indigo Disk (Violet):
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM002100FairyStat.
TM00520100GroundSpec.
TM006100NormalStat.
TM007NormalStat.
TM02050100GrassPhys.
TM0243585FireSpec.
TM02570100NormalPhys.
TM02860100GroundPhys.
TM0355595GroundSpec.
TM0366095RockPhys.
TM03850100FirePhys.
TM047NormalStat.
TM049FireStat.
TM050WaterStat.
TM051RockStat.
TM05580100GroundPhys.
TM0598090PsychicPhys.
TM06685100NormalPhys.
TM070NormalStat.
TM08475100GroundPhys.
TM085PsychicStat.
TM0867590RockPhys.
TM08980100FightingPhys.
TM09380100SteelSpec.
TM09980100SteelPhys.
TM103NormalStat.
TM10785FireStat.
TM116RockStat.
TM1189590FireSpec.
TM1211100SteelPhys.
TM12590100FireSpec.
TM128PsychicStat.
TM130NormalStat.
TM13390100GroundSpec.
TM14111085FireSpec.
TM149100100GroundPhys.
TM15010080RockPhys.
TM15713090FireSpec.
TM165120100FirePhys.
TM17180100NormalSpec.
TM172NormalStat.
TM1869595GroundPhys.
TM1891100FirePhys.
TM19975100DarkPhys.
TM204120100NormalPhys.
TM2051100NormalPhys.
TM20775100FirePhys.
TM21570100GroundSpec.
TM224GhostStat.

How to Obtain

Available In

Generation III

Ruby

PokeballCatchable

Sapphire

PokeballCatchable

FireRed

Transfer

LeafGreen

Transfer

Emerald

PokeballCatchable

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Transfer

Black 2

Transfer

White 2

PokeballCatchable

Generation VI

X

Obtainable

Y

Obtainable

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

Transfer

Ultra Moon

Transfer

Generation VIII

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable

The Indigo Disk (Scarlet)

PokeballCatchable

The Indigo Disk (Violet)

PokeballCatchable

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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