Fire Spin
FireSpecial
Power
35
Accuracy
85
PP
16
Description
Gives the target the Bound status.
Battle Flow
| Priority | 0 |
| Makes Contact | No |
| Blocked by Protect | Yes |
Target: Any Adjacent Opponents Opponent Opponent Your Side Self Ally Click a slot in the bottom row to set your position (Self). Choose One Affects All Opponent Ally Self | |
Secondary Effects
| Status Inflicted | Trapped(100%) |
| Flinch Chance | 0% |
| Recoil / Crash | 0% |
| Healing | 0% |
Game Availability
| Status | Available |
| Debut | Red & Blue (Gen 1) |
| Latest Usable | Champions |
Usable in Games:
Scarlet & Violet
Brilliant Diamond & Shining Pearl
Sword & Shield
Ultra Sun & Ultra Moon
Sun & Moon
Omega Ruby & Alpha Sapphire
X & Y
Black 2 & White 2
Black & White
HeartGold & SoulSilver
Platinum
Diamond & Pearl
FireRed & LeafGreen
Emerald
Ruby & Sapphire
Crystal
Gold & Silver
Yellow
Red & Blue
The Isle of Armor
The Crown Tundra
The Teal Mask
The Indigo Disk
Greyed-out game icons indicate the move is unavailable in those games.
Description History
Pokémon Champions
“Gives the target the Bound status.”
Scarlet & Violet
The Teal Mask
The Indigo Disk
“The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.”
Brilliant Diamond & Shining Pearl
Sword & Shield
Let's Go Pikachu & Eevee
Ultra Sun & Ultra Moon
Sun & Moon
Omega Ruby & Alpha Sapphire
X & Y
Black 2 & White 2
Black & White
The Isle of Armor
The Crown Tundra
“The target becomes trapped within a fierce vortex of fire that rages for four to five turns.”
Stat History
Generation 5
Black & White
- power: Power changed from 15 to 35.
- accuracy: Accuracy changed from 70 to 85.
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Pokémon that learn this move
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