Pidgey #0016


The Tiny Bird Pokémon


TypingNormalFlying
Abilities
Keen Eye - Ability 1
Tangled Feet - Ability 2
Big Pecks - Hidden
ClassificationThe Tiny Bird Pokémon
National ID#0016

Type Effectiveness

Weak x2
RockElectricIce
Resists x½
BugGrass
Immune x0
GroundGhost
View all Typings:
This page displays data from Shining Pearl (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Pidgey(pidgey) official artwork

Base Stats

StatAmountStat Range
HP40
100147
Attack45
45106
Defense40
40101
Sp. Attack35
3695
Sp. Defense35
3695
Speed56
54118
Total251Calculated Stat Range
HP40Atk45Def40Spe56SpD35SpA35
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Flying
Egg Cycles15
Egg Steps
3840 - Generations II, III, and VII
3825 - Generations IV
3855 - Generations V and VI
3825 - Brilliant Diamond and Shining Pearl
1920 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.20%
49.80%
Height0.3 m (1'0")
Weight1.8 kg (4.0 lbs.)

Battle Information

EV Yield
1 Speed
Base Exp. Yield50
Catch Rate255
Catch Chance
Exp. Growth RateMedium Slow
Base Friendship50
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Pokédex Entries

"It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back."

"Very docile. If attacked, it will often kick up sand to protect itself rather than fight back."

"A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand."

"It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back."

"Pidgey has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings."

"It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back."

"It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back."

"It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back."

"It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back."

"It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand."

"Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand."

"PIDGEY has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings."

"Does not like to fight. It hides in tall grass and so on, foraging for food such as small bugs."

"A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand."

"It has an extremely sharp sense of direction. It can unerringly return home to its nest, however far it may be removed from its familiar surroundings."

"It usually hides in tall grass. Be cause it dislikes fighting, it pro tects itself by kicking up sand."

"Common in grassy areas and forests, it is very docile and will chase off enemies by flap ping up sand."

"It rapidly flaps its wings in the grass, stirring up a dust cloud that drives insect prey out into the open."

"A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand."

"Very docile. If attacked, it will often kick up sand to protect itself rather than fight back."

Learnset

Learnset via Level-up

The following moves are learned by Pidgey via level-up in Pokémon Shining Pearl:
Level
Name
Power
Acc.
Type
Cat.
140100NormalPhys.
5100GroundStat.
940100FlyingSpec.
1340100NormalPhys.
17NormalStat.
2140100DragonSpec.
25100FlyingStat.
29PsychicStat.
3360100FlyingPhys.
37FlyingStat.
41FlyingStat.
4560FlyingPhys.
497595FlyingSpec.
5311070FlyingSpec.

Egg Moves

The following moves are learned by Pidgey as Egg Moves in Pokémon Shining Pearl:
Name
Power
Acc.
Type
Cat.
6095FlyingSpec.
7595FlyingSpec.
120100FlyingPhys.
90100NormalSpec.

Learnset via TM

The following moves are learned by Pidgey via TM in Pokémon Shining Pearl:
TM
Name
Power
Acc.
Type
Cat.
TM010NormalStat.
TM011FireStat.
TM017NormalStat.
TM018WaterStat.
TM032NormalStat.
TM04060FlyingPhys.
TM04270100NormalPhys.
TM044PsychicStat.
TM045100NormalStat.
TM04660100DarkPhys.
TM0477090SteelPhys.
TM051FlyingStat.
TM058NormalStat.
TM082NormalStat.
TM08785NormalStat.
TM08860100FlyingPhys.
TM08970100BugPhys.
TM090NormalStat.
TM0949095FlyingPhys.
TM097FlyingStat.

How to Obtain

Available In

Generation I

Red

PokeballCatchable

Blue

PokeballCatchable

Yellow

PokeballCatchable

Generation II

Gold

PokeballCatchable

Silver

PokeballCatchable

Crystal

PokeballCatchable

Generation III

Ruby

Transfer

Sapphire

Transfer

FireRed

PokeballCatchable

LeafGreen

PokeballCatchable

Emerald

Transfer

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

PokeballCatchable

Black 2

Transfer

White 2

Transfer

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

Obtainable

Ultra Moon

Obtainable

Let's Go, Pikachu!

PokeballCatchable

Let's Go, Eevee!

PokeballCatchable

Generation VIII

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation IX

Legends: Z-A

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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