Sylveon #0700


The Intertwining Pokémon


ChampionsSee this Pokémon's data in Champions
TypingFairy
Abilities
Pixilate - Hidden
ClassificationThe Intertwining Pokémon
National ID#0700
Regional ID#0187

Type Effectiveness

Weak x2
PoisonSteel
Resists x½
FightingBugDark
Immune x0
Dragon
View all Typings:
This page displays data from Violet (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Sylveon(sylveon) official artwork

Base Stats

StatAmountStat Range
HP95
155202
Attack65
63128
Defense65
63128
Sp. Attack110
103178
Sp. Defense130
121200
Speed60
58123
Total525Calculated Stat Range
HP95Atk65Def65Spe60SpD130SpA110
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Eevee official artwork
Eevee
Normal
Use Water Stone
Vaporeon official artwork
Vaporeon
Water
Use Thunder Stone
Jolteon official artwork
Jolteon
Electric
Use Fire Stone
Flareon official artwork
Flareon
Fire
High
Friendship

(Night)
Espeon official artwork
Espeon
Psychic
High
Friendship

(Daytime)
Umbreon official artwork
Umbreon
Dark
Use Leaf Stone
Leafeon official artwork
Leafeon
Grass
Use Ice Stone
Glaceon official artwork
Glaceon
Ice
High
Friendship

(Fairy-type move)
Sylveon official artwork
Sylveon
Fairy

Breeding and Species Information

Egg Group(s)
Field
Egg Cycles35
Egg Steps
8960 - Generations II, III, and VII
8925 - Generations IV
8995 - Generations V and VI
8925 - Brilliant Diamond and Shining Pearl
4480 - Sword, Shield, Scarlet, and Violet
Gender Ratio
89.00%
11.00%
Height1.0 m (3'3")
Weight23.5 kg (51.8 lbs.)

Battle Information

EV Yield
2 Sp. Defense
Base Exp. Yield184
Catch Rate45
Catch Chance
Exp. Growth RateMedium Fast
Base Friendship50
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Pokédex Entries

"This Pokémon uses its ribbonlike feelers to send a soothing aura into its opponents, erasing their hostility."

"Sylveon cuts an elegant figure as it dances lightly around, feelers fluttering, but its piercing moves aim straight for its opponents’ weak spots."

"By releasing enmity-erasing waves from its ribbonlike feelers, Sylveon stops any conflict."

"There’s a Galarian fairy tale that describes a beautiful Sylveon vanquishing a dreadful dragon Pokémon."

"It emits a soothing aura from its ribbon-shaped organs. It wraps these appendages around quarrelers to instantly restore calm to the situation."

"Its ribbonlike feelers give off an aura that weakens hostility in its prey, causing them to let down their guard. Then it attacks."

"When this Pokémon sights its prey, it swirls its ribbonlike feelers as a distraction. A moment later, it pounces."

"Once a fight breaks out, it will unflinchingly charge at dragon Pokémon that are many times larger than itself."

"Sylveon wraps its ribbonlike feelers around its Trainer’s arm because this touch enables it to read its Trainer’s feelings."

"It sends a soothing aura from its ribbonlike feelers to calm fights."

"It wraps its ribbonlike feelers around the arm of its beloved Trainer and walks with him or her."

"It wraps its ribbonlike feelers around the arm of its beloved Trainer and walks with him or her."

"It sends a soothing aura from its ribbonlike feelers to calm fights."

Learnset

Learnset via Level-up

The following moves are learned by Sylveon via level-up in Pokémon Violet:
Level
Name
Power
Acc.
Type
Cat.
1NormalStat.
160100DarkPhys.
1100FairyStat.
1NormalStat.
160100NormalPhys.
1120100NormalPhys.
1100NormalStat.
1NormalStat.
140100NormalPhys.
1100NormalStat.
19085NormalPhys.
5100GroundStat.
1040100NormalPhys.
15100FairyStat.
2060NormalSpec.
25PsychicStat.
3050100FairySpec.
35FairyStat.
40PsychicStat.
45NormalStat.
5095100FairySpec.
55140100NormalPhys.

Learnset via Evolution

The following moves are learned by Sylveon upon evolution:
Name
Power
Acc.
Type
Cat.
40FairySpec.

Pre-evolution Moves

The following moves are learned by Sylveon via a pre-evolution:
Name
Power
Acc.
Type
Cat.
FightingStat.
30100FightingPhys.
1100NormalPhys.
100NormalStat.
NormalStat.
NormalStat.

Learnset via TM

The following moves are learned by Sylveon via TM in Pokémon Violet:
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM002100FairyStat.
TM003100DarkStat.
TM00520100GroundSpec.
TM007NormalStat.
TM01940FairySpec.
TM02050100GrassPhys.
TM02570100NormalPhys.
TM03260NormalSpec.
TM03360GrassSpec.
TM03750100FairySpec.
TM04120100PsychicSpec.
TM047NormalStat.
TM049FireStat.
TM050WaterStat.
TM05480100PsychicSpec.
TM05580100GroundPhys.
TM06685100NormalPhys.
TM070NormalStat.
TM074PsychicStat.
TM075PsychicStat.
TM07980100FairySpec.
TM085PsychicStat.
TM098PsychicStat.
TM103NormalStat.
TM11480100GhostSpec.
TM11790100NormalSpec.
TM12090100PsychicSpec.
TM1279090FairyPhys.
TM129PsychicStat.
TM130NormalStat.
TM132NormalStat.
TM139FairyStat.
TM15215090NormalPhys.
TM16315090NormalSpec.
TM17180100NormalSpec.
TM172NormalStat.
TM19350100NormalSpec.
TM201100100FairySpec.
TM203NormalStat.
TM204120100NormalPhys.
TM224GhostStat.
TM22780100FairySpec.

How to Obtain

Available In

Generation VI

X

Evolve

Y

Evolve

Omega Ruby

Transfer

Generation VII

Sun

Evolve

Moon

Evolve

Ultra Sun

Evolve

Generation VIII

Sword

PokeballCatchable

Shield

PokeballCatchable

The Crown Tundra (Sword)

PokeballCatchable

The Crown Tundra (Shield)

PokeballCatchable

Legends: Arceus

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable

Legends: Z-A

PokeballCatchable

Generation Champions

Champions

Transfer
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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