Tentacruel #0073


The Jellyfish Pokémon


TypingWaterPoison
Abilities
Clear Body - Ability 1
Liquid Ooze - Ability 2
Rain Dish - Hidden
ClassificationThe Jellyfish Pokémon
National ID#0073
Regional ID#0051

Type Effectiveness

Weak x2
GroundElectricPsychic
Resists x½
FightingPoisonBugSteelFireWaterIceFairy
View all Typings:
This page displays data from The Indigo Disk (Violet) (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Tentacruel(tentacruel) official artwork

Base Stats

StatAmountStat Range
HP80
140187
Attack70
67134
Defense65
63128
Sp. Attack80
76145
Sp. Defense120
112189
Speed100
94167
Total515Calculated Stat Range
HP80Atk70Def65Spe100SpD120SpA80
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Water 3
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height0.2 m (0'8")
Weight5.5 kg (12.1 lbs.)

Battle Information

EV Yield
2 Sp. Defense
Base Exp. Yield180
Catch Rate60
Catch Chance
Exp. Growth RateSlow
Base Friendship50
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Pokédex Entries

"On the rare occasions that large outbreaks of Tentacruel occur, all fish Pokémon disappear from the surrounding sea."

"In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net."

"When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves."

"Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch."

"With 80 tentacles for ensnaring victims, it prevents escape until the prey is weakened by poison."

"It alerts others to danger by stridently flashing the red orbs on its head."

"It has 80 tentacles, each with a venomous tip. These tentacles are also extendible, lengthening when Tentacruel attempts to catch prey. Use caution."

"Normally, it has 80 poisonous tentacles. The longer one has been alive, the fewer tentacles it will have."

"Although these Pokémon are rare, when a large outbreak of them occurs, all fish Pokémon disappear from the surrounding sea."

"It fires off ultrasonic waves from its red orbs to weaken its prey, and then it wraps them up in its 80 tentacles."

"It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign."

"Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison."

"The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey."

"It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain."

"Tentacruel has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time."

"Tentacruel has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it."

"It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape."

"It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape."

"With 80 tentacles for ensnaring victims, it prevents escape until the prey is weakened by poison."

"It alerts others to danger by stridently flashing the red orbs on its head."

"It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape."

"Its 80 tentacles absorb water and stretch almost endlessly to constrict its prey and enemies."

"In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net."

"TENTACRUEL has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This POKéMON’s outburst creates rough waves around it."

"TENTACRUEL has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time."

"It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain."

"The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey."

"It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles. Its red orbs glow when it grows excited or agitated."

"Its 80 tentacles absorb water and stretch almost endlessly to CON STRICT its prey and enemies."

"In battle, it extends all 80 of its tentacles to entrap its oppo nent inside a poisonous net."

"When its 80 feel ers absorb water, it stretches to become like a net to entangle its prey."

"The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey."

"Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison."

Learnset

Learnset via Level-up

The following moves are learned by Tentacruel via level-up in Pokémon The Indigo Disk (Violet):
Level
Name
Power
Acc.
Type
Cat.
140100PoisonSpec.
115100PoisonPhys.
1NormalStat.
140100WaterSpec.
11590NormalPhys.
1255NormalStat.
1660100WaterSpec.
2085NormalStat.
2465100WaterSpec.
2865100GhostSpec.
34PoisonStat.
4080100PoisonPhys.
4690100WaterSpec.
5295100PoisonSpec.
5811080WaterSpec.

Pre-evolution Moves

The following moves are learned by Tentacruel via a pre-evolution:
Name
Power
Acc.
Type
Cat.
NormalStat.
WaterStat.
65100IceSpec.
1100PsychicSpec.
50100NormalPhys.
100NormalStat.

Learnset via TM

The following moves are learned by Tentacruel via TM in Pokémon The Indigo Disk (Violet):
TM
Name
Power
Acc.
Type
Cat.
TM006100NormalStat.
TM007NormalStat.
TM01160100WaterSpec.
TM01340100PoisonSpec.
TM017100GhostStat.
TM01860100DarkPhys.
TM02150100BugPhys.
TM02250100WaterSpec.
TM02570100NormalPhys.
TM02965100GhostSpec.
TM03260NormalSpec.
TM0345595IceSpec.
TM0355595GroundSpec.
TM04565100PoisonSpec.
TM047NormalStat.
TM050WaterStat.
TM070NormalStat.
TM07980100FairySpec.
TM08380100PoisonPhys.
TM085PsychicStat.
TM088NormalStat.
TM091PoisonStat.
TM10212080PoisonPhys.
TM103NormalStat.
TM11085100WaterPhys.
TM11175100GrassSpec.
TM12390100WaterSpec.
TM13590100IceSpec.
TM14211080WaterSpec.
TM14311070IceSpec.
TM14890100PoisonSpec.
TM15215090NormalPhys.
TM16315090NormalSpec.
TM17180100NormalSpec.
TM174IceStat.
TM17590PoisonStat.
TM18165100DarkPhys.
TM19350100NormalSpec.
TM19660100WaterPhys.
TM2083585WaterSpec.
TM2099085WaterSpec.
TM21495100PoisonSpec.
TM2197090BugPhys.
TM22180100DarkPhys.

How to Obtain

Available In

Generation I

Red

Evolve

Blue

Evolve

Yellow

PokeballCatchable

Generation II

Gold

PokeballCatchable

Silver

PokeballCatchable

Crystal

PokeballCatchable

Generation III

Ruby

PokeballCatchable

Sapphire

PokeballCatchable

FireRed

PokeballCatchable

LeafGreen

PokeballCatchable

Emerald

PokeballCatchable

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Transfer

Black 2

Transfer

White 2

Transfer

Generation VI

X

Evolve

Y

Evolve

Alpha Sapphire

PokeballCatchable

Omega Ruby

PokeballCatchable

Generation VII

Sun

PokeballCatchable

Moon

PokeballCatchable

Ultra Sun

PokeballCatchable

Ultra Moon

PokeballCatchable

Let's Go, Pikachu!

PokeballCatchable

Let's Go, Eevee!

PokeballCatchable

Generation VIII

Sword

Transfer

Shield

Transfer

The Isle of Armor (Sword)

PokeballCatchable

The Crown Tundra (Sword)

PokeballCatchable

The Crown Tundra (Shield)

PokeballCatchable

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Legends: Arceus

PokeballCatchable

Generation IX

Scarlet

Transfer

Violet

Transfer

The Indigo Disk (Scarlet)

PokeballCatchable

The Indigo Disk (Violet)

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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