Weepinbell #0070
| Typing | GrassPoison |
| Abilities | Gluttony - Hidden |
| Classification | The Flycatcher Pokémon |
| National ID | #0070 |
| Regional ID | #0024 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 65 | 125—172 | |
| Attack | 90 | 85—156 | |
| Defense | 50 | 49—112 | |
| Sp. Attack | 85 | 81—150 | |
| Sp. Defense | 45 | 45—106 | |
| Speed | 55 | 54—117 | |
| Total | 390 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Grass |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 1.0 m (3'3") |
| Weight | 6.4 kg (14.1 lbs.) |
Battle Information
Pokédex Entries
"Even though it is filled with acid, it does not melt because it also oozes a protective fluid." "The leafy parts act as cutters for slashing foes. It spits a fluid that dissolves everything." | |
"This Pokémon has the appearance of a plant. It captures unwary prey by dousing them with a toxic powder." | |
"When hungry, it swallows anything that moves. Its hapless prey is dissolved by strong acids." | |
"The leafy parts act as cutters for slashing foes. It spits a fluid that dissolves everything." "It spits out Poison Powder to immobilize the enemy and then finishes it with a spray of Acid." | |
"Weepinbell has a large hook on its rear end. At night, the Pokémon hooks on to a tree branch and goes to sleep. If it moves around in its sleep, it may wake up to find itself on the ground." | |
"A Pokémon that appears to be a plant. It captures unwary prey by dousing them with a toxic powder." | |
"Even though it is filled with acid, it does not melt because it also oozes a protective fluid." "If its prey is bigger than its mouth, it slices up the victim with sharp leaves, then eats every morsel." | |
"The leafy parts act as cutters for slashing foes. It spits a fluid that dissolves everything." "It spits out POISONPOWDER to immobilize the enemy and then finishes it with a spray of ACID." | |
"At night, a WEEPINBELL hangs on to a tree branch with its hooked rear and sleeps. If it moves around in its sleep, it may wake up to find itself on the ground." | |
"Even though it is filled with ACID, it does not melt because it also oozes a neutral izing fluid." "If its prey is bigger than its mouth, it slices up the victim with sharp leaves, then eats every morsel." | |
"When it's hungry, it swings its razor-sharp leaves, slicing up any unlucky object nearby for food." | |
"When hungry, it swallows anything that moves. Its hapless prey is melted inside by strong acids." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | — | — | Normal | Stat. | |
| 1 | 45 | 100 | Grass | Phys. | |
| 1 | 15 | 90 | Normal | Phys. | |
| 13 | — | 75 | Grass | Stat. | |
| 15 | — | 75 | Poison | Stat. | |
| 17 | — | 75 | Grass | Stat. | |
| 24 | 40 | 100 | Poison | Spec. | |
| 29 | 65 | 100 | Dark | Phys. | |
| 32 | — | 100 | Normal | Stat. | |
| 39 | — | 100 | Poison | Stat. | |
| 44 | 55 | 95 | Grass | Phys. | |
| 47 | 80 | 100 | Poison | Phys. | |
| 54 | 80 | 75 | Normal | Phys. | |
| 58 | 120 | 85 | Grass | Phys. |
Pre-evolution Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| 50 | — | Poison | Spec. | |
| — | — | Grass | Stat. | |
| — | 100 | Grass | Stat. | |
| 70 | 100 | Dark | Phys. | |
| — | — | Grass | Stat. | |
| — | 100 | Normal | Stat. | |
| — | 100 | Grass | Stat. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM007 | — | — | Normal | Stat. | |
| TM013 | 40 | 100 | Poison | Spec. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM020 | 50 | 100 | Grass | Phys. | |
| TM021 | 50 | 100 | Bug | Phys. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM033 | 60 | — | Grass | Spec. | |
| TM045 | 65 | 100 | Poison | Spec. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM056 | 25 | 100 | Grass | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM071 | 80 | 100 | Grass | Phys. | |
| TM074 | — | — | Psychic | Stat. | |
| TM081 | 1 | 100 | Grass | Spec. | |
| TM083 | 80 | 100 | Poison | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM088 | — | — | Normal | Stat. | |
| TM095 | 80 | 100 | Bug | Phys. | |
| TM103 | — | — | Normal | Stat. | |
| TM111 | 75 | 100 | Grass | Spec. | |
| TM119 | 90 | 100 | Grass | Spec. | |
| TM122 | — | 100 | Normal | Stat. | |
| TM137 | — | — | Grass | Stat. | |
| TM148 | 90 | 100 | Poison | Spec. | |
| TM159 | 130 | 90 | Grass | Spec. | |
| TM168 | 120 | 100 | Grass | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM175 | — | 90 | Poison | Stat. | |
| TM181 | 65 | 100 | Dark | Phys. | |
| TM182 | 60 | 100 | Bug | Phys. | |
| TM185 | 80 | 100 | Bug | Phys. | |
| TM193 | 50 | 100 | Normal | Spec. | |
| TM194 | 55 | 100 | Grass | Phys. | |
| TM214 | 95 | 100 | Poison | Spec. |
How to Obtain
Available In
Generation I
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Sun
EvolveMoon
EvolveUltra Sun
TransferUltra Moon
TransferLet's Go, Pikachu!
TransferLet's Go, Eevee!
CatchableGeneration VIII
Brilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
Scarlet
TransferViolet
TransferThe Teal Mask (Scarlet)
CatchableThe Teal Mask (Violet)
CatchableLegends: Z-A
CatchableWhat does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite


