Cacturne #0332


The Scarecrow Pokémon


TypingGrassDark
Abilities
Water Absorb - Hidden
ClassificationThe Scarecrow Pokémon
National ID#0332
Regional ID#0253

Type Effectiveness

Weak x4
Bug
Weak x2
FightingFlyingPoisonFireIceFairy
Resists x½
GroundGhostWaterGrassElectricDark
Immune x0
Psychic
View all Typings:
This page displays data from Violet (the most recent standard appearance of this Pokémon). To view data from other games, use the game selector in the sidebar.

Official Artwork

Cacturne(cacturne) official artwork

Base Stats

StatAmountStat Range
HP70
130177
Attack115
108183
Defense60
58123
Sp. Attack115
108183
Sp. Defense60
58123
Speed55
54117
Total475Calculated Stat Range
HP70Atk115Def60Spe55SpD60SpA115
Calculated stats: Lv. 50Lv. 100Nature details:

Evolutionary Family

Breeding and Species Information

Egg Group(s)
Grass
Human-Like
Egg Cycles20
Egg Steps
5120 - Generations II, III, and VII
5100 - Generations IV
5140 - Generations V and VI
5100 - Brilliant Diamond and Shining Pearl
2560 - Sword, Shield, Scarlet, and Violet
Gender Ratio
50.00%
50.00%
Height1.3 m (4'3")
Weight77.4 kg (170.6 lbs.)

Battle Information

EV Yield
1 Attack
1 Sp. Attack
Base Exp. Yield166
Catch Rate60
Catch Chance
Exp. Growth RateMedium Slow
Base Friendship35
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Pokédex Entries

"Packs of them follow travelers through the desert until the travelers can no longer move."

"It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat."

"It becomes active at night, seeking prey that is exhausted from the day’s desert heat."

"It becomes active at night, seeking prey that is exhausted from the day’s desert heat."

"Packs of them follow travelers through the desert until the travelers can no longer move."

"If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving."

"During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops."

"It becomes active at night, seeking prey that is exhausted from the day’s desert heat."

"It becomes active at night, seeking prey that is exhausted from the day’s desert heat."

"It becomes active at night, seeking prey that is exhausted from the day’s desert heat."

"It becomes active at night, seeking prey that is exhausted from the day’s desert heat."

"Packs of them follow travelers through the desert until the travelers can no longer move."

"During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This POKéMON becomes active at night when the temperature drops."

"If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group. The POKéMON are biding their time, waiting for the traveler to tire and become incapable of moving."

"It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat."

"After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night."

Learnset

Learnset via Level-up

The following moves are learned by Cacturne via level-up in Pokémon Violet:
Level
Name
Power
Acc.
Type
Cat.
120100GrassSpec.
1GhostStat.
1NormalStat.
1100NormalStat.
115100PoisonPhys.
1090GrassStat.
13100GroundStat.
1625100GrassPhys.
1920100DarkPhys.
22GrassStat.
2650100DarkPhys.
30GroundStat.
3570100DarkPhys.
382595BugPhys.
4490100GrassSpec.
49100GrassStat.
54RockStat.

Learnset via Evolution

The following moves are learned by Cacturne upon evolution:
Name
Power
Acc.
Type
Cat.
GrassStat.

Pre-evolution Moves

The following moves are learned by Cacturne via a pre-evolution:
Name
Power
Acc.
Type
Cat.
40100PoisonSpec.
12090PoisonSpec.
NormalStat.
1100FightingPhys.
100NormalStat.
50100BugPhys.
100DarkStat.
100NormalStat.

Learnset via TM

The following moves are learned by Cacturne via TM in Pokémon Violet:
TM
Name
Power
Acc.
Type
Cat.
TM0019085NormalPhys.
TM006100NormalStat.
TM007NormalStat.
TM0121100FightingPhys.
TM01860100DarkPhys.
TM02050100GrassPhys.
TM02570100NormalPhys.
TM02860100GroundPhys.
TM03260NormalSpec.
TM03360GrassSpec.
TM0431100DarkPhys.
TM04565100PoisonSpec.
TM047NormalStat.
TM049FireStat.
TM050WaterStat.
TM051RockStat.
TM05580100GroundPhys.
TM05625100GrassPhys.
TM05875100FightingPhys.
TM0598090PsychicPhys.
TM06295100DarkPhys.
TM06685100NormalPhys.
TM06875100ElectricPhys.
TM070NormalStat.
TM07180100GrassPhys.
TM07375100FightingPhys.
TM0811100GrassSpec.
TM08380100PoisonPhys.
TM08475100GroundPhys.
TM085PsychicStat.
TM087100DarkStat.
TM088NormalStat.
TM090GroundStat.
TM091PoisonStat.
TM09480100DarkSpec.
TM103NormalStat.
TM11175100GrassSpec.
TM11480100GhostSpec.
TM11990100GrassSpec.
TM122100NormalStat.
TM130NormalStat.
TM137GrassStat.
TM140DarkStat.
TM15215090NormalPhys.
TM15812070FightingSpec.
TM15913090GrassSpec.
TM16315090NormalSpec.
TM168120100GrassSpec.
TM17180100NormalSpec.
TM177100GhostStat.
TM18165100DarkPhys.
TM18580100BugPhys.
TM192150100FightingPhys.
TM19455100GrassPhys.
TM19975100DarkPhys.
TM2051100NormalPhys.
TM2197090BugPhys.
TM22180100DarkPhys.
TM224GhostStat.

How to Obtain

Available In

Generation III

Ruby

Evolve

Sapphire

Evolve

FireRed

Transfer

LeafGreen

Transfer

Emerald

Evolve

Generation IV

Diamond

PokeballCatchable

Pearl

PokeballCatchable

Platinum

PokeballCatchable

HeartGold

PokeballCatchable

SoulSilver

PokeballCatchable

Generation V

Black

Transfer

White

Transfer

Black 2

PokeballCatchable

White 2

PokeballCatchable

Generation VI

X

PokeballCatchable

Y

PokeballCatchable

Generation VII

Sun

Transfer

Moon

Transfer

Ultra Sun

Transfer

Ultra Moon

Transfer

Generation VIII

Brilliant Diamond

PokeballCatchable

Shining Pearl

PokeballCatchable

Generation IX

Scarlet

PokeballCatchable

Violet

PokeballCatchable
What does each category mean?

Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.

Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.

Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.

Event Only available through some sort of event or distribution.

Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.

In-Game Images

Standard Sprites

  • Main Sprite

    Main Sprite

Shiny Sprites

  • Main Sprite

    Main Sprite

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