Cacturne #0332
| Typing | GrassDark |
| Abilities | Water Absorb - Hidden |
| Classification | The Scarecrow Pokémon |
| National ID | #0332 |
| Regional ID | #0253 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 70 | 130—177 | |
| Attack | 115 | 108—183 | |
| Defense | 60 | 58—123 | |
| Sp. Attack | 115 | 108—183 | |
| Sp. Defense | 60 | 58—123 | |
| Speed | 55 | 54—117 | |
| Total | 475 | Calculated Stat Range |
Evolutionary Family
Breeding and Species Information
| Egg Group(s) | Grass Human-Like |
| Egg Cycles | 20 |
| Egg Steps | 5120 - Generations II, III, and VII 5100 - Generations IV 5140 - Generations V and VI 5100 - Brilliant Diamond and Shining Pearl 2560 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.00% 50.00% |
| Height | 1.3 m (4'3") |
| Weight | 77.4 kg (170.6 lbs.) |
Battle Information
Pokédex Entries
"Packs of them follow travelers through the desert until the travelers can no longer move." "It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat." | |
"It becomes active at night, seeking prey that is exhausted from the day’s desert heat." | |
"It becomes active at night, seeking prey that is exhausted from the day’s desert heat." "Packs of them follow travelers through the desert until the travelers can no longer move." | |
"If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving." "During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops." | |
"It becomes active at night, seeking prey that is exhausted from the day’s desert heat." | |
"Packs of them follow travelers through the desert until the travelers can no longer move." | |
"During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This POKéMON becomes active at night when the temperature drops." "If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group. The POKéMON are biding their time, waiting for the traveler to tire and become incapable of moving." | |
"After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | 20 | 100 | Grass | Spec. | |
| 1 | — | — | Ghost | Stat. | |
| 1 | — | — | Normal | Stat. | |
| 1 | — | 100 | Normal | Stat. | |
| 1 | 15 | 100 | Poison | Phys. | |
| 10 | — | 90 | Grass | Stat. | |
| 13 | — | 100 | Ground | Stat. | |
| 16 | 25 | 100 | Grass | Phys. | |
| 19 | 20 | 100 | Dark | Phys. | |
| 22 | — | — | Grass | Stat. | |
| 26 | 50 | 100 | Dark | Phys. | |
| 30 | — | — | Ground | Stat. | |
| 35 | 70 | 100 | Dark | Phys. | |
| 38 | 25 | 95 | Bug | Phys. | |
| 44 | 90 | 100 | Grass | Spec. | |
| 49 | — | 100 | Grass | Stat. | |
| 54 | — | — | Rock | Stat. |
Learnset via Evolution
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| — | — | Grass | Stat. |
Pre-evolution Moves
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 90 | 85 | Normal | Phys. | |
| TM006 | — | 100 | Normal | Stat. | |
| TM007 | — | — | Normal | Stat. | |
| TM012 | 1 | 100 | Fighting | Phys. | |
| TM018 | 60 | 100 | Dark | Phys. | |
| TM020 | 50 | 100 | Grass | Phys. | |
| TM025 | 70 | 100 | Normal | Phys. | |
| TM028 | 60 | 100 | Ground | Phys. | |
| TM032 | 60 | — | Normal | Spec. | |
| TM033 | 60 | — | Grass | Spec. | |
| TM043 | 1 | 100 | Dark | Phys. | |
| TM045 | 65 | 100 | Poison | Spec. | |
| TM047 | — | — | Normal | Stat. | |
| TM049 | — | — | Fire | Stat. | |
| TM050 | — | — | Water | Stat. | |
| TM051 | — | — | Rock | Stat. | |
| TM055 | 80 | 100 | Ground | Phys. | |
| TM056 | 25 | 100 | Grass | Phys. | |
| TM058 | 75 | 100 | Fighting | Phys. | |
| TM059 | 80 | 90 | Psychic | Phys. | |
| TM062 | 95 | 100 | Dark | Phys. | |
| TM066 | 85 | 100 | Normal | Phys. | |
| TM068 | 75 | 100 | Electric | Phys. | |
| TM070 | — | — | Normal | Stat. | |
| TM071 | 80 | 100 | Grass | Phys. | |
| TM073 | 75 | 100 | Fighting | Phys. | |
| TM081 | 1 | 100 | Grass | Spec. | |
| TM083 | 80 | 100 | Poison | Phys. | |
| TM084 | 75 | 100 | Ground | Phys. | |
| TM085 | — | — | Psychic | Stat. | |
| TM087 | — | 100 | Dark | Stat. | |
| TM088 | — | — | Normal | Stat. | |
| TM090 | — | — | Ground | Stat. | |
| TM091 | — | — | Poison | Stat. | |
| TM094 | 80 | 100 | Dark | Spec. | |
| TM103 | — | — | Normal | Stat. | |
| TM111 | 75 | 100 | Grass | Spec. | |
| TM114 | 80 | 100 | Ghost | Spec. | |
| TM119 | 90 | 100 | Grass | Spec. | |
| TM122 | — | 100 | Normal | Stat. | |
| TM130 | — | — | Normal | Stat. | |
| TM137 | — | — | Grass | Stat. | |
| TM140 | — | — | Dark | Stat. | |
| TM152 | 150 | 90 | Normal | Phys. | |
| TM158 | 120 | 70 | Fighting | Spec. | |
| TM159 | 130 | 90 | Grass | Spec. | |
| TM163 | 150 | 90 | Normal | Spec. | |
| TM168 | 120 | 100 | Grass | Spec. | |
| TM171 | 80 | 100 | Normal | Spec. | |
| TM177 | — | 100 | Ghost | Stat. | |
| TM181 | 65 | 100 | Dark | Phys. | |
| TM185 | 80 | 100 | Bug | Phys. | |
| TM192 | 150 | 100 | Fighting | Phys. | |
| TM194 | 55 | 100 | Grass | Phys. | |
| TM199 | 75 | 100 | Dark | Phys. | |
| TM205 | 1 | 100 | Normal | Phys. | |
| TM219 | 70 | 90 | Bug | Phys. | |
| TM221 | 80 | 100 | Dark | Phys. | |
| TM224 | — | — | Ghost | Stat. |
How to Obtain
Available In
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Brilliant Diamond
CatchableShining Pearl
CatchableGeneration IX
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

