Mr. Mime #0122
| Champions | See this Pokémon's data in Champions |
| Typing | PsychicFairy |
| Abilities | Soundproof - Ability 1 Filter - Ability 2 Technician - Hidden |
| Classification | The Barrier Pokémon |
| National ID | #0122 |
| Regional ID | #0095 |
Type Effectiveness
Official Artwork

Base Stats
| Stat | Amount | Stat Range | |
| HP | 40 | 100—147 | |
| Attack | 45 | 45—106 | |
| Defense | 65 | 63—128 | |
| Sp. Attack | 100 | 94—167 | |
| Sp. Defense | 120 | 112—189 | |
| Speed | 90 | 85—156 | |
| Total | 460 | Calculated Stat Range |
Evolutionary Family
Where to Find
Breeding and Species Information
| Egg Group(s) | Human-Like |
| Egg Cycles | 25 |
| Egg Steps | 6400 - Generations II, III, and VII 6375 - Generations IV 6425 - Generations V and VI 6375 - Brilliant Diamond and Shining Pearl 3200 - Sword, Shield, Scarlet, and Violet |
| Gender Ratio | 50.20%49.80% |
| Height | 1.3 m (4'3") |
| Weight | 54.5 kg (120.2 lbs.) |
Battle Information
Pokédex Entries
"It is a pantomime expert that can create invisible but solid walls using miming gestures." "Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks." | |
"The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips." | |
"Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall." "It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!" | |
"Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t." | |
"Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks." "It is adept at conning people. It is said to be able to create walls out of thin air by miming." | |
"Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real." | |
"It is a pantomime expert that can create invisible but solid walls using miming gestures." "Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks." | |
"It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air." | |
"A skilled mime from birth, it gains the ability to create invisible objects as it matures." "Its fingertips emit a peculiar force field that hardens air to create an actual wall." | |
"It is adept at conning people. It is said to be able to create walls out of thin air by miming." "If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands." | |
"A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real." | |
"A skilled mime from birth, it gains the ability to create invisi ble objects as it matures." "Its fingertips emit a peculiar force field that hardens air to create an actual wall." | |
"It uses the mysterious power it has in its fingers to solidify air into an invisible wall." | |
"Always practices its pantomime act. It makes enemies believe something exists that really doesn't." |
Learnset
Learnset via Level-up
Level | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| 1 | — | — | Normal | Stat. | |
| 1 | — | — | Normal | Stat. | |
| 1 | — | 100 | Normal | Stat. | |
| 1 | — | — | Psychic | Stat. | |
| 1 | 40 | 100 | Normal | Phys. | |
| 1 | — | — | Psychic | Stat. | |
| 1 | — | — | Fighting | Stat. | |
| 1 | — | — | Rock | Stat. | |
| 12 | 50 | 100 | Psychic | Spec. | |
| 16 | — | — | Psychic | Stat. | |
| 20 | — | — | Normal | Stat. | |
| 24 | — | — | Normal | Stat. | |
| 28 | 65 | 100 | Psychic | Spec. | |
| 32 | — | — | Normal | Stat. | |
| 36 | — | — | Psychic | Stat. | |
| 36 | — | — | Psychic | Stat. | |
| 36 | — | — | Normal | Stat. | |
| 40 | 70 | 100 | Dark | Phys. | |
| 44 | 80 | 100 | Fairy | Spec. | |
| 48 | 90 | 100 | Psychic | Spec. | |
| 52 | — | 100 | Normal | Stat. |
Pre-evolution Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| — | 100 | Fairy | Stat. | |
| — | — | Psychic | Stat. |
Egg Moves
Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|
| — | 100 | Ghost | Stat. | |
| 40 | 100 | Normal | Phys. | |
| 120 | 100 | Psychic | Spec. | |
| — | 60 | Psychic | Stat. | |
| 55 | 95 | Ice | Spec. | |
| — | — | Psychic | Stat. | |
| — | — | Normal | Stat. | |
| — | — | Psychic | Stat. | |
| — | 100 | Normal | Stat. | |
| — | 100 | Normal | Stat. | |
| — | 100 | Psychic | Stat. |
Learnset via TM
TM | Name | Power | Acc. | Type | Cat. |
|---|---|---|---|---|---|
| TM001 | 150 | 100 | Fighting | Phys. | |
| TM004 | — | — | Psychic | Stat. | |
| TM011 | — | — | Fire | Stat. | |
| TM012 | — | 100 | Dark | Stat. | |
| TM015 | 150 | 90 | Normal | Spec. | |
| TM016 | — | — | Psychic | Stat. | |
| TM017 | — | — | Normal | Stat. | |
| TM018 | — | — | Water | Stat. | |
| TM020 | — | — | Normal | Stat. | |
| TM021 | 80 | 100 | Fairy | Spec. | |
| TM022 | 120 | 100 | Grass | Spec. | |
| TM024 | 90 | 100 | Electric | Spec. | |
| TM025 | 110 | 70 | Electric | Spec. | |
| TM029 | 90 | 100 | Psychic | Spec. | |
| TM030 | 80 | 100 | Ghost | Spec. | |
| TM031 | 75 | 100 | Fighting | Phys. | |
| TM032 | — | — | Normal | Stat. | |
| TM033 | — | — | Psychic | Stat. | |
| TM034 | 60 | — | Electric | Spec. | |
| TM040 | 60 | — | Flying | Phys. | |
| TM041 | — | 100 | Dark | Stat. | |
| TM042 | 70 | 100 | Normal | Phys. | |
| TM044 | — | — | Psychic | Stat. | |
| TM045 | — | 100 | Normal | Stat. | |
| TM046 | 60 | 100 | Dark | Phys. | |
| TM048 | — | — | Psychic | Stat. | |
| TM052 | 120 | 70 | Fighting | Spec. | |
| TM053 | 90 | 100 | Grass | Spec. | |
| TM056 | 1 | 100 | Dark | Phys. | |
| TM057 | 50 | 90 | Electric | Spec. | |
| TM058 | — | — | Normal | Stat. | |
| TM060 | 75 | 100 | Fighting | Phys. | |
| TM063 | — | — | Dark | Stat. | |
| TM066 | 50 | 100 | Dark | Phys. | |
| TM067 | — | — | Normal | Stat. | |
| TM068 | 150 | 90 | Normal | Phys. | |
| TM070 | — | 100 | Normal | Stat. | |
| TM073 | — | 90 | Electric | Stat. | |
| TM077 | — | — | Normal | Stat. | |
| TM082 | — | — | Normal | Stat. | |
| TM085 | 100 | 100 | Psychic | Spec. | |
| TM086 | 1 | 100 | Grass | Spec. | |
| TM087 | — | 85 | Normal | Stat. | |
| TM090 | — | — | Normal | Stat. | |
| TM092 | — | — | Psychic | Stat. |
How to Obtain
Available In
Generation Champions
Champions
TransferGeneration IX
Legends: Z-A
TransferMega Dimension
CatchableGeneration VIII
Sword
UnknownShield
UnknownThe Isle of Armor (Sword)
UnknownThe Isle of Armor (Shield)
UnknownThe Crown Tundra (Sword)
CatchableThe Crown Tundra (Shield)
CatchableBrilliant Diamond
CatchableShining Pearl
CatchableLegends: Arceus
CatchableGeneration VII
Sun
TransferMoon
TransferUltra Sun
CatchableUltra Moon
CatchableLet's Go, Pikachu!
CatchableLet's Go, Eevee!
CatchableGeneration VI
Generation V
Generation IV
Generation III
Generation II
Generation I
What does each category mean?
Catchable Can be caught in the base game without special requirements. It spawns somewhere in game.
Obtainable Available only through an in-game gift, such as a starter or in-game trade with an NPC.
Evolve Only available through evolution. A pre-evolution is available for catching or obtaining.
Event Only available through some sort of event or distribution.
Transfer Exists within the game's data, but can only be obtained via a trade with another player (version exclusive) or transfer through another means like Pokémon HOME.
In-Game Images
Standard Sprites

Main Sprite
Shiny Sprites

Main Sprite

